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1 /*
2  * Copyright (c) 2011-2015, Intel Corporation
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without modification,
6  * are permitted provided that the following conditions are met:
7  *
8  * 1. Redistributions of source code must retain the above copyright notice, this
9  * list of conditions and the following disclaimer.
10  *
11  * 2. Redistributions in binary form must reproduce the above copyright notice,
12  * this list of conditions and the following disclaimer in the documentation and/or
13  * other materials provided with the distribution.
14  *
15  * 3. Neither the name of the copyright holder nor the names of its contributors
16  * may be used to endorse or promote products derived from this software without
17  * specific prior written permission.
18  *
19  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
21  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
22  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
23  * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
24  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
25  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
26  * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
28  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 #include <algorithm>
31 #include "SystemClass.h"
32 #include "SubsystemLibrary.h"
33 #include "VirtualSubsystem.h"
34 #include "LoggingElementBuilderTemplate.h"
35 #include <cassert>
36 #include "PluginLocation.h"
37 #include "DynamicLibrary.hpp"
38 #include "Utility.h"
39 #include "Memory.hpp"
40 
41 #define base CConfigurableElement
42 
43 #ifndef PARAMETER_FRAMEWORK_PLUGIN_ENTRYPOINT_V1
44 #error Missing PARAMETER_FRAMEWORK_PLUGIN_ENTRYPOINT_V1 macro definition
45 #endif
46 #define QUOTE(X) #X
47 #define MACRO_TO_STR(X) QUOTE(X)
48 const char CSystemClass::entryPointSymbol[] =
49     MACRO_TO_STR(PARAMETER_FRAMEWORK_PLUGIN_ENTRYPOINT_V1);
50 using PluginEntryPointV1 = void (*)(CSubsystemLibrary *, core::log::Logger &);
51 
52 using std::list;
53 using std::string;
54 
55 // FIXME: integrate SystemClass to core namespace
56 using namespace core;
57 
CSystemClass(log::Logger & logger)58 CSystemClass::CSystemClass(log::Logger &logger)
59     : _pSubsystemLibrary(new CSubsystemLibrary()), _logger(logger)
60 {
61 }
62 
~CSystemClass()63 CSystemClass::~CSystemClass()
64 {
65     delete _pSubsystemLibrary;
66 
67     // Destroy child subsystems *before* unloading the libraries (otherwise crashes will occur
68     // as unmapped code will be referenced)
69     clean();
70 }
71 
childrenAreDynamic() const72 bool CSystemClass::childrenAreDynamic() const
73 {
74     return true;
75 }
76 
getKind() const77 string CSystemClass::getKind() const
78 {
79     return "SystemClass";
80 }
81 
getMappingData(const std::string &,const std::string * &) const82 bool CSystemClass::getMappingData(const std::string & /*strKey*/,
83                                   const std::string *& /*pStrValue*/) const
84 {
85     // Although it could make sense to have mapping in the system class,
86     // just like at subsystem level, it is currently not supported.
87     return false;
88 }
89 
getFormattedMapping() const90 string CSystemClass::getFormattedMapping() const
91 {
92     return "";
93 }
94 
loadSubsystems(string & strError,const CSubsystemPlugins * pSubsystemPlugins,bool bVirtualSubsystemFallback)95 bool CSystemClass::loadSubsystems(string &strError, const CSubsystemPlugins *pSubsystemPlugins,
96                                   bool bVirtualSubsystemFallback)
97 {
98     // Start clean
99     _pSubsystemLibrary->clean();
100 
101     typedef TLoggingElementBuilderTemplate<CVirtualSubsystem> VirtualSubsystemBuilder;
102     // Add virtual subsystem builder
103     _pSubsystemLibrary->addElementBuilder("Virtual", new VirtualSubsystemBuilder(_logger));
104     // Set virtual subsytem as builder fallback if required
105     if (bVirtualSubsystemFallback) {
106         _pSubsystemLibrary->setDefaultBuilder(
107             utility::make_unique<VirtualSubsystemBuilder>(_logger));
108     }
109 
110     // Add subsystem defined in shared libraries
111     core::Results errors;
112     bool bLoadPluginsSuccess = loadSubsystemsFromSharedLibraries(errors, pSubsystemPlugins);
113 
114     // Fill strError for caller, he has to decide if there is a problem depending on
115     // bVirtualSubsystemFallback value
116     strError = utility::asString(errors);
117 
118     return bLoadPluginsSuccess || bVirtualSubsystemFallback;
119 }
120 
loadSubsystemsFromSharedLibraries(core::Results & errors,const CSubsystemPlugins * pSubsystemPlugins)121 bool CSystemClass::loadSubsystemsFromSharedLibraries(core::Results &errors,
122                                                      const CSubsystemPlugins *pSubsystemPlugins)
123 {
124     // Plugin list
125     list<string> lstrPluginFiles;
126 
127     size_t pluginLocation;
128 
129     for (pluginLocation = 0; pluginLocation < pSubsystemPlugins->getNbChildren();
130          pluginLocation++) {
131 
132         // Get Folder for current Plugin Location
133         const CPluginLocation *pPluginLocation =
134             static_cast<const CPluginLocation *>(pSubsystemPlugins->getChild(pluginLocation));
135 
136         string strFolder(pPluginLocation->getFolder());
137         if (!strFolder.empty()) {
138             strFolder += "/";
139         }
140         // Iterator on Plugin List:
141         list<string>::const_iterator it;
142 
143         const list<string> &pluginList = pPluginLocation->getPluginList();
144 
145         for (it = pluginList.begin(); it != pluginList.end(); ++it) {
146 
147             // Fill Plugin files list
148             lstrPluginFiles.push_back(strFolder + *it);
149         }
150     }
151 
152     // Actually load plugins
153     while (!lstrPluginFiles.empty()) {
154 
155         // Because plugins might depend on one another, loading will be done
156         // as an iteration process that finishes successfully when the remaining
157         // list of plugins to load gets empty or unsuccessfully if the loading
158         // process failed to load at least one of them
159 
160         // Attempt to load the complete list
161         if (!loadPlugins(lstrPluginFiles, errors)) {
162 
163             // Unable to load at least one plugin
164             break;
165         }
166     }
167 
168     if (!lstrPluginFiles.empty()) {
169         // Unable to load at least one plugin
170         errors.push_back("Unable to load the following plugins: " +
171                          utility::asString(lstrPluginFiles, ", ") + ".");
172         return false;
173     }
174 
175     return true;
176 }
177 
178 // Plugin loading
loadPlugins(list<string> & lstrPluginFiles,core::Results & errors)179 bool CSystemClass::loadPlugins(list<string> &lstrPluginFiles, core::Results &errors)
180 {
181     assert(lstrPluginFiles.size());
182 
183     bool bAtLeastOneSubsystemPluginSuccessfullyLoaded = false;
184 
185     list<string>::iterator it = lstrPluginFiles.begin();
186 
187     while (it != lstrPluginFiles.end()) {
188 
189         string strPluginFileName = *it;
190 
191         // Load attempt
192         try {
193             auto library = utility::make_unique<DynamicLibrary>(strPluginFileName);
194 
195             // Load symbol from library
196             auto subSystemBuilder = library->getSymbol<PluginEntryPointV1>(entryPointSymbol);
197 
198             // Store libraries handles
199             _subsystemLibraryHandleList.push_back(std::move(library));
200 
201             // Fill library
202             subSystemBuilder(_pSubsystemLibrary, _logger);
203 
204         } catch (std::exception &e) {
205             errors.push_back(e.what());
206 
207             // Next plugin
208             ++it;
209 
210             continue;
211         }
212 
213         // Account for this success
214         bAtLeastOneSubsystemPluginSuccessfullyLoaded = true;
215 
216         // Remove successfully loaded plugin from list and select next
217         lstrPluginFiles.erase(it++);
218     }
219 
220     return bAtLeastOneSubsystemPluginSuccessfullyLoaded;
221 }
222 
getSubsystemLibrary() const223 const CSubsystemLibrary *CSystemClass::getSubsystemLibrary() const
224 {
225     return _pSubsystemLibrary;
226 }
227 
checkForSubsystemsToResync(CSyncerSet & syncerSet,core::Results & infos)228 void CSystemClass::checkForSubsystemsToResync(CSyncerSet &syncerSet, core::Results &infos)
229 {
230     size_t uiNbChildren = getNbChildren();
231     size_t uiChild;
232 
233     for (uiChild = 0; uiChild < uiNbChildren; uiChild++) {
234 
235         CSubsystem *pSubsystem = static_cast<CSubsystem *>(getChild(uiChild));
236 
237         // Collect and consume the need for a resync
238         if (pSubsystem->needResync(true)) {
239 
240             infos.push_back("Resynchronizing subsystem: " + pSubsystem->getName());
241             // get all subsystem syncers
242             pSubsystem->fillSyncerSet(syncerSet);
243         }
244     }
245 }
246 
cleanSubsystemsNeedToResync()247 void CSystemClass::cleanSubsystemsNeedToResync()
248 {
249     size_t uiNbChildren = getNbChildren();
250     size_t uiChild;
251 
252     for (uiChild = 0; uiChild < uiNbChildren; uiChild++) {
253 
254         CSubsystem *pSubsystem = static_cast<CSubsystem *>(getChild(uiChild));
255 
256         // Consume the need for a resync
257         pSubsystem->needResync(true);
258     }
259 }
260