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1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef D3D9_Direct3D9_hpp
16 #define D3D9_Direct3D9_hpp
17 
18 #include "Unknown.hpp"
19 
20 #include <stdio.h>
21 #include <d3d9.h>
22 
23 namespace D3D9
24 {
25 	class Direct3DDevice9;
26 
27 	class Direct3D9 : public IDirect3D9, public Unknown
28 	{
29 	public:
30 		Direct3D9(int version, const HINSTANCE instance);
31 
32 		~Direct3D9() override;
33 
34 		// IUnknown methods
35 		long __stdcall QueryInterface(const IID &iid, void **object) override;
36 		unsigned long __stdcall AddRef() override;
37 		unsigned long __stdcall Release() override;
38 
39 		// IDirect3D9 methods
40 		long __stdcall RegisterSoftwareDevice(void *initializeFunction) override;
41 		unsigned int __stdcall GetAdapterCount() override;
42 		long __stdcall GetAdapterIdentifier(unsigned int adapter, unsigned long flags, D3DADAPTER_IDENTIFIER9 *identifier) override;
43 		unsigned int __stdcall GetAdapterModeCount(unsigned int adapter, D3DFORMAT format) override;
44 		long __stdcall EnumAdapterModes(unsigned int adapter, D3DFORMAT format, unsigned int index, D3DDISPLAYMODE *mode) override;
45 		long __stdcall GetAdapterDisplayMode(unsigned int adapter, D3DDISPLAYMODE *mode) override;
46 		long __stdcall CheckDeviceType(unsigned int adapter, D3DDEVTYPE checkType, D3DFORMAT displayFormat, D3DFORMAT backBufferFormat, int windowed) override;
47 		long __stdcall CheckDeviceFormat(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, unsigned long usage, D3DRESOURCETYPE type, D3DFORMAT checkFormat) override;
48 		long __stdcall CheckDeviceMultiSampleType(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT surfaceFormat, int windowed, D3DMULTISAMPLE_TYPE multiSampleType, unsigned long *qualityLevels) override;
49 		long __stdcall CheckDepthStencilMatch(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT adapterFormat, D3DFORMAT renderTargetFormat, D3DFORMAT depthStencilFormat) override;
50 		long __stdcall CheckDeviceFormatConversion(unsigned int adapter, D3DDEVTYPE deviceType, D3DFORMAT sourceFormat, D3DFORMAT targetFormat) override;
51 		long __stdcall GetDeviceCaps(unsigned int adapter, D3DDEVTYPE deviceType, D3DCAPS9 *caps) override;
52 		HMONITOR __stdcall GetAdapterMonitor(unsigned int adapter) override;
53 		long __stdcall CreateDevice(unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long behaviorFlags, D3DPRESENT_PARAMETERS *presentParameters, IDirect3DDevice9 **returnedDeviceInterface) override;
54 
55 	protected:
56 		// Creation parameters
57 		const int version;
58 		const HINSTANCE instance;
59 
60 		// Real D3D9 library
61 		HMODULE d3d9Lib;
62 
63 	private:
64 		void loadSystemD3D9();
65 
66 		DEVMODE *displayMode;
67 		int numDisplayModes;
68 		bool disableAlphaMode;   // Disable A8R8G8B8 display mode support
69 		bool disable10BitMode;   // Disable A2R10G10B10 display mode support
70 
71 		//Real IDirect3D9 object
72 		IDirect3D9 *d3d9;
73 	};
74 }
75 
76 #endif   // D3D9_Direct3D9_hpp
77