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1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 // Buffer.cpp: Implements the Buffer class, representing storage of vertex and/or
16 // index data. Implements GL buffer objects and related functionality.
17 // [OpenGL ES 2.0.24] section 2.9 page 21.
18 
19 #include "Buffer.h"
20 
21 #include "main.h"
22 #include "VertexDataManager.h"
23 #include "IndexDataManager.h"
24 
25 namespace es1
26 {
27 
Buffer(GLuint name)28 Buffer::Buffer(GLuint name) : NamedObject(name)
29 {
30     mContents = 0;
31     mSize = 0;
32     mUsage = GL_DYNAMIC_DRAW;
33 }
34 
~Buffer()35 Buffer::~Buffer()
36 {
37     if(mContents)
38 	{
39 		mContents->destruct();
40 	}
41 }
42 
bufferData(const void * data,GLsizeiptr size,GLenum usage)43 void Buffer::bufferData(const void *data, GLsizeiptr size, GLenum usage)
44 {
45 	if(mContents)
46 	{
47 		mContents->destruct();
48 		mContents = 0;
49 	}
50 
51 	mSize = size;
52 	mUsage = usage;
53 
54 	if(size > 0)
55 	{
56 		const int padding = 1024;   // For SIMD processing of vertices
57 		mContents = new sw::Resource(size + padding);
58 
59 		if(!mContents)
60 		{
61 			return error(GL_OUT_OF_MEMORY);
62 		}
63 
64 		if(data)
65 		{
66 			memcpy((void*)mContents->data(), data, size);
67 		}
68 	}
69 }
70 
bufferSubData(const void * data,GLsizeiptr size,GLintptr offset)71 void Buffer::bufferSubData(const void *data, GLsizeiptr size, GLintptr offset)
72 {
73 	if(mContents)
74 	{
75 		char *buffer = (char*)mContents->lock(sw::PUBLIC);
76 		memcpy(buffer + offset, data, size);
77 		mContents->unlock();
78 	}
79 }
80 
getResource()81 sw::Resource *Buffer::getResource()
82 {
83 	return mContents;
84 }
85 
86 }
87