1/** 2 * @fileoverview Sample onDraw script for use with SkV8Example. 3 */ 4var onDraw = function(){ 5 var tick = 0; 6 function f(canvas) { 7 tick += 0.1; 8 canvas.fillStyle = '#0000ff'; 9 canvas.fillRect(100, 100, Math.sin(tick)*100, Math.cos(tick)*100); 10 inval(); 11 }; 12 13 function onTimeout() { 14 print(tick*10, " FPS"); 15 setTimeout(onTimeout, 1000); 16 tick=0; 17 } 18 19 setTimeout(onTimeout, 1000); 20 21 return f; 22}(); 23 24