• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 
2 /*
3  * Copyright 2011 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 #include "SkMatrix.h"
9 #include "SkMalloc.h"
10 
11 // FIXME: needs to be in a header
12 bool SkSetPoly3To3_A(SkMatrix* matrix, const SkPoint src[3], const SkPoint dst[3]);
13 
14 typedef double SkDScalar;
15 
SkDScalar_toScalar(SkDScalar value)16 static SkScalar SkDScalar_toScalar(SkDScalar value) {
17     return static_cast<float>(value);
18 }
divide(SkDScalar numer,SkDScalar denom)19 static SkScalar divide(SkDScalar numer, SkDScalar denom) {
20     return static_cast<float>(numer / denom);
21 }
22 
SkDScalar_setMul(SkScalar a,SkScalar b)23 static SkDScalar SkDScalar_setMul(SkScalar a, SkScalar b) {
24     return (SkDScalar) ((SkDScalar) a * b);
25 }
26 
computeOuterProduct(SkScalar op[4],const SkPoint pts0[3],const SkPoint & ave0,const SkPoint pts1[3],const SkPoint & ave1)27 static void computeOuterProduct(SkScalar op[4],
28                                 const SkPoint pts0[3], const SkPoint& ave0,
29                                 const SkPoint pts1[3], const SkPoint& ave1) {
30     sk_bzero(op, 4 * sizeof(op[0]));
31     for (int i = 0; i < 3; i++) {
32         SkScalar x0 = pts0[i].fX - ave0.fX;
33         SkScalar y0 = pts0[i].fY - ave0.fY;
34         SkScalar x1 = pts1[i].fX - ave1.fX;
35         SkScalar y1 = pts1[i].fY - ave1.fY;
36         op[0] += x0 * x1;
37         op[1] += x0 * y1;
38         op[2] += y0 * x1;
39         op[3] += y0 * y1;
40     }
41 }
42 
ddot(SkScalar ax,SkScalar ay,SkScalar bx,SkScalar by)43 static SkDScalar ddot(SkScalar ax, SkScalar ay, SkScalar bx, SkScalar by) {
44     return SkDScalar_setMul(ax, bx) + SkDScalar_setMul(ay, by);
45 }
46 
dot(SkScalar ax,SkScalar ay,SkScalar bx,SkScalar by)47 static SkScalar dot(SkScalar ax, SkScalar ay, SkScalar bx, SkScalar by) {
48     return SkDScalar_toScalar(ddot(ax, ay, bx, by));
49 }
50 
SkSetPoly3To3_A(SkMatrix * matrix,const SkPoint src[3],const SkPoint dst[3])51 bool SkSetPoly3To3_A(SkMatrix* matrix, const SkPoint src[3], const SkPoint dst[3]) {
52     const SkPoint& srcAve = src[0];
53     const SkPoint& dstAve = dst[0];
54 
55     SkScalar srcOP[4], dstOP[4];
56 
57     computeOuterProduct(srcOP, src, srcAve, src, srcAve);
58     computeOuterProduct(dstOP, src, srcAve, dst, dstAve);
59 
60     SkDScalar det = SkDScalar_setMul(srcOP[0], srcOP[3]) -
61                     SkDScalar_setMul(srcOP[1], srcOP[2]);
62 
63     SkDScalar M[4];
64 
65     const SkScalar srcOP0 = srcOP[3];
66     const SkScalar srcOP1 = -srcOP[1];
67     const SkScalar srcOP2 = -srcOP[2];
68     const SkScalar srcOP3 = srcOP[0];
69 
70     M[0] = ddot(srcOP0, srcOP1, dstOP[0], dstOP[2]);
71     M[1] = ddot(srcOP2, srcOP3, dstOP[0], dstOP[2]);
72     M[2] = ddot(srcOP0, srcOP1, dstOP[1], dstOP[3]);
73     M[3] = ddot(srcOP2, srcOP3, dstOP[1], dstOP[3]);
74 
75     matrix->reset();
76     matrix->setScaleX(divide(M[0], det));
77     matrix->setSkewX( divide(M[1], det));
78     matrix->setSkewY (divide(M[2], det));
79     matrix->setScaleY(divide(M[3], det));
80     matrix->setTranslateX(dstAve.fX - dot(srcAve.fX, srcAve.fY,
81                                     matrix->getScaleX(), matrix->getSkewX()));
82     matrix->setTranslateY(dstAve.fY - dot(srcAve.fX, srcAve.fY,
83                                     matrix->getSkewY(), matrix->getScaleY()));
84     return true;
85 }
86