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1 /*
2  * Copyright (c) 2011-2015, Intel Corporation
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without modification,
6  * are permitted provided that the following conditions are met:
7  *
8  * 1. Redistributions of source code must retain the above copyright notice, this
9  * list of conditions and the following disclaimer.
10  *
11  * 2. Redistributions in binary form must reproduce the above copyright notice,
12  * this list of conditions and the following disclaimer in the documentation and/or
13  * other materials provided with the distribution.
14  *
15  * 3. Neither the name of the copyright holder nor the names of its contributors
16  * may be used to endorse or promote products derived from this software without
17  * specific prior written permission.
18  *
19  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
21  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
22  * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
23  * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
24  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
25  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
26  * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
28  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 #include "SkeletonSubsystem.h"
31 #include "SkeletonMappingKeys.h"
32 #include "SubsystemObjectFactory.h"
33 #include "SkeletonSubsystemObject.h"
34 
35 #define base CSubsystem
36 
37 // Implementation
CSkeletonSubsystem(const std::string & strName,core::log::Logger & logger)38 CSkeletonSubsystem::CSkeletonSubsystem(const std::string &strName, core::log::Logger &logger)
39     : base(strName, logger)
40 {
41     // Provide mapping keys to upper layer
42     addContextMappingKey("Owner");
43     addContextMappingKey("Amend1");
44     addContextMappingKey("Amend2");
45 
46     // Provide creators to upper layer
47     addSubsystemObjectFactory(
48         new TSubsystemObjectFactory<CSkeletonSubsystemObject>("Message", 1 << ESkeletonOwner));
49 }
50