1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef SK_CONVOLVER_H 6 #define SK_CONVOLVER_H 7 8 #include "SkSize.h" 9 #include "SkTDArray.h" 10 11 // avoid confusion with Mac OS X's math library (Carbon) 12 #if defined(__APPLE__) 13 #undef FloatToConvolutionFixed 14 #undef ConvolutionFixedToFloat 15 #undef FloatToFixed 16 #undef FixedToFloat 17 #endif 18 19 // Represents a filter in one dimension. Each output pixel has one entry in this 20 // object for the filter values contributing to it. You build up the filter 21 // list by calling AddFilter for each output pixel (in order). 22 // 23 // We do 2-dimensional convolution by first convolving each row by one 24 // SkConvolutionFilter1D, then convolving each column by another one. 25 // 26 // Entries are stored in ConvolutionFixed point, shifted left by kShiftBits. 27 class SkConvolutionFilter1D { 28 public: 29 typedef short ConvolutionFixed; 30 31 // The number of bits that ConvolutionFixed point values are shifted by. 32 enum { kShiftBits = 14 }; 33 34 SK_API SkConvolutionFilter1D(); 35 SK_API ~SkConvolutionFilter1D(); 36 37 // Convert between floating point and our ConvolutionFixed point representation. FloatToFixed(float f)38 static ConvolutionFixed FloatToFixed(float f) { 39 return static_cast<ConvolutionFixed>(f * (1 << kShiftBits)); 40 } FixedToChar(ConvolutionFixed x)41 static unsigned char FixedToChar(ConvolutionFixed x) { 42 return static_cast<unsigned char>(x >> kShiftBits); 43 } FixedToFloat(ConvolutionFixed x)44 static float FixedToFloat(ConvolutionFixed x) { 45 // The cast relies on ConvolutionFixed being a short, implying that on 46 // the platforms we care about all (16) bits will fit into 47 // the mantissa of a (32-bit) float. 48 static_assert(sizeof(ConvolutionFixed) == 2, "ConvolutionFixed_type_should_fit_in_float_mantissa"); 49 float raw = static_cast<float>(x); 50 return ldexpf(raw, -kShiftBits); 51 } 52 53 // Returns the maximum pixel span of a filter. maxFilter()54 int maxFilter() const { return fMaxFilter; } 55 56 // Returns the number of filters in this filter. This is the dimension of the 57 // output image. numValues()58 int numValues() const { return static_cast<int>(fFilters.count()); } 59 reserveAdditional(int filterCount,int filterValueCount)60 void reserveAdditional(int filterCount, int filterValueCount) { 61 fFilters.setReserve(fFilters.count() + filterCount); 62 fFilterValues.setReserve(fFilterValues.count() + filterValueCount); 63 } 64 65 // Appends the given list of scaling values for generating a given output 66 // pixel. |filterOffset| is the distance from the edge of the image to where 67 // the scaling factors start. The scaling factors apply to the source pixels 68 // starting from this position, and going for the next |filterLength| pixels. 69 // 70 // You will probably want to make sure your input is normalized (that is, 71 // all entries in |filterValuesg| sub to one) to prevent affecting the overall 72 // brighness of the image. 73 // 74 // The filterLength must be > 0. 75 void AddFilter(int filterOffset, 76 const ConvolutionFixed* filterValues, 77 int filterLength); 78 79 // Retrieves a filter for the given |valueOffset|, a position in the output 80 // image in the direction we're convolving. The offset and length of the 81 // filter values are put into the corresponding out arguments (see AddFilter 82 // above for what these mean), and a pointer to the first scaling factor is 83 // returned. There will be |filterLength| values in this array. FilterForValue(int valueOffset,int * filterOffset,int * filterLength)84 inline const ConvolutionFixed* FilterForValue(int valueOffset, 85 int* filterOffset, 86 int* filterLength) const { 87 const FilterInstance& filter = fFilters[valueOffset]; 88 *filterOffset = filter.fOffset; 89 *filterLength = filter.fTrimmedLength; 90 if (filter.fTrimmedLength == 0) { 91 return nullptr; 92 } 93 return &fFilterValues[filter.fDataLocation]; 94 } 95 96 // Retrieves the filter for the offset 0, presumed to be the one and only. 97 // The offset and length of the filter values are put into the corresponding 98 // out arguments (see AddFilter). Note that |filterLegth| and 99 // |specifiedFilterLength| may be different if leading/trailing zeros of the 100 // original floating point form were clipped. 101 // There will be |filterLength| values in the return array. 102 // Returns nullptr if the filter is 0-length (for instance when all floating 103 // point values passed to AddFilter were clipped to 0). 104 SK_API const ConvolutionFixed* GetSingleFilter(int* specifiedFilterLength, 105 int* filterOffset, 106 int* filterLength) const; 107 108 // Add another value to the fFilterValues array -- useful for 109 // SIMD padding which happens outside of this class. 110 addFilterValue(ConvolutionFixed val)111 void addFilterValue( ConvolutionFixed val ) { 112 fFilterValues.push( val ); 113 } 114 private: 115 struct FilterInstance { 116 // Offset within filterValues for this instance of the filter. 117 int fDataLocation; 118 119 // Distance from the left of the filter to the center. IN PIXELS 120 int fOffset; 121 122 // Number of values in this filter instance. 123 int fTrimmedLength; 124 125 // Filter length as specified. Note that this may be different from 126 // 'trimmed_length' if leading/trailing zeros of the original floating 127 // point form were clipped differently on each tail. 128 int fLength; 129 }; 130 131 // Stores the information for each filter added to this class. 132 SkTDArray<FilterInstance> fFilters; 133 134 // We store all the filter values in this flat list, indexed by 135 // |FilterInstance.data_location| to avoid the mallocs required for storing 136 // each one separately. 137 SkTDArray<ConvolutionFixed> fFilterValues; 138 139 // The maximum size of any filter we've added. 140 int fMaxFilter; 141 }; 142 143 // Does a two-dimensional convolution on the given source image. 144 // 145 // It is assumed the source pixel offsets referenced in the input filters 146 // reference only valid pixels, so the source image size is not required. Each 147 // row of the source image starts |sourceByteRowStride| after the previous 148 // one (this allows you to have rows with some padding at the end). 149 // 150 // The result will be put into the given output buffer. The destination image 151 // size will be xfilter.numValues() * yfilter.numValues() pixels. It will be 152 // in rows of exactly xfilter.numValues() * 4 bytes. 153 // 154 // |sourceHasAlpha| is a hint that allows us to avoid doing computations on 155 // the alpha channel if the image is opaque. If you don't know, set this to 156 // true and it will work properly, but setting this to false will be a few 157 // percent faster if you know the image is opaque. 158 // 159 // The layout in memory is assumed to be 4-bytes per pixel in B-G-R-A order 160 // (this is ARGB when loaded into 32-bit words on a little-endian machine). 161 /** 162 * Returns false if it was unable to perform the convolution/rescale. in which case the output 163 * buffer is assumed to be undefined. 164 */ 165 SK_API bool BGRAConvolve2D(const unsigned char* sourceData, 166 int sourceByteRowStride, 167 bool sourceHasAlpha, 168 const SkConvolutionFilter1D& xfilter, 169 const SkConvolutionFilter1D& yfilter, 170 int outputByteRowStride, 171 unsigned char* output); 172 173 #endif // SK_CONVOLVER_H 174