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1/**
2 * @fileoverview Sample onDraw script for use with SkV8Example.
3 */
4var onDraw = function(){
5  var tick = 0;
6  function f(canvas) {
7    tick += 0.1;
8    canvas.fillStyle = '#0000ff';
9    canvas.fillRect(100, 100, Math.sin(tick)*100, Math.cos(tick)*100);
10    inval();
11  };
12
13  function onTimeout() {
14      print(tick*10, " FPS");
15      setTimeout(onTimeout, 1000);
16      tick=0;
17  }
18
19  setTimeout(onTimeout, 1000);
20
21  return f;
22}();
23
24