1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /*
27 * Transform feedback support.
28 *
29 * Authors:
30 * Brian Paul
31 */
32
33
34 #include "buffers.h"
35 #include "context.h"
36 #include "hash.h"
37 #include "macros.h"
38 #include "mtypes.h"
39 #include "transformfeedback.h"
40 #include "shaderapi.h"
41 #include "shaderobj.h"
42 #include "main/dispatch.h"
43
44 #include "program/prog_parameter.h"
45
46 struct using_program_tuple
47 {
48 struct gl_program *prog;
49 bool found;
50 };
51
52 static void
active_xfb_object_references_program(GLuint key,void * data,void * user_data)53 active_xfb_object_references_program(GLuint key, void *data, void *user_data)
54 {
55 struct using_program_tuple *callback_data = user_data;
56 struct gl_transform_feedback_object *obj = data;
57 if (obj->Active && obj->program == callback_data->prog)
58 callback_data->found = true;
59 }
60
61 /**
62 * Return true if any active transform feedback object is using a program.
63 */
64 bool
_mesa_transform_feedback_is_using_program(struct gl_context * ctx,struct gl_shader_program * shProg)65 _mesa_transform_feedback_is_using_program(struct gl_context *ctx,
66 struct gl_shader_program *shProg)
67 {
68 struct using_program_tuple callback_data;
69 callback_data.found = false;
70 callback_data.prog = shProg->xfb_program;
71
72 _mesa_HashWalk(ctx->TransformFeedback.Objects,
73 active_xfb_object_references_program, &callback_data);
74
75 /* Also check DefaultObject, as it's not in the Objects hash table. */
76 active_xfb_object_references_program(0, ctx->TransformFeedback.DefaultObject,
77 &callback_data);
78
79 return callback_data.found;
80 }
81
82 /**
83 * Do reference counting of transform feedback buffers.
84 */
85 static void
reference_transform_feedback_object(struct gl_transform_feedback_object ** ptr,struct gl_transform_feedback_object * obj)86 reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
87 struct gl_transform_feedback_object *obj)
88 {
89 if (*ptr == obj)
90 return;
91
92 if (*ptr) {
93 /* Unreference the old object */
94 struct gl_transform_feedback_object *oldObj = *ptr;
95
96 assert(oldObj->RefCount > 0);
97 oldObj->RefCount--;
98
99 if (oldObj->RefCount == 0) {
100 GET_CURRENT_CONTEXT(ctx);
101 if (ctx)
102 ctx->Driver.DeleteTransformFeedback(ctx, oldObj);
103 }
104
105 *ptr = NULL;
106 }
107 assert(!*ptr);
108
109 if (obj) {
110 /* reference new object */
111 if (obj->RefCount == 0) {
112 _mesa_problem(NULL, "referencing deleted transform feedback object");
113 *ptr = NULL;
114 }
115 else {
116 obj->RefCount++;
117 obj->EverBound = GL_TRUE;
118 *ptr = obj;
119 }
120 }
121 }
122
123
124 /**
125 * Check that all the buffer objects currently bound for transform
126 * feedback actually exist. Raise a GL_INVALID_OPERATION error if
127 * any buffers are missing.
128 * \return GL_TRUE for success, GL_FALSE if error
129 */
130 GLboolean
_mesa_validate_transform_feedback_buffers(struct gl_context * ctx)131 _mesa_validate_transform_feedback_buffers(struct gl_context *ctx)
132 {
133 /* XXX to do */
134 return GL_TRUE;
135 }
136
137
138
139 /**
140 * Per-context init for transform feedback.
141 */
142 void
_mesa_init_transform_feedback(struct gl_context * ctx)143 _mesa_init_transform_feedback(struct gl_context *ctx)
144 {
145 /* core mesa expects this, even a dummy one, to be available */
146 assert(ctx->Driver.NewTransformFeedback);
147
148 ctx->TransformFeedback.DefaultObject =
149 ctx->Driver.NewTransformFeedback(ctx, 0);
150
151 assert(ctx->TransformFeedback.DefaultObject->RefCount == 1);
152
153 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
154 ctx->TransformFeedback.DefaultObject);
155
156 assert(ctx->TransformFeedback.DefaultObject->RefCount == 2);
157
158 ctx->TransformFeedback.Objects = _mesa_NewHashTable();
159
160 _mesa_reference_buffer_object(ctx,
161 &ctx->TransformFeedback.CurrentBuffer,
162 ctx->Shared->NullBufferObj);
163 }
164
165
166
167 /**
168 * Callback for _mesa_HashDeleteAll().
169 */
170 static void
delete_cb(GLuint key,void * data,void * userData)171 delete_cb(GLuint key, void *data, void *userData)
172 {
173 struct gl_context *ctx = (struct gl_context *) userData;
174 struct gl_transform_feedback_object *obj =
175 (struct gl_transform_feedback_object *) data;
176
177 ctx->Driver.DeleteTransformFeedback(ctx, obj);
178 }
179
180
181 /**
182 * Per-context free/clean-up for transform feedback.
183 */
184 void
_mesa_free_transform_feedback(struct gl_context * ctx)185 _mesa_free_transform_feedback(struct gl_context *ctx)
186 {
187 /* core mesa expects this, even a dummy one, to be available */
188 assert(ctx->Driver.NewTransformFeedback);
189
190 _mesa_reference_buffer_object(ctx,
191 &ctx->TransformFeedback.CurrentBuffer,
192 NULL);
193
194 /* Delete all feedback objects */
195 _mesa_HashDeleteAll(ctx->TransformFeedback.Objects, delete_cb, ctx);
196 _mesa_DeleteHashTable(ctx->TransformFeedback.Objects);
197
198 /* Delete the default feedback object */
199 assert(ctx->Driver.DeleteTransformFeedback);
200 ctx->Driver.DeleteTransformFeedback(ctx,
201 ctx->TransformFeedback.DefaultObject);
202
203 ctx->TransformFeedback.CurrentObject = NULL;
204 }
205
206
207 /** Initialize the fields of a gl_transform_feedback_object. */
208 void
_mesa_init_transform_feedback_object(struct gl_transform_feedback_object * obj,GLuint name)209 _mesa_init_transform_feedback_object(struct gl_transform_feedback_object *obj,
210 GLuint name)
211 {
212 if (!obj)
213 return;
214
215 obj->Name = name;
216 obj->RefCount = 1;
217 obj->EverBound = GL_FALSE;
218 }
219
220
221 /** Default fallback for ctx->Driver.NewTransformFeedback() */
222 static struct gl_transform_feedback_object *
new_transform_feedback(struct gl_context * ctx,GLuint name)223 new_transform_feedback(struct gl_context *ctx, GLuint name)
224 {
225 struct gl_transform_feedback_object *obj;
226 obj = CALLOC_STRUCT(gl_transform_feedback_object);
227 _mesa_init_transform_feedback_object(obj, name);
228 return obj;
229 }
230
231 /** Default fallback for ctx->Driver.DeleteTransformFeedback() */
232 static void
delete_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)233 delete_transform_feedback(struct gl_context *ctx,
234 struct gl_transform_feedback_object *obj)
235 {
236 GLuint i;
237
238 for (i = 0; i < ARRAY_SIZE(obj->Buffers); i++) {
239 _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
240 }
241
242 free(obj->Label);
243 free(obj);
244 }
245
246
247 /** Default fallback for ctx->Driver.BeginTransformFeedback() */
248 static void
begin_transform_feedback(struct gl_context * ctx,GLenum mode,struct gl_transform_feedback_object * obj)249 begin_transform_feedback(struct gl_context *ctx, GLenum mode,
250 struct gl_transform_feedback_object *obj)
251 {
252 /* nop */
253 }
254
255 /** Default fallback for ctx->Driver.EndTransformFeedback() */
256 static void
end_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)257 end_transform_feedback(struct gl_context *ctx,
258 struct gl_transform_feedback_object *obj)
259 {
260 /* nop */
261 }
262
263 /** Default fallback for ctx->Driver.PauseTransformFeedback() */
264 static void
pause_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)265 pause_transform_feedback(struct gl_context *ctx,
266 struct gl_transform_feedback_object *obj)
267 {
268 /* nop */
269 }
270
271 /** Default fallback for ctx->Driver.ResumeTransformFeedback() */
272 static void
resume_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj)273 resume_transform_feedback(struct gl_context *ctx,
274 struct gl_transform_feedback_object *obj)
275 {
276 /* nop */
277 }
278
279
280 /**
281 * Plug in default device driver functions for transform feedback.
282 * Most drivers will override some/all of these.
283 */
284 void
_mesa_init_transform_feedback_functions(struct dd_function_table * driver)285 _mesa_init_transform_feedback_functions(struct dd_function_table *driver)
286 {
287 driver->NewTransformFeedback = new_transform_feedback;
288 driver->DeleteTransformFeedback = delete_transform_feedback;
289 driver->BeginTransformFeedback = begin_transform_feedback;
290 driver->EndTransformFeedback = end_transform_feedback;
291 driver->PauseTransformFeedback = pause_transform_feedback;
292 driver->ResumeTransformFeedback = resume_transform_feedback;
293 }
294
295
296 /**
297 * Fill in the correct Size value for each buffer in \c obj.
298 *
299 * From the GL 4.3 spec, section 6.1.1 ("Binding Buffer Objects to Indexed
300 * Targets"):
301 *
302 * BindBufferBase binds the entire buffer, even when the size of the buffer
303 * is changed after the binding is established. It is equivalent to calling
304 * BindBufferRange with offset zero, while size is determined by the size of
305 * the bound buffer at the time the binding is used.
306 *
307 * Regardless of the size specified with BindBufferRange, or indirectly with
308 * BindBufferBase, the GL will never read or write beyond the end of a bound
309 * buffer. In some cases this constraint may result in visibly different
310 * behavior when a buffer overflow would otherwise result, such as described
311 * for transform feedback operations in section 13.2.2.
312 */
313 static void
compute_transform_feedback_buffer_sizes(struct gl_transform_feedback_object * obj)314 compute_transform_feedback_buffer_sizes(
315 struct gl_transform_feedback_object *obj)
316 {
317 unsigned i = 0;
318 for (i = 0; i < MAX_FEEDBACK_BUFFERS; ++i) {
319 GLintptr offset = obj->Offset[i];
320 GLsizeiptr buffer_size
321 = obj->Buffers[i] == NULL ? 0 : obj->Buffers[i]->Size;
322 GLsizeiptr available_space
323 = buffer_size <= offset ? 0 : buffer_size - offset;
324 GLsizeiptr computed_size;
325 if (obj->RequestedSize[i] == 0) {
326 /* No size was specified at the time the buffer was bound, so allow
327 * writing to all available space in the buffer.
328 */
329 computed_size = available_space;
330 } else {
331 /* A size was specified at the time the buffer was bound, however
332 * it's possible that the buffer has shrunk since then. So only
333 * allow writing to the minimum of the specified size and the space
334 * available.
335 */
336 computed_size = MIN2(available_space, obj->RequestedSize[i]);
337 }
338
339 /* Legal sizes must be multiples of four, so round down if necessary. */
340 obj->Size[i] = computed_size & ~0x3;
341 }
342 }
343
344
345 /**
346 * Compute the maximum number of vertices that can be written to the currently
347 * enabled transform feedback buffers without overflowing any of them.
348 */
349 unsigned
_mesa_compute_max_transform_feedback_vertices(struct gl_context * ctx,const struct gl_transform_feedback_object * obj,const struct gl_transform_feedback_info * info)350 _mesa_compute_max_transform_feedback_vertices(struct gl_context *ctx,
351 const struct gl_transform_feedback_object *obj,
352 const struct gl_transform_feedback_info *info)
353 {
354 unsigned max_index = 0xffffffff;
355 unsigned i;
356
357 for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
358 if ((info->ActiveBuffers >> i) & 1) {
359 unsigned stride = info->Buffers[i].Stride;
360 unsigned max_for_this_buffer;
361
362 /* Skip any inactive buffers, which have a stride of 0. */
363 if (stride == 0)
364 continue;
365
366 max_for_this_buffer = obj->Size[i] / (4 * stride);
367 max_index = MIN2(max_index, max_for_this_buffer);
368 }
369 }
370
371 return max_index;
372 }
373
374
375 /**
376 ** Begin API functions
377 **/
378
379
380 /**
381 * Figure out which stage of the pipeline is the source of transform feedback
382 * data given the current context state, and return its gl_program.
383 *
384 * If no active program can generate transform feedback data (i.e. no vertex
385 * shader is active), returns NULL.
386 */
387 static struct gl_program *
get_xfb_source(struct gl_context * ctx)388 get_xfb_source(struct gl_context *ctx)
389 {
390 int i;
391 for (i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) {
392 if (ctx->_Shader->CurrentProgram[i] != NULL)
393 return ctx->_Shader->CurrentProgram[i]->_LinkedShaders[i]->Program;
394 }
395 return NULL;
396 }
397
398
399 void GLAPIENTRY
_mesa_BeginTransformFeedback(GLenum mode)400 _mesa_BeginTransformFeedback(GLenum mode)
401 {
402 struct gl_transform_feedback_object *obj;
403 struct gl_transform_feedback_info *info = NULL;
404 GLuint i;
405 unsigned vertices_per_prim;
406 GET_CURRENT_CONTEXT(ctx);
407
408 obj = ctx->TransformFeedback.CurrentObject;
409
410 /* Figure out what pipeline stage is the source of data for transform
411 * feedback.
412 */
413 struct gl_program *source = get_xfb_source(ctx);
414 if (source == NULL) {
415 _mesa_error(ctx, GL_INVALID_OPERATION,
416 "glBeginTransformFeedback(no program active)");
417 return;
418 }
419
420 info = source->sh.LinkedTransformFeedback;
421
422 if (info->NumOutputs == 0) {
423 _mesa_error(ctx, GL_INVALID_OPERATION,
424 "glBeginTransformFeedback(no varyings to record)");
425 return;
426 }
427
428 switch (mode) {
429 case GL_POINTS:
430 vertices_per_prim = 1;
431 break;
432 case GL_LINES:
433 vertices_per_prim = 2;
434 break;
435 case GL_TRIANGLES:
436 vertices_per_prim = 3;
437 break;
438 default:
439 _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)");
440 return;
441 }
442
443 if (obj->Active) {
444 _mesa_error(ctx, GL_INVALID_OPERATION,
445 "glBeginTransformFeedback(already active)");
446 return;
447 }
448
449 for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
450 if ((info->ActiveBuffers >> i) & 1) {
451 if (obj->BufferNames[i] == 0) {
452 _mesa_error(ctx, GL_INVALID_OPERATION,
453 "glBeginTransformFeedback(binding point %d does not "
454 "have a buffer object bound)", i);
455 return;
456 }
457 }
458 }
459
460 FLUSH_VERTICES(ctx, 0);
461 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
462
463 obj->Active = GL_TRUE;
464 ctx->TransformFeedback.Mode = mode;
465
466 compute_transform_feedback_buffer_sizes(obj);
467
468 if (_mesa_is_gles3(ctx)) {
469 /* In GLES3, we are required to track the usage of the transform
470 * feedback buffer and report INVALID_OPERATION if a draw call tries to
471 * exceed it. So compute the maximum number of vertices that we can
472 * write without overflowing any of the buffers currently being used for
473 * feedback.
474 */
475 unsigned max_vertices
476 = _mesa_compute_max_transform_feedback_vertices(ctx, obj, info);
477 obj->GlesRemainingPrims = max_vertices / vertices_per_prim;
478 }
479
480 if (obj->program != source) {
481 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedbackProg;
482 obj->program = source;
483 }
484
485 assert(ctx->Driver.BeginTransformFeedback);
486 ctx->Driver.BeginTransformFeedback(ctx, mode, obj);
487 }
488
489
490 void GLAPIENTRY
_mesa_EndTransformFeedback(void)491 _mesa_EndTransformFeedback(void)
492 {
493 struct gl_transform_feedback_object *obj;
494 GET_CURRENT_CONTEXT(ctx);
495
496 obj = ctx->TransformFeedback.CurrentObject;
497
498 if (!obj->Active) {
499 _mesa_error(ctx, GL_INVALID_OPERATION,
500 "glEndTransformFeedback(not active)");
501 return;
502 }
503
504 FLUSH_VERTICES(ctx, 0);
505 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
506
507 assert(ctx->Driver.EndTransformFeedback);
508 ctx->Driver.EndTransformFeedback(ctx, obj);
509
510 ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
511 ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE;
512 ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE;
513 }
514
515
516 /**
517 * Helper used by BindBufferRange() and BindBufferBase().
518 */
519 static void
bind_buffer_range(struct gl_context * ctx,struct gl_transform_feedback_object * obj,GLuint index,struct gl_buffer_object * bufObj,GLintptr offset,GLsizeiptr size,bool dsa)520 bind_buffer_range(struct gl_context *ctx,
521 struct gl_transform_feedback_object *obj,
522 GLuint index,
523 struct gl_buffer_object *bufObj,
524 GLintptr offset, GLsizeiptr size,
525 bool dsa)
526 {
527 /* Note: no need to FLUSH_VERTICES or flag NewTransformFeedback, because
528 * transform feedback buffers can't be changed while transform feedback is
529 * active.
530 */
531
532 if (!dsa) {
533 /* The general binding point */
534 _mesa_reference_buffer_object(ctx,
535 &ctx->TransformFeedback.CurrentBuffer,
536 bufObj);
537 }
538
539 /* The per-attribute binding point */
540 _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset, size);
541 }
542
543
544 /**
545 * Specify a buffer object to receive transform feedback results. Plus,
546 * specify the starting offset to place the results, and max size.
547 * Called from the glBindBufferRange() and glTransformFeedbackBufferRange
548 * functions.
549 */
550 void
_mesa_bind_buffer_range_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj,GLuint index,struct gl_buffer_object * bufObj,GLintptr offset,GLsizeiptr size,bool dsa)551 _mesa_bind_buffer_range_transform_feedback(struct gl_context *ctx,
552 struct gl_transform_feedback_object *obj,
553 GLuint index,
554 struct gl_buffer_object *bufObj,
555 GLintptr offset,
556 GLsizeiptr size,
557 bool dsa)
558 {
559 const char *gl_methd_name;
560 if (dsa)
561 gl_methd_name = "glTransformFeedbackBufferRange";
562 else
563 gl_methd_name = "glBindBufferRange";
564
565
566 if (obj->Active) {
567 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(transform feedback active)",
568 gl_methd_name);
569 return;
570 }
571
572 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
573 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
574 * generated if index is greater than or equal to the number of binding
575 * points for transform feedback, as described in section 6.7.1."
576 */
577 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
578 gl_methd_name, index);
579 return;
580 }
581
582 if (size & 0x3) {
583 /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */
584 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be a multiple of "
585 "four)", gl_methd_name, (int) size);
586 return;
587 }
588
589 if (offset & 0x3) {
590 /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */
591 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be a multiple "
592 "of four)", gl_methd_name, (int) offset);
593 return;
594 }
595
596 if (offset < 0) {
597 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
598 * generated by BindBufferRange if offset is negative."
599 *
600 * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error
601 * is generated by TransformFeedbackBufferRange if offset is negative."
602 */
603 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be >= 0)",
604 gl_methd_name,
605 (int) offset);
606 return;
607 }
608
609 if (size <= 0 && (dsa || bufObj != ctx->Shared->NullBufferObj)) {
610 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
611 * generated by BindBufferRange if buffer is non-zero and size is less
612 * than or equal to zero."
613 *
614 * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error
615 * is generated by TransformFeedbackBufferRange if size is less than or
616 * equal to zero."
617 */
618 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be > 0)",
619 gl_methd_name, (int) size);
620 return;
621 }
622
623 bind_buffer_range(ctx, obj, index, bufObj, offset, size, dsa);
624 }
625
626
627 /**
628 * Specify a buffer object to receive transform feedback results.
629 * As above, but start at offset = 0.
630 * Called from the glBindBufferBase() and glTransformFeedbackBufferBase()
631 * functions.
632 */
633 void
_mesa_bind_buffer_base_transform_feedback(struct gl_context * ctx,struct gl_transform_feedback_object * obj,GLuint index,struct gl_buffer_object * bufObj,bool dsa)634 _mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx,
635 struct gl_transform_feedback_object *obj,
636 GLuint index,
637 struct gl_buffer_object *bufObj,
638 bool dsa)
639 {
640 if (obj->Active) {
641 _mesa_error(ctx, GL_INVALID_OPERATION,
642 "%s(transform feedback active)",
643 dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase");
644 return;
645 }
646
647 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
648 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
649 dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase",
650 index);
651 return;
652 }
653
654 bind_buffer_range(ctx, obj, index, bufObj, 0, 0, dsa);
655 }
656
657 /**
658 * Wrapper around lookup_transform_feedback_object that throws
659 * GL_INVALID_OPERATION if id is not in the hash table. After calling
660 * _mesa_error, it returns NULL.
661 */
662 static struct gl_transform_feedback_object *
lookup_transform_feedback_object_err(struct gl_context * ctx,GLuint xfb,const char * func)663 lookup_transform_feedback_object_err(struct gl_context *ctx,
664 GLuint xfb, const char* func)
665 {
666 struct gl_transform_feedback_object *obj;
667
668 obj = _mesa_lookup_transform_feedback_object(ctx, xfb);
669 if (!obj) {
670 _mesa_error(ctx, GL_INVALID_OPERATION,
671 "%s(xfb=%u: non-generated object name)", func, xfb);
672 }
673
674 return obj;
675 }
676
677 /**
678 * Wrapper around _mesa_lookup_bufferobj that throws GL_INVALID_VALUE if id
679 * is not in the hash table. Specialised version for the
680 * transform-feedback-related functions. After calling _mesa_error, it
681 * returns NULL.
682 */
683 static struct gl_buffer_object *
lookup_transform_feedback_bufferobj_err(struct gl_context * ctx,GLuint buffer,const char * func)684 lookup_transform_feedback_bufferobj_err(struct gl_context *ctx,
685 GLuint buffer, const char* func)
686 {
687 struct gl_buffer_object *bufObj;
688
689 /* OpenGL 4.5 core profile, 13.2, pdf page 444: buffer must be zero or the
690 * name of an existing buffer object.
691 */
692 if (buffer == 0) {
693 bufObj = ctx->Shared->NullBufferObj;
694 } else {
695 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
696 if (!bufObj) {
697 _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid buffer=%u)", func,
698 buffer);
699 }
700 }
701
702 return bufObj;
703 }
704
705 void GLAPIENTRY
_mesa_TransformFeedbackBufferBase(GLuint xfb,GLuint index,GLuint buffer)706 _mesa_TransformFeedbackBufferBase(GLuint xfb, GLuint index, GLuint buffer)
707 {
708 GET_CURRENT_CONTEXT(ctx);
709 struct gl_transform_feedback_object *obj;
710 struct gl_buffer_object *bufObj;
711
712 obj = lookup_transform_feedback_object_err(ctx, xfb,
713 "glTransformFeedbackBufferBase");
714 if(!obj) {
715 return;
716 }
717
718 bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
719 "glTransformFeedbackBufferBase");
720 if(!bufObj) {
721 return;
722 }
723
724 _mesa_bind_buffer_base_transform_feedback(ctx, obj, index, bufObj, true);
725 }
726
727 void GLAPIENTRY
_mesa_TransformFeedbackBufferRange(GLuint xfb,GLuint index,GLuint buffer,GLintptr offset,GLsizeiptr size)728 _mesa_TransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer,
729 GLintptr offset, GLsizeiptr size)
730 {
731 GET_CURRENT_CONTEXT(ctx);
732 struct gl_transform_feedback_object *obj;
733 struct gl_buffer_object *bufObj;
734
735 obj = lookup_transform_feedback_object_err(ctx, xfb,
736 "glTransformFeedbackBufferRange");
737 if(!obj) {
738 return;
739 }
740
741 bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
742 "glTransformFeedbackBufferRange");
743 if(!bufObj) {
744 return;
745 }
746
747 _mesa_bind_buffer_range_transform_feedback(ctx, obj, index, bufObj, offset,
748 size, true);
749 }
750
751 /**
752 * Specify a buffer object to receive transform feedback results, plus the
753 * offset in the buffer to start placing results.
754 * This function is part of GL_EXT_transform_feedback, but not GL3.
755 */
756 void GLAPIENTRY
_mesa_BindBufferOffsetEXT(GLenum target,GLuint index,GLuint buffer,GLintptr offset)757 _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
758 GLintptr offset)
759 {
760 struct gl_transform_feedback_object *obj;
761 struct gl_buffer_object *bufObj;
762 GET_CURRENT_CONTEXT(ctx);
763
764 if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
765 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)");
766 return;
767 }
768
769 obj = ctx->TransformFeedback.CurrentObject;
770
771 if (obj->Active) {
772 _mesa_error(ctx, GL_INVALID_OPERATION,
773 "glBindBufferOffsetEXT(transform feedback active)");
774 return;
775 }
776
777 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
778 _mesa_error(ctx, GL_INVALID_VALUE,
779 "glBindBufferOffsetEXT(index=%d)", index);
780 return;
781 }
782
783 if (offset & 0x3) {
784 /* must be multiple of four */
785 _mesa_error(ctx, GL_INVALID_VALUE,
786 "glBindBufferOffsetEXT(offset=%d)", (int) offset);
787 return;
788 }
789
790 if (buffer == 0) {
791 bufObj = ctx->Shared->NullBufferObj;
792 } else {
793 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
794 }
795
796 if (!bufObj) {
797 _mesa_error(ctx, GL_INVALID_OPERATION,
798 "glBindBufferOffsetEXT(invalid buffer=%u)", buffer);
799 return;
800 }
801
802 bind_buffer_range(ctx, obj, index, bufObj, offset, 0, false);
803 }
804
805
806 /**
807 * This function specifies the transform feedback outputs to be written
808 * to the feedback buffer(s), and in what order.
809 */
810 void GLAPIENTRY
_mesa_TransformFeedbackVaryings(GLuint program,GLsizei count,const GLchar * const * varyings,GLenum bufferMode)811 _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
812 const GLchar * const *varyings,
813 GLenum bufferMode)
814 {
815 struct gl_shader_program *shProg;
816 GLint i;
817 GET_CURRENT_CONTEXT(ctx);
818
819 /* From the ARB_transform_feedback2 specification:
820 * "The error INVALID_OPERATION is generated by TransformFeedbackVaryings
821 * if the current transform feedback object is active, even if paused."
822 */
823 if (ctx->TransformFeedback.CurrentObject->Active) {
824 _mesa_error(ctx, GL_INVALID_OPERATION,
825 "glTransformFeedbackVaryings(current object is active)");
826 return;
827 }
828
829 switch (bufferMode) {
830 case GL_INTERLEAVED_ATTRIBS:
831 break;
832 case GL_SEPARATE_ATTRIBS:
833 break;
834 default:
835 _mesa_error(ctx, GL_INVALID_ENUM,
836 "glTransformFeedbackVaryings(bufferMode)");
837 return;
838 }
839
840 if (count < 0 ||
841 (bufferMode == GL_SEPARATE_ATTRIBS &&
842 (GLuint) count > ctx->Const.MaxTransformFeedbackBuffers)) {
843 _mesa_error(ctx, GL_INVALID_VALUE,
844 "glTransformFeedbackVaryings(count=%d)", count);
845 return;
846 }
847
848 shProg = _mesa_lookup_shader_program_err(ctx, program,
849 "glTransformFeedbackVaryings");
850 if (!shProg)
851 return;
852
853 if (ctx->Extensions.ARB_transform_feedback3) {
854 if (bufferMode == GL_INTERLEAVED_ATTRIBS) {
855 unsigned buffers = 1;
856
857 for (i = 0; i < count; i++) {
858 if (strcmp(varyings[i], "gl_NextBuffer") == 0)
859 buffers++;
860 }
861
862 if (buffers > ctx->Const.MaxTransformFeedbackBuffers) {
863 _mesa_error(ctx, GL_INVALID_OPERATION,
864 "glTransformFeedbackVaryings(too many gl_NextBuffer "
865 "occurrences)");
866 return;
867 }
868 } else {
869 for (i = 0; i < count; i++) {
870 if (strcmp(varyings[i], "gl_NextBuffer") == 0 ||
871 strcmp(varyings[i], "gl_SkipComponents1") == 0 ||
872 strcmp(varyings[i], "gl_SkipComponents2") == 0 ||
873 strcmp(varyings[i], "gl_SkipComponents3") == 0 ||
874 strcmp(varyings[i], "gl_SkipComponents4") == 0) {
875 _mesa_error(ctx, GL_INVALID_OPERATION,
876 "glTransformFeedbackVaryings(SEPARATE_ATTRIBS,"
877 "varying=%s)",
878 varyings[i]);
879 return;
880 }
881 }
882 }
883 }
884
885 /* free existing varyings, if any */
886 for (i = 0; i < (GLint) shProg->TransformFeedback.NumVarying; i++) {
887 free(shProg->TransformFeedback.VaryingNames[i]);
888 }
889 free(shProg->TransformFeedback.VaryingNames);
890
891 /* allocate new memory for varying names */
892 shProg->TransformFeedback.VaryingNames =
893 malloc(count * sizeof(GLchar *));
894
895 if (!shProg->TransformFeedback.VaryingNames) {
896 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()");
897 return;
898 }
899
900 /* Save the new names and the count */
901 for (i = 0; i < count; i++) {
902 shProg->TransformFeedback.VaryingNames[i] = strdup(varyings[i]);
903 }
904 shProg->TransformFeedback.NumVarying = count;
905
906 shProg->TransformFeedback.BufferMode = bufferMode;
907
908 /* No need to invoke FLUSH_VERTICES or flag NewTransformFeedback since
909 * the varyings won't be used until shader link time.
910 */
911 }
912
913
914 /**
915 * Get info about the transform feedback outputs which are to be written
916 * to the feedback buffer(s).
917 */
918 void GLAPIENTRY
_mesa_GetTransformFeedbackVarying(GLuint program,GLuint index,GLsizei bufSize,GLsizei * length,GLsizei * size,GLenum * type,GLchar * name)919 _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
920 GLsizei bufSize, GLsizei *length,
921 GLsizei *size, GLenum *type, GLchar *name)
922 {
923 const struct gl_shader_program *shProg;
924 struct gl_program_resource *res;
925 GET_CURRENT_CONTEXT(ctx);
926
927 shProg = _mesa_lookup_shader_program_err(ctx, program,
928 "glGetTransformFeedbackVarying");
929 if (!shProg)
930 return;
931
932 res = _mesa_program_resource_find_index((struct gl_shader_program *) shProg,
933 GL_TRANSFORM_FEEDBACK_VARYING,
934 index);
935 if (!res) {
936 _mesa_error(ctx, GL_INVALID_VALUE,
937 "glGetTransformFeedbackVarying(index=%u)", index);
938 return;
939 }
940
941 /* return the varying's name and length */
942 _mesa_copy_string(name, bufSize, length, _mesa_program_resource_name(res));
943
944 /* return the datatype and value's size (in datatype units) */
945 if (type)
946 _mesa_program_resource_prop((struct gl_shader_program *) shProg,
947 res, index, GL_TYPE, (GLint*) type,
948 "glGetTransformFeedbackVarying");
949 if (size)
950 _mesa_program_resource_prop((struct gl_shader_program *) shProg,
951 res, index, GL_ARRAY_SIZE, (GLint*) size,
952 "glGetTransformFeedbackVarying");
953 }
954
955
956
957 struct gl_transform_feedback_object *
_mesa_lookup_transform_feedback_object(struct gl_context * ctx,GLuint name)958 _mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name)
959 {
960 /* OpenGL 4.5 core profile, 13.2 pdf page 444: "xfb must be zero, indicating
961 * the default transform feedback object, or the name of an existing
962 * transform feedback object."
963 */
964 if (name == 0) {
965 return ctx->TransformFeedback.DefaultObject;
966 }
967 else
968 return (struct gl_transform_feedback_object *)
969 _mesa_HashLookup(ctx->TransformFeedback.Objects, name);
970 }
971
972 static void
create_transform_feedbacks(struct gl_context * ctx,GLsizei n,GLuint * ids,bool dsa)973 create_transform_feedbacks(struct gl_context *ctx, GLsizei n, GLuint *ids,
974 bool dsa)
975 {
976 GLuint first;
977 const char* func;
978
979 if (dsa)
980 func = "glCreateTransformFeedbacks";
981 else
982 func = "glGenTransformFeedbacks";
983
984 if (n < 0) {
985 _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
986 return;
987 }
988
989 if (!ids)
990 return;
991
992 /* we don't need contiguous IDs, but this might be faster */
993 first = _mesa_HashFindFreeKeyBlock(ctx->TransformFeedback.Objects, n);
994 if (first) {
995 GLsizei i;
996 for (i = 0; i < n; i++) {
997 struct gl_transform_feedback_object *obj
998 = ctx->Driver.NewTransformFeedback(ctx, first + i);
999 if (!obj) {
1000 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1001 return;
1002 }
1003 ids[i] = first + i;
1004 _mesa_HashInsert(ctx->TransformFeedback.Objects, first + i, obj);
1005 if (dsa) {
1006 /* this is normally done at bind time in the non-dsa case */
1007 obj->EverBound = GL_TRUE;
1008 }
1009 }
1010 }
1011 else {
1012 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1013 }
1014 }
1015
1016 /**
1017 * Create new transform feedback objects. Transform feedback objects
1018 * encapsulate the state related to transform feedback to allow quickly
1019 * switching state (and drawing the results, below).
1020 * Part of GL_ARB_transform_feedback2.
1021 */
1022 void GLAPIENTRY
_mesa_GenTransformFeedbacks(GLsizei n,GLuint * names)1023 _mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
1024 {
1025 GET_CURRENT_CONTEXT(ctx);
1026
1027 /* GenTransformFeedbacks should just reserve the object names that a
1028 * subsequent call to BindTransformFeedback should actively create. For
1029 * the sake of simplicity, we reserve the names and create the objects
1030 * straight away.
1031 */
1032
1033 create_transform_feedbacks(ctx, n, names, false);
1034 }
1035
1036 /**
1037 * Create new transform feedback objects. Transform feedback objects
1038 * encapsulate the state related to transform feedback to allow quickly
1039 * switching state (and drawing the results, below).
1040 * Part of GL_ARB_direct_state_access.
1041 */
1042 void GLAPIENTRY
_mesa_CreateTransformFeedbacks(GLsizei n,GLuint * names)1043 _mesa_CreateTransformFeedbacks(GLsizei n, GLuint *names)
1044 {
1045 GET_CURRENT_CONTEXT(ctx);
1046
1047 create_transform_feedbacks(ctx, n, names, true);
1048 }
1049
1050
1051 /**
1052 * Is the given ID a transform feedback object?
1053 * Part of GL_ARB_transform_feedback2.
1054 */
1055 GLboolean GLAPIENTRY
_mesa_IsTransformFeedback(GLuint name)1056 _mesa_IsTransformFeedback(GLuint name)
1057 {
1058 struct gl_transform_feedback_object *obj;
1059 GET_CURRENT_CONTEXT(ctx);
1060
1061 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1062
1063 if (name == 0)
1064 return GL_FALSE;
1065
1066 obj = _mesa_lookup_transform_feedback_object(ctx, name);
1067 if (obj == NULL)
1068 return GL_FALSE;
1069
1070 return obj->EverBound;
1071 }
1072
1073
1074 /**
1075 * Bind the given transform feedback object.
1076 * Part of GL_ARB_transform_feedback2.
1077 */
1078 void GLAPIENTRY
_mesa_BindTransformFeedback(GLenum target,GLuint name)1079 _mesa_BindTransformFeedback(GLenum target, GLuint name)
1080 {
1081 struct gl_transform_feedback_object *obj;
1082 GET_CURRENT_CONTEXT(ctx);
1083
1084 if (target != GL_TRANSFORM_FEEDBACK) {
1085 _mesa_error(ctx, GL_INVALID_ENUM, "glBindTransformFeedback(target)");
1086 return;
1087 }
1088
1089 if (_mesa_is_xfb_active_and_unpaused(ctx)) {
1090 _mesa_error(ctx, GL_INVALID_OPERATION,
1091 "glBindTransformFeedback(transform is active, or not paused)");
1092 return;
1093 }
1094
1095 obj = _mesa_lookup_transform_feedback_object(ctx, name);
1096 if (!obj) {
1097 _mesa_error(ctx, GL_INVALID_OPERATION,
1098 "glBindTransformFeedback(name=%u)", name);
1099 return;
1100 }
1101
1102 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
1103 obj);
1104 }
1105
1106
1107 /**
1108 * Delete the given transform feedback objects.
1109 * Part of GL_ARB_transform_feedback2.
1110 */
1111 void GLAPIENTRY
_mesa_DeleteTransformFeedbacks(GLsizei n,const GLuint * names)1112 _mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names)
1113 {
1114 GLint i;
1115 GET_CURRENT_CONTEXT(ctx);
1116
1117 if (n < 0) {
1118 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTransformFeedbacks(n < 0)");
1119 return;
1120 }
1121
1122 if (!names)
1123 return;
1124
1125 for (i = 0; i < n; i++) {
1126 if (names[i] > 0) {
1127 struct gl_transform_feedback_object *obj
1128 = _mesa_lookup_transform_feedback_object(ctx, names[i]);
1129 if (obj) {
1130 if (obj->Active) {
1131 _mesa_error(ctx, GL_INVALID_OPERATION,
1132 "glDeleteTransformFeedbacks(object %u is active)",
1133 names[i]);
1134 return;
1135 }
1136 _mesa_HashRemove(ctx->TransformFeedback.Objects, names[i]);
1137 /* unref, but object may not be deleted until later */
1138 if (obj == ctx->TransformFeedback.CurrentObject) {
1139 reference_transform_feedback_object(
1140 &ctx->TransformFeedback.CurrentObject,
1141 ctx->TransformFeedback.DefaultObject);
1142 }
1143 reference_transform_feedback_object(&obj, NULL);
1144 }
1145 }
1146 }
1147 }
1148
1149
1150 /**
1151 * Pause transform feedback.
1152 * Part of GL_ARB_transform_feedback2.
1153 */
1154 void GLAPIENTRY
_mesa_PauseTransformFeedback(void)1155 _mesa_PauseTransformFeedback(void)
1156 {
1157 struct gl_transform_feedback_object *obj;
1158 GET_CURRENT_CONTEXT(ctx);
1159
1160 obj = ctx->TransformFeedback.CurrentObject;
1161
1162 if (!_mesa_is_xfb_active_and_unpaused(ctx)) {
1163 _mesa_error(ctx, GL_INVALID_OPERATION,
1164 "glPauseTransformFeedback(feedback not active or already paused)");
1165 return;
1166 }
1167
1168 FLUSH_VERTICES(ctx, 0);
1169 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
1170
1171 assert(ctx->Driver.PauseTransformFeedback);
1172 ctx->Driver.PauseTransformFeedback(ctx, obj);
1173
1174 obj->Paused = GL_TRUE;
1175 }
1176
1177
1178 /**
1179 * Resume transform feedback.
1180 * Part of GL_ARB_transform_feedback2.
1181 */
1182 void GLAPIENTRY
_mesa_ResumeTransformFeedback(void)1183 _mesa_ResumeTransformFeedback(void)
1184 {
1185 struct gl_transform_feedback_object *obj;
1186 GET_CURRENT_CONTEXT(ctx);
1187
1188 obj = ctx->TransformFeedback.CurrentObject;
1189
1190 if (!obj->Active || !obj->Paused) {
1191 _mesa_error(ctx, GL_INVALID_OPERATION,
1192 "glResumeTransformFeedback(feedback not active or not paused)");
1193 return;
1194 }
1195
1196 /* From the ARB_transform_feedback2 specification:
1197 * "The error INVALID_OPERATION is generated by ResumeTransformFeedback if
1198 * the program object being used by the current transform feedback object
1199 * is not active."
1200 */
1201 if (obj->program != get_xfb_source(ctx)) {
1202 _mesa_error(ctx, GL_INVALID_OPERATION,
1203 "glResumeTransformFeedback(wrong program bound)");
1204 return;
1205 }
1206
1207 FLUSH_VERTICES(ctx, 0);
1208 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
1209
1210 obj->Paused = GL_FALSE;
1211
1212 assert(ctx->Driver.ResumeTransformFeedback);
1213 ctx->Driver.ResumeTransformFeedback(ctx, obj);
1214 }
1215
1216 extern void GLAPIENTRY
_mesa_GetTransformFeedbackiv(GLuint xfb,GLenum pname,GLint * param)1217 _mesa_GetTransformFeedbackiv(GLuint xfb, GLenum pname, GLint *param)
1218 {
1219 struct gl_transform_feedback_object *obj;
1220 GET_CURRENT_CONTEXT(ctx);
1221
1222 obj = lookup_transform_feedback_object_err(ctx, xfb,
1223 "glGetTransformFeedbackiv");
1224 if(!obj) {
1225 return;
1226 }
1227
1228 switch(pname) {
1229 case GL_TRANSFORM_FEEDBACK_PAUSED:
1230 *param = obj->Paused;
1231 break;
1232 case GL_TRANSFORM_FEEDBACK_ACTIVE:
1233 *param = obj->Active;
1234 break;
1235 default:
1236 _mesa_error(ctx, GL_INVALID_ENUM,
1237 "glGetTransformFeedbackiv(pname=%i)", pname);
1238 }
1239 }
1240
1241 extern void GLAPIENTRY
_mesa_GetTransformFeedbacki_v(GLuint xfb,GLenum pname,GLuint index,GLint * param)1242 _mesa_GetTransformFeedbacki_v(GLuint xfb, GLenum pname, GLuint index,
1243 GLint *param)
1244 {
1245 struct gl_transform_feedback_object *obj;
1246 GET_CURRENT_CONTEXT(ctx);
1247
1248 obj = lookup_transform_feedback_object_err(ctx, xfb,
1249 "glGetTransformFeedbacki_v");
1250 if(!obj) {
1251 return;
1252 }
1253
1254 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
1255 _mesa_error(ctx, GL_INVALID_VALUE,
1256 "glGetTransformFeedbacki_v(index=%i)", index);
1257 return;
1258 }
1259
1260 switch(pname) {
1261 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
1262 *param = obj->BufferNames[index];
1263 break;
1264 default:
1265 _mesa_error(ctx, GL_INVALID_ENUM,
1266 "glGetTransformFeedbacki_v(pname=%i)", pname);
1267 }
1268 }
1269
1270 extern void GLAPIENTRY
_mesa_GetTransformFeedbacki64_v(GLuint xfb,GLenum pname,GLuint index,GLint64 * param)1271 _mesa_GetTransformFeedbacki64_v(GLuint xfb, GLenum pname, GLuint index,
1272 GLint64 *param)
1273 {
1274 struct gl_transform_feedback_object *obj;
1275 GET_CURRENT_CONTEXT(ctx);
1276
1277 obj = lookup_transform_feedback_object_err(ctx, xfb,
1278 "glGetTransformFeedbacki64_v");
1279 if(!obj) {
1280 return;
1281 }
1282
1283 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
1284 _mesa_error(ctx, GL_INVALID_VALUE,
1285 "glGetTransformFeedbacki64_v(index=%i)", index);
1286 return;
1287 }
1288
1289 compute_transform_feedback_buffer_sizes(obj);
1290 switch(pname) {
1291 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
1292 *param = obj->Offset[index];
1293 break;
1294 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
1295 *param = obj->Size[index];
1296 break;
1297 default:
1298 _mesa_error(ctx, GL_INVALID_ENUM,
1299 "glGetTransformFeedbacki64_v(pname=%i)", pname);
1300 }
1301 }
1302