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1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrResourceCache_DEFINED
9 #define GrResourceCache_DEFINED
10 
11 #include "GrGpuResource.h"
12 #include "GrGpuResourceCacheAccess.h"
13 #include "GrGpuResourcePriv.h"
14 #include "GrResourceCache.h"
15 #include "GrResourceKey.h"
16 #include "SkMessageBus.h"
17 #include "SkRefCnt.h"
18 #include "SkTArray.h"
19 #include "SkTDPQueue.h"
20 #include "SkTInternalLList.h"
21 #include "SkTMultiMap.h"
22 
23 class GrCaps;
24 class SkString;
25 class SkTraceMemoryDump;
26 
27 struct GrGpuResourceFreedMessage {
28     GrGpuResource* fResource;
29     uint32_t fOwningUniqueID;
30 };
31 
32 /**
33  * Manages the lifetime of all GrGpuResource instances.
34  *
35  * Resources may have optionally have two types of keys:
36  *      1) A scratch key. This is for resources whose allocations are cached but not their contents.
37  *         Multiple resources can share the same scratch key. This is so a caller can have two
38  *         resource instances with the same properties (e.g. multipass rendering that ping-pongs
39  *         between two temporary surfaces). The scratch key is set at resource creation time and
40  *         should never change. Resources need not have a scratch key.
41  *      2) A unique key. This key's meaning is specific to the domain that created the key. Only one
42  *         resource may have a given unique key. The unique key can be set, cleared, or changed
43  *         anytime after resource creation.
44  *
45  * A unique key always takes precedence over a scratch key when a resource has both types of keys.
46  * If a resource has neither key type then it will be deleted as soon as the last reference to it
47  * is dropped.
48  */
49 class GrResourceCache {
50 public:
51     GrResourceCache(const GrCaps* caps, uint32_t contextUniqueID);
52     ~GrResourceCache();
53 
54     // Default maximum number of budgeted resources in the cache.
55     static const int    kDefaultMaxCount            = 2 * (1 << 12);
56     // Default maximum number of bytes of gpu memory of budgeted resources in the cache.
57     static const size_t kDefaultMaxSize             = 96 * (1 << 20);
58     // Default number of external flushes a budgeted resources can go unused in the cache before it
59     // is purged. Using a value <= 0 disables this feature. This will be removed once Chrome
60     // starts using time-based purging.
61     static const int    kDefaultMaxUnusedFlushes =
62             1  * /* flushes per frame */
63             60 * /* fps */
64             30;  /* seconds */
65 
66     /** Used to access functionality needed by GrGpuResource for lifetime management. */
67     class ResourceAccess;
68     ResourceAccess resourceAccess();
69 
70     /**
71      * Sets the cache limits in terms of number of resources, max gpu memory byte size, and number
72      * of external GrContext flushes that a resource can be unused before it is evicted. The latter
73      * value is a suggestion and there is no promise that a resource will be purged immediately
74      * after it hasn't been used in maxUnusedFlushes flushes.
75      */
76     void setLimits(int count, size_t bytes, int maxUnusedFlushes = kDefaultMaxUnusedFlushes);
77 
78     /**
79      * Returns the number of resources.
80      */
getResourceCount()81     int getResourceCount() const {
82         return fPurgeableQueue.count() + fNonpurgeableResources.count();
83     }
84 
85     /**
86      * Returns the number of resources that count against the budget.
87      */
getBudgetedResourceCount()88     int getBudgetedResourceCount() const { return fBudgetedCount; }
89 
90     /**
91      * Returns the number of bytes consumed by resources.
92      */
getResourceBytes()93     size_t getResourceBytes() const { return fBytes; }
94 
95     /**
96      * Returns the number of bytes held by unlocked reosources which are available for purging.
97      */
getPurgeableBytes()98     size_t getPurgeableBytes() const { return fPurgeableBytes; }
99 
100     /**
101      * Returns the number of bytes consumed by budgeted resources.
102      */
getBudgetedResourceBytes()103     size_t getBudgetedResourceBytes() const { return fBudgetedBytes; }
104 
105     /**
106      * Returns the cached resources count budget.
107      */
getMaxResourceCount()108     int getMaxResourceCount() const { return fMaxCount; }
109 
110     /**
111      * Returns the number of bytes consumed by cached resources.
112      */
getMaxResourceBytes()113     size_t getMaxResourceBytes() const { return fMaxBytes; }
114 
115     /**
116      * Abandons the backend API resources owned by all GrGpuResource objects and removes them from
117      * the cache.
118      */
119     void abandonAll();
120 
121     /**
122      * Releases the backend API resources owned by all GrGpuResource objects and removes them from
123      * the cache.
124      */
125     void releaseAll();
126 
127     enum {
128         /** Preferentially returns scratch resources with no pending IO. */
129         kPreferNoPendingIO_ScratchFlag = 0x1,
130         /** Will not return any resources that match but have pending IO. */
131         kRequireNoPendingIO_ScratchFlag = 0x2,
132     };
133 
134     /**
135      * Find a resource that matches a scratch key.
136      */
137     GrGpuResource* findAndRefScratchResource(const GrScratchKey& scratchKey,
138                                              size_t resourceSize,
139                                              uint32_t flags);
140 
141 #ifdef SK_DEBUG
142     // This is not particularly fast and only used for validation, so debug only.
countScratchEntriesForKey(const GrScratchKey & scratchKey)143     int countScratchEntriesForKey(const GrScratchKey& scratchKey) const {
144         return fScratchMap.countForKey(scratchKey);
145     }
146 #endif
147 
148     /**
149      * Find a resource that matches a unique key.
150      */
findAndRefUniqueResource(const GrUniqueKey & key)151     GrGpuResource* findAndRefUniqueResource(const GrUniqueKey& key) {
152         GrGpuResource* resource = fUniqueHash.find(key);
153         if (resource) {
154             this->refAndMakeResourceMRU(resource);
155         }
156         return resource;
157     }
158 
159     /**
160      * Query whether a unique key exists in the cache.
161      */
hasUniqueKey(const GrUniqueKey & key)162     bool hasUniqueKey(const GrUniqueKey& key) const {
163         return SkToBool(fUniqueHash.find(key));
164     }
165 
166     /** Purges resources to become under budget and processes resources with invalidated unique
167         keys. */
168     void purgeAsNeeded();
169 
170     /** Purges all resources that don't have external owners. */
171     void purgeAllUnlocked();
172 
173     /** Purge all resources not used since the passed in time. */
174     void purgeResourcesNotUsedSince(GrStdSteadyClock::time_point);
175 
176     /**
177      * Purge unlocked resources from the cache until the the provided byte count has been reached
178      * or we have purged all unlocked resources. The default policy is to purge in LRU order, but
179      * can be overridden to prefer purging scratch resources (in LRU order) prior to purging other
180      * resource types.
181      *
182      * @param maxBytesToPurge the desired number of bytes to be purged.
183      * @param preferScratchResources If true scratch resources will be purged prior to other
184      *                               resource types.
185      */
186     void purgeUnlockedResources(size_t bytesToPurge, bool preferScratchResources);
187 
188     /** Returns true if the cache would like a flush to occur in order to make more resources
189         purgeable. */
requestsFlush()190     bool requestsFlush() const { return fRequestFlush; }
191 
192     enum FlushType {
193         kExternal,
194         kCacheRequested,
195     };
196     void notifyFlushOccurred(FlushType);
197 
198     /** Maintain a ref to this resource until we receive a GrGpuResourceFreedMessage. */
199     void insertCrossContextGpuResource(GrGpuResource* resource);
200 
201 #if GR_CACHE_STATS
202     struct Stats {
203         int fTotal;
204         int fNumPurgeable;
205         int fNumNonPurgeable;
206 
207         int fScratch;
208         int fWrapped;
209         size_t fUnbudgetedSize;
210 
StatsStats211         Stats() { this->reset(); }
212 
resetStats213         void reset() {
214             fTotal = 0;
215             fNumPurgeable = 0;
216             fNumNonPurgeable = 0;
217             fScratch = 0;
218             fWrapped = 0;
219             fUnbudgetedSize = 0;
220         }
221 
updateStats222         void update(GrGpuResource* resource) {
223             if (resource->cacheAccess().isScratch()) {
224                 ++fScratch;
225             }
226             if (resource->resourcePriv().refsWrappedObjects()) {
227                 ++fWrapped;
228             }
229             if (SkBudgeted::kNo  == resource->resourcePriv().isBudgeted()) {
230                 fUnbudgetedSize += resource->gpuMemorySize();
231             }
232         }
233     };
234 
235     void getStats(Stats*) const;
236 
237     void dumpStats(SkString*) const;
238 
239     void dumpStatsKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* value) const;
240 #endif
241 
242 #ifdef SK_DEBUG
243     int countUniqueKeysWithTag(const char* tag) const;
244 #endif
245 
246     // This function is for unit testing and is only defined in test tools.
247     void changeTimestamp(uint32_t newTimestamp);
248 
249     // Enumerates all cached resources and dumps their details to traceMemoryDump.
250     void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const;
251 
252 private:
253     ///////////////////////////////////////////////////////////////////////////
254     /// @name Methods accessible via ResourceAccess
255     ////
256     void insertResource(GrGpuResource*);
257     void removeResource(GrGpuResource*);
258     void notifyCntReachedZero(GrGpuResource*, uint32_t flags);
259     void didChangeGpuMemorySize(const GrGpuResource*, size_t oldSize);
260     void changeUniqueKey(GrGpuResource*, const GrUniqueKey&);
261     void removeUniqueKey(GrGpuResource*);
262     void willRemoveScratchKey(const GrGpuResource*);
263     void didChangeBudgetStatus(GrGpuResource*);
264     void refAndMakeResourceMRU(GrGpuResource*);
265     /// @}
266 
267     void processInvalidUniqueKeys(const SkTArray<GrUniqueKeyInvalidatedMessage>&);
268     void processFreedGpuResources();
269     void addToNonpurgeableArray(GrGpuResource*);
270     void removeFromNonpurgeableArray(GrGpuResource*);
overBudget()271     bool overBudget() const { return fBudgetedBytes > fMaxBytes || fBudgetedCount > fMaxCount; }
272 
wouldFit(size_t bytes)273     bool wouldFit(size_t bytes) {
274         return fBudgetedBytes+bytes <= fMaxBytes && fBudgetedCount+1 <= fMaxCount;
275     }
276 
277     uint32_t getNextTimestamp();
278 
279 #ifdef SK_DEBUG
280     bool isInCache(const GrGpuResource* r) const;
281     void validate() const;
282 #else
validate()283     void validate() const {}
284 #endif
285 
286     class AutoValidate;
287 
288     class AvailableForScratchUse;
289 
290     struct ScratchMapTraits {
GetKeyScratchMapTraits291         static const GrScratchKey& GetKey(const GrGpuResource& r) {
292             return r.resourcePriv().getScratchKey();
293         }
294 
HashScratchMapTraits295         static uint32_t Hash(const GrScratchKey& key) { return key.hash(); }
296     };
297     typedef SkTMultiMap<GrGpuResource, GrScratchKey, ScratchMapTraits> ScratchMap;
298 
299     struct UniqueHashTraits {
GetKeyUniqueHashTraits300         static const GrUniqueKey& GetKey(const GrGpuResource& r) { return r.getUniqueKey(); }
301 
HashUniqueHashTraits302         static uint32_t Hash(const GrUniqueKey& key) { return key.hash(); }
303     };
304     typedef SkTDynamicHash<GrGpuResource, GrUniqueKey, UniqueHashTraits> UniqueHash;
305 
CompareTimestamp(GrGpuResource * const & a,GrGpuResource * const & b)306     static bool CompareTimestamp(GrGpuResource* const& a, GrGpuResource* const& b) {
307         return a->cacheAccess().timestamp() < b->cacheAccess().timestamp();
308     }
309 
AccessResourceIndex(GrGpuResource * const & res)310     static int* AccessResourceIndex(GrGpuResource* const& res) {
311         return res->cacheAccess().accessCacheIndex();
312     }
313 
314     typedef SkMessageBus<GrUniqueKeyInvalidatedMessage>::Inbox InvalidUniqueKeyInbox;
315     typedef SkMessageBus<GrGpuResourceFreedMessage>::Inbox FreedGpuResourceInbox;
316     typedef SkTDPQueue<GrGpuResource*, CompareTimestamp, AccessResourceIndex> PurgeableQueue;
317     typedef SkTDArray<GrGpuResource*> ResourceArray;
318 
319     // Whenever a resource is added to the cache or the result of a cache lookup, fTimestamp is
320     // assigned as the resource's timestamp and then incremented. fPurgeableQueue orders the
321     // purgeable resources by this value, and thus is used to purge resources in LRU order.
322     uint32_t                            fTimestamp;
323     PurgeableQueue                      fPurgeableQueue;
324     ResourceArray                       fNonpurgeableResources;
325 
326     // This map holds all resources that can be used as scratch resources.
327     ScratchMap                          fScratchMap;
328     // This holds all resources that have unique keys.
329     UniqueHash                          fUniqueHash;
330 
331     // our budget, used in purgeAsNeeded()
332     int                                 fMaxCount;
333     size_t                              fMaxBytes;
334     int                                 fMaxUnusedFlushes;
335 
336 #if GR_CACHE_STATS
337     int                                 fHighWaterCount;
338     size_t                              fHighWaterBytes;
339     int                                 fBudgetedHighWaterCount;
340     size_t                              fBudgetedHighWaterBytes;
341 #endif
342 
343     // our current stats for all resources
344     SkDEBUGCODE(int                     fCount;)
345     size_t                              fBytes;
346 
347     // our current stats for resources that count against the budget
348     int                                 fBudgetedCount;
349     size_t                              fBudgetedBytes;
350     size_t                              fPurgeableBytes;
351 
352     bool                                fRequestFlush;
353     uint32_t                            fExternalFlushCnt;
354 
355     InvalidUniqueKeyInbox               fInvalidUniqueKeyInbox;
356     FreedGpuResourceInbox               fFreedGpuResourceInbox;
357 
358     uint32_t                            fContextUniqueID;
359 
360     // This resource is allowed to be in the nonpurgeable array for the sake of validate() because
361     // we're in the midst of converting it to purgeable status.
362     SkDEBUGCODE(GrGpuResource*          fNewlyPurgeableResourceForValidation;)
363 
364     bool                                fPreferVRAMUseOverFlushes;
365 };
366 
367 class GrResourceCache::ResourceAccess {
368 private:
ResourceAccess(GrResourceCache * cache)369     ResourceAccess(GrResourceCache* cache) : fCache(cache) { }
ResourceAccess(const ResourceAccess & that)370     ResourceAccess(const ResourceAccess& that) : fCache(that.fCache) { }
371     ResourceAccess& operator=(const ResourceAccess&); // unimpl
372 
373     /**
374      * Insert a resource into the cache.
375      */
insertResource(GrGpuResource * resource)376     void insertResource(GrGpuResource* resource) { fCache->insertResource(resource); }
377 
378     /**
379      * Removes a resource from the cache.
380      */
removeResource(GrGpuResource * resource)381     void removeResource(GrGpuResource* resource) { fCache->removeResource(resource); }
382 
383     /**
384      * Notifications that should be sent to the cache when the ref/io cnt status of resources
385      * changes.
386      */
387     enum RefNotificationFlags {
388         /** All types of refs on the resource have reached zero. */
389         kAllCntsReachedZero_RefNotificationFlag = 0x1,
390         /** The normal (not pending IO type) ref cnt has reached zero. */
391         kRefCntReachedZero_RefNotificationFlag  = 0x2,
392     };
393     /**
394      * Called by GrGpuResources when they detect that their ref/io cnts have reached zero. When the
395      * normal ref cnt reaches zero the flags that are set should be:
396      *     a) kRefCntReachedZero if a pending IO cnt is still non-zero.
397      *     b) (kRefCntReachedZero | kAllCntsReachedZero) when all pending IO cnts are also zero.
398      * kAllCntsReachedZero is set by itself if a pending IO cnt is decremented to zero and all the
399      * the other cnts are already zero.
400      */
notifyCntReachedZero(GrGpuResource * resource,uint32_t flags)401     void notifyCntReachedZero(GrGpuResource* resource, uint32_t flags) {
402         fCache->notifyCntReachedZero(resource, flags);
403     }
404 
405     /**
406      * Called by GrGpuResources when their sizes change.
407      */
didChangeGpuMemorySize(const GrGpuResource * resource,size_t oldSize)408     void didChangeGpuMemorySize(const GrGpuResource* resource, size_t oldSize) {
409         fCache->didChangeGpuMemorySize(resource, oldSize);
410     }
411 
412     /**
413      * Called by GrGpuResources to change their unique keys.
414      */
changeUniqueKey(GrGpuResource * resource,const GrUniqueKey & newKey)415     void changeUniqueKey(GrGpuResource* resource, const GrUniqueKey& newKey) {
416          fCache->changeUniqueKey(resource, newKey);
417     }
418 
419     /**
420      * Called by a GrGpuResource to remove its unique key.
421      */
removeUniqueKey(GrGpuResource * resource)422     void removeUniqueKey(GrGpuResource* resource) { fCache->removeUniqueKey(resource); }
423 
424     /**
425      * Called by a GrGpuResource when it removes its scratch key.
426      */
willRemoveScratchKey(const GrGpuResource * resource)427     void willRemoveScratchKey(const GrGpuResource* resource) {
428         fCache->willRemoveScratchKey(resource);
429     }
430 
431     /**
432      * Called by GrGpuResources when they change from budgeted to unbudgeted or vice versa.
433      */
didChangeBudgetStatus(GrGpuResource * resource)434     void didChangeBudgetStatus(GrGpuResource* resource) { fCache->didChangeBudgetStatus(resource); }
435 
436     // No taking addresses of this type.
437     const ResourceAccess* operator&() const;
438     ResourceAccess* operator&();
439 
440     GrResourceCache* fCache;
441 
442     friend class GrGpuResource; // To access all the proxy inline methods.
443     friend class GrResourceCache; // To create this type.
444 };
445 
resourceAccess()446 inline GrResourceCache::ResourceAccess GrResourceCache::resourceAccess() {
447     return ResourceAccess(this);
448 }
449 
450 #endif
451