// // connect.hpp // ~~~~~~~~~~~ // // Copyright (c) 2003-2015 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef ASIO_CONNECT_HPP #define ASIO_CONNECT_HPP #include "asio/detail/config.hpp" #include "asio/async_result.hpp" #include "asio/basic_socket.hpp" #include "asio/error.hpp" #include "asio/detail/push_options.hpp" namespace asio { /** * @defgroup connect asio::connect * * @brief Establishes a socket connection by trying each endpoint in a sequence. */ /*@{*/ /// Establishes a socket connection by trying each endpoint in a sequence. /** * This function attempts to connect a socket to one of a sequence of * endpoints. It does this by repeated calls to the socket's @c connect member * function, once for each endpoint in the sequence, until a connection is * successfully established. * * @param s The socket to be connected. If the socket is already open, it will * be closed. * * @param begin An iterator pointing to the start of a sequence of endpoints. * * @returns On success, an iterator denoting the successfully connected * endpoint. Otherwise, the end iterator. * * @throws asio::system_error Thrown on failure. If the sequence is * empty, the associated @c error_code is asio::error::not_found. * Otherwise, contains the error from the last connection attempt. * * @note This overload assumes that a default constructed object of type @c * Iterator represents the end of the sequence. This is a valid assumption for * iterator types such as @c asio::ip::tcp::resolver::iterator. * * @par Example * @code tcp::resolver r(io_service); * tcp::resolver::query q("host", "service"); * tcp::socket s(io_service); * asio::connect(s, r.resolve(q)); @endcode */ template Iterator connect(basic_socket& s, Iterator begin); /// Establishes a socket connection by trying each endpoint in a sequence. /** * This function attempts to connect a socket to one of a sequence of * endpoints. It does this by repeated calls to the socket's @c connect member * function, once for each endpoint in the sequence, until a connection is * successfully established. * * @param s The socket to be connected. If the socket is already open, it will * be closed. * * @param begin An iterator pointing to the start of a sequence of endpoints. * * @param ec Set to indicate what error occurred, if any. If the sequence is * empty, set to asio::error::not_found. Otherwise, contains the error * from the last connection attempt. * * @returns On success, an iterator denoting the successfully connected * endpoint. Otherwise, the end iterator. * * @note This overload assumes that a default constructed object of type @c * Iterator represents the end of the sequence. This is a valid assumption for * iterator types such as @c asio::ip::tcp::resolver::iterator. * * @par Example * @code tcp::resolver r(io_service); * tcp::resolver::query q("host", "service"); * tcp::socket s(io_service); * asio::error_code ec; * asio::connect(s, r.resolve(q), ec); * if (ec) * { * // An error occurred. * } @endcode */ template Iterator connect(basic_socket& s, Iterator begin, asio::error_code& ec); /// Establishes a socket connection by trying each endpoint in a sequence. /** * This function attempts to connect a socket to one of a sequence of * endpoints. It does this by repeated calls to the socket's @c connect member * function, once for each endpoint in the sequence, until a connection is * successfully established. * * @param s The socket to be connected. If the socket is already open, it will * be closed. * * @param begin An iterator pointing to the start of a sequence of endpoints. * * @param end An iterator pointing to the end of a sequence of endpoints. * * @returns On success, an iterator denoting the successfully connected * endpoint. Otherwise, the end iterator. * * @throws asio::system_error Thrown on failure. If the sequence is * empty, the associated @c error_code is asio::error::not_found. * Otherwise, contains the error from the last connection attempt. * * @par Example * @code tcp::resolver r(io_service); * tcp::resolver::query q("host", "service"); * tcp::resolver::iterator i = r.resolve(q), end; * tcp::socket s(io_service); * asio::connect(s, i, end); @endcode */ template Iterator connect(basic_socket& s, Iterator begin, Iterator end); /// Establishes a socket connection by trying each endpoint in a sequence. /** * This function attempts to connect a socket to one of a sequence of * endpoints. It does this by repeated calls to the socket's @c connect member * function, once for each endpoint in the sequence, until a connection is * successfully established. * * @param s The socket to be connected. If the socket is already open, it will * be closed. * * @param begin An iterator pointing to the start of a sequence of endpoints. * * @param end An iterator pointing to the end of a sequence of endpoints. * * @param ec Set to indicate what error occurred, if any. If the sequence is * empty, set to asio::error::not_found. Otherwise, contains the error * from the last connection attempt. * * @returns On success, an iterator denoting the successfully connected * endpoint. Otherwise, the end iterator. * * @par Example * @code tcp::resolver r(io_service); * tcp::resolver::query q("host", "service"); * tcp::resolver::iterator i = r.resolve(q), end; * tcp::socket s(io_service); * asio::error_code ec; * asio::connect(s, i, end, ec); * if (ec) * { * // An error occurred. * } @endcode */ template Iterator connect(basic_socket& s, Iterator begin, Iterator end, asio::error_code& ec); /// Establishes a socket connection by trying each endpoint in a sequence. /** * This function attempts to connect a socket to one of a sequence of * endpoints. It does this by repeated calls to the socket's @c connect member * function, once for each endpoint in the sequence, until a connection is * successfully established. * * @param s The socket to be connected. If the socket is already open, it will * be closed. * * @param begin An iterator pointing to the start of a sequence of endpoints. * * @param connect_condition A function object that is called prior to each * connection attempt. The signature of the function object must be: * @code Iterator connect_condition( * const asio::error_code& ec, * Iterator next); @endcode * The @c ec parameter contains the result from the most recent connect * operation. Before the first connection attempt, @c ec is always set to * indicate success. The @c next parameter is an iterator pointing to the next * endpoint to be tried. The function object should return the next iterator, * but is permitted to return a different iterator so that endpoints may be * skipped. The implementation guarantees that the function object will never * be called with the end iterator. * * @returns On success, an iterator denoting the successfully connected * endpoint. Otherwise, the end iterator. * * @throws asio::system_error Thrown on failure. If the sequence is * empty, the associated @c error_code is asio::error::not_found. * Otherwise, contains the error from the last connection attempt. * * @note This overload assumes that a default constructed object of type @c * Iterator represents the end of the sequence. This is a valid assumption for * iterator types such as @c asio::ip::tcp::resolver::iterator. * * @par Example * The following connect condition function object can be used to output * information about the individual connection attempts: * @code struct my_connect_condition * { * template * Iterator operator()( * const asio::error_code& ec, * Iterator next) * { * if (ec) std::cout << "Error: " << ec.message() << std::endl; * std::cout << "Trying: " << next->endpoint() << std::endl; * return next; * } * }; @endcode * It would be used with the asio::connect function as follows: * @code tcp::resolver r(io_service); * tcp::resolver::query q("host", "service"); * tcp::socket s(io_service); * tcp::resolver::iterator i = asio::connect( * s, r.resolve(q), my_connect_condition()); * std::cout << "Connected to: " << i->endpoint() << std::endl; @endcode */ template Iterator connect(basic_socket& s, Iterator begin, ConnectCondition connect_condition); /// Establishes a socket connection by trying each endpoint in a sequence. /** * This function attempts to connect a socket to one of a sequence of * endpoints. It does this by repeated calls to the socket's @c connect member * function, once for each endpoint in the sequence, until a connection is * successfully established. * * @param s The socket to be connected. If the socket is already open, it will * be closed. * * @param begin An iterator pointing to the start of a sequence of endpoints. * * @param connect_condition A function object that is called prior to each * connection attempt. The signature of the function object must be: * @code Iterator connect_condition( * const asio::error_code& ec, * Iterator next); @endcode * The @c ec parameter contains the result from the most recent connect * operation. Before the first connection attempt, @c ec is always set to * indicate success. The @c next parameter is an iterator pointing to the next * endpoint to be tried. The function object should return the next iterator, * but is permitted to return a different iterator so that endpoints may be * skipped. The implementation guarantees that the function object will never * be called with the end iterator. * * @param ec Set to indicate what error occurred, if any. If the sequence is * empty, set to asio::error::not_found. Otherwise, contains the error * from the last connection attempt. * * @returns On success, an iterator denoting the successfully connected * endpoint. Otherwise, the end iterator. * * @note This overload assumes that a default constructed object of type @c * Iterator represents the end of the sequence. This is a valid assumption for * iterator types such as @c asio::ip::tcp::resolver::iterator. * * @par Example * The following connect condition function object can be used to output * information about the individual connection attempts: * @code struct my_connect_condition * { * template * Iterator operator()( * const asio::error_code& ec, * Iterator next) * { * if (ec) std::cout << "Error: " << ec.message() << std::endl; * std::cout << "Trying: " << next->endpoint() << std::endl; * return next; * } * }; @endcode * It would be used with the asio::connect function as follows: * @code tcp::resolver r(io_service); * tcp::resolver::query q("host", "service"); * tcp::socket s(io_service); * asio::error_code ec; * tcp::resolver::iterator i = asio::connect( * s, r.resolve(q), my_connect_condition(), ec); * if (ec) * { * // An error occurred. * } * else * { * std::cout << "Connected to: " << i->endpoint() << std::endl; * } @endcode */ template Iterator connect(basic_socket& s, Iterator begin, ConnectCondition connect_condition, asio::error_code& ec); /// Establishes a socket connection by trying each endpoint in a sequence. /** * This function attempts to connect a socket to one of a sequence of * endpoints. It does this by repeated calls to the socket's @c connect member * function, once for each endpoint in the sequence, until a connection is * successfully established. * * @param s The socket to be connected. If the socket is already open, it will * be closed. * * @param begin An iterator pointing to the start of a sequence of endpoints. * * @param end An iterator pointing to the end of a sequence of endpoints. * * @param connect_condition A function object that is called prior to each * connection attempt. The signature of the function object must be: * @code Iterator connect_condition( * const asio::error_code& ec, * Iterator next); @endcode * The @c ec parameter contains the result from the most recent connect * operation. Before the first connection attempt, @c ec is always set to * indicate success. The @c next parameter is an iterator pointing to the next * endpoint to be tried. The function object should return the next iterator, * but is permitted to return a different iterator so that endpoints may be * skipped. The implementation guarantees that the function object will never * be called with the end iterator. * * @returns On success, an iterator denoting the successfully connected * endpoint. Otherwise, the end iterator. * * @throws asio::system_error Thrown on failure. If the sequence is * empty, the associated @c error_code is asio::error::not_found. * Otherwise, contains the error from the last connection attempt. * * @par Example * The following connect condition function object can be used to output * information about the individual connection attempts: * @code struct my_connect_condition * { * template * Iterator operator()( * const asio::error_code& ec, * Iterator next) * { * if (ec) std::cout << "Error: " << ec.message() << std::endl; * std::cout << "Trying: " << next->endpoint() << std::endl; * return next; * } * }; @endcode * It would be used with the asio::connect function as follows: * @code tcp::resolver r(io_service); * tcp::resolver::query q("host", "service"); * tcp::resolver::iterator i = r.resolve(q), end; * tcp::socket s(io_service); * i = asio::connect(s, i, end, my_connect_condition()); * std::cout << "Connected to: " << i->endpoint() << std::endl; @endcode */ template Iterator connect(basic_socket& s, Iterator begin, Iterator end, ConnectCondition connect_condition); /// Establishes a socket connection by trying each endpoint in a sequence. /** * This function attempts to connect a socket to one of a sequence of * endpoints. It does this by repeated calls to the socket's @c connect member * function, once for each endpoint in the sequence, until a connection is * successfully established. * * @param s The socket to be connected. If the socket is already open, it will * be closed. * * @param begin An iterator pointing to the start of a sequence of endpoints. * * @param end An iterator pointing to the end of a sequence of endpoints. * * @param connect_condition A function object that is called prior to each * connection attempt. The signature of the function object must be: * @code Iterator connect_condition( * const asio::error_code& ec, * Iterator next); @endcode * The @c ec parameter contains the result from the most recent connect * operation. Before the first connection attempt, @c ec is always set to * indicate success. The @c next parameter is an iterator pointing to the next * endpoint to be tried. The function object should return the next iterator, * but is permitted to return a different iterator so that endpoints may be * skipped. The implementation guarantees that the function object will never * be called with the end iterator. * * @param ec Set to indicate what error occurred, if any. If the sequence is * empty, set to asio::error::not_found. Otherwise, contains the error * from the last connection attempt. * * @returns On success, an iterator denoting the successfully connected * endpoint. Otherwise, the end iterator. * * @par Example * The following connect condition function object can be used to output * information about the individual connection attempts: * @code struct my_connect_condition * { * template * Iterator operator()( * const asio::error_code& ec, * Iterator next) * { * if (ec) std::cout << "Error: " << ec.message() << std::endl; * std::cout << "Trying: " << next->endpoint() << std::endl; * return next; * } * }; @endcode * It would be used with the asio::connect function as follows: * @code tcp::resolver r(io_service); * tcp::resolver::query q("host", "service"); * tcp::resolver::iterator i = r.resolve(q), end; * tcp::socket s(io_service); * asio::error_code ec; * i = asio::connect(s, i, end, my_connect_condition(), ec); * if (ec) * { * // An error occurred. * } * else * { * std::cout << "Connected to: " << i->endpoint() << std::endl; * } @endcode */ template Iterator connect(basic_socket& s, Iterator begin, Iterator end, ConnectCondition connect_condition, asio::error_code& ec); /*@}*/ /** * @defgroup async_connect asio::async_connect * * @brief Asynchronously establishes a socket connection by trying each * endpoint in a sequence. */ /*@{*/ /// Asynchronously establishes a socket connection by trying each endpoint in a /// sequence. /** * This function attempts to connect a socket to one of a sequence of * endpoints. It does this by repeated calls to the socket's @c async_connect * member function, once for each endpoint in the sequence, until a connection * is successfully established. * * @param s The socket to be connected. If the socket is already open, it will * be closed. * * @param begin An iterator pointing to the start of a sequence of endpoints. * * @param handler The handler to be called when the connect operation * completes. Copies will be made of the handler as required. The function * signature of the handler must be: * @code void handler( * // Result of operation. if the sequence is empty, set to * // asio::error::not_found. Otherwise, contains the * // error from the last connection attempt. * const asio::error_code& error, * * // On success, an iterator denoting the successfully * // connected endpoint. Otherwise, the end iterator. * Iterator iterator * ); @endcode * Regardless of whether the asynchronous operation completes immediately or * not, the handler will not be invoked from within this function. Invocation * of the handler will be performed in a manner equivalent to using * asio::io_service::post(). * * @note This overload assumes that a default constructed object of type @c * Iterator represents the end of the sequence. This is a valid assumption for * iterator types such as @c asio::ip::tcp::resolver::iterator. * * @par Example * @code tcp::resolver r(io_service); * tcp::resolver::query q("host", "service"); * tcp::socket s(io_service); * * // ... * * r.async_resolve(q, resolve_handler); * * // ... * * void resolve_handler( * const asio::error_code& ec, * tcp::resolver::iterator i) * { * if (!ec) * { * asio::async_connect(s, i, connect_handler); * } * } * * // ... * * void connect_handler( * const asio::error_code& ec, * tcp::resolver::iterator i) * { * // ... * } @endcode */ template ASIO_INITFN_RESULT_TYPE(ComposedConnectHandler, void (asio::error_code, Iterator)) async_connect(basic_socket& s, Iterator begin, ASIO_MOVE_ARG(ComposedConnectHandler) handler); /// Asynchronously establishes a socket connection by trying each endpoint in a /// sequence. /** * This function attempts to connect a socket to one of a sequence of * endpoints. It does this by repeated calls to the socket's @c async_connect * member function, once for each endpoint in the sequence, until a connection * is successfully established. * * @param s The socket to be connected. If the socket is already open, it will * be closed. * * @param begin An iterator pointing to the start of a sequence of endpoints. * * @param end An iterator pointing to the end of a sequence of endpoints. * * @param handler The handler to be called when the connect operation * completes. Copies will be made of the handler as required. The function * signature of the handler must be: * @code void handler( * // Result of operation. if the sequence is empty, set to * // asio::error::not_found. Otherwise, contains the * // error from the last connection attempt. * const asio::error_code& error, * * // On success, an iterator denoting the successfully * // connected endpoint. Otherwise, the end iterator. * Iterator iterator * ); @endcode * Regardless of whether the asynchronous operation completes immediately or * not, the handler will not be invoked from within this function. Invocation * of the handler will be performed in a manner equivalent to using * asio::io_service::post(). * * @par Example * @code tcp::resolver r(io_service); * tcp::resolver::query q("host", "service"); * tcp::socket s(io_service); * * // ... * * r.async_resolve(q, resolve_handler); * * // ... * * void resolve_handler( * const asio::error_code& ec, * tcp::resolver::iterator i) * { * if (!ec) * { * tcp::resolver::iterator end; * asio::async_connect(s, i, end, connect_handler); * } * } * * // ... * * void connect_handler( * const asio::error_code& ec, * tcp::resolver::iterator i) * { * // ... * } @endcode */ template ASIO_INITFN_RESULT_TYPE(ComposedConnectHandler, void (asio::error_code, Iterator)) async_connect(basic_socket& s, Iterator begin, Iterator end, ASIO_MOVE_ARG(ComposedConnectHandler) handler); /// Asynchronously establishes a socket connection by trying each endpoint in a /// sequence. /** * This function attempts to connect a socket to one of a sequence of * endpoints. It does this by repeated calls to the socket's @c async_connect * member function, once for each endpoint in the sequence, until a connection * is successfully established. * * @param s The socket to be connected. If the socket is already open, it will * be closed. * * @param begin An iterator pointing to the start of a sequence of endpoints. * * @param connect_condition A function object that is called prior to each * connection attempt. The signature of the function object must be: * @code Iterator connect_condition( * const asio::error_code& ec, * Iterator next); @endcode * The @c ec parameter contains the result from the most recent connect * operation. Before the first connection attempt, @c ec is always set to * indicate success. The @c next parameter is an iterator pointing to the next * endpoint to be tried. The function object should return the next iterator, * but is permitted to return a different iterator so that endpoints may be * skipped. The implementation guarantees that the function object will never * be called with the end iterator. * * @param handler The handler to be called when the connect operation * completes. Copies will be made of the handler as required. The function * signature of the handler must be: * @code void handler( * // Result of operation. if the sequence is empty, set to * // asio::error::not_found. Otherwise, contains the * // error from the last connection attempt. * const asio::error_code& error, * * // On success, an iterator denoting the successfully * // connected endpoint. Otherwise, the end iterator. * Iterator iterator * ); @endcode * Regardless of whether the asynchronous operation completes immediately or * not, the handler will not be invoked from within this function. Invocation * of the handler will be performed in a manner equivalent to using * asio::io_service::post(). * * @note This overload assumes that a default constructed object of type @c * Iterator represents the end of the sequence. This is a valid assumption for * iterator types such as @c asio::ip::tcp::resolver::iterator. * * @par Example * The following connect condition function object can be used to output * information about the individual connection attempts: * @code struct my_connect_condition * { * template * Iterator operator()( * const asio::error_code& ec, * Iterator next) * { * if (ec) std::cout << "Error: " << ec.message() << std::endl; * std::cout << "Trying: " << next->endpoint() << std::endl; * return next; * } * }; @endcode * It would be used with the asio::connect function as follows: * @code tcp::resolver r(io_service); * tcp::resolver::query q("host", "service"); * tcp::socket s(io_service); * * // ... * * r.async_resolve(q, resolve_handler); * * // ... * * void resolve_handler( * const asio::error_code& ec, * tcp::resolver::iterator i) * { * if (!ec) * { * asio::async_connect(s, i, * my_connect_condition(), * connect_handler); * } * } * * // ... * * void connect_handler( * const asio::error_code& ec, * tcp::resolver::iterator i) * { * if (ec) * { * // An error occurred. * } * else * { * std::cout << "Connected to: " << i->endpoint() << std::endl; * } * } @endcode */ template ASIO_INITFN_RESULT_TYPE(ComposedConnectHandler, void (asio::error_code, Iterator)) async_connect(basic_socket& s, Iterator begin, ConnectCondition connect_condition, ASIO_MOVE_ARG(ComposedConnectHandler) handler); /// Asynchronously establishes a socket connection by trying each endpoint in a /// sequence. /** * This function attempts to connect a socket to one of a sequence of * endpoints. It does this by repeated calls to the socket's @c async_connect * member function, once for each endpoint in the sequence, until a connection * is successfully established. * * @param s The socket to be connected. If the socket is already open, it will * be closed. * * @param begin An iterator pointing to the start of a sequence of endpoints. * * @param end An iterator pointing to the end of a sequence of endpoints. * * @param connect_condition A function object that is called prior to each * connection attempt. The signature of the function object must be: * @code Iterator connect_condition( * const asio::error_code& ec, * Iterator next); @endcode * The @c ec parameter contains the result from the most recent connect * operation. Before the first connection attempt, @c ec is always set to * indicate success. The @c next parameter is an iterator pointing to the next * endpoint to be tried. The function object should return the next iterator, * but is permitted to return a different iterator so that endpoints may be * skipped. The implementation guarantees that the function object will never * be called with the end iterator. * * @param handler The handler to be called when the connect operation * completes. Copies will be made of the handler as required. The function * signature of the handler must be: * @code void handler( * // Result of operation. if the sequence is empty, set to * // asio::error::not_found. Otherwise, contains the * // error from the last connection attempt. * const asio::error_code& error, * * // On success, an iterator denoting the successfully * // connected endpoint. Otherwise, the end iterator. * Iterator iterator * ); @endcode * Regardless of whether the asynchronous operation completes immediately or * not, the handler will not be invoked from within this function. Invocation * of the handler will be performed in a manner equivalent to using * asio::io_service::post(). * * @par Example * The following connect condition function object can be used to output * information about the individual connection attempts: * @code struct my_connect_condition * { * template * Iterator operator()( * const asio::error_code& ec, * Iterator next) * { * if (ec) std::cout << "Error: " << ec.message() << std::endl; * std::cout << "Trying: " << next->endpoint() << std::endl; * return next; * } * }; @endcode * It would be used with the asio::connect function as follows: * @code tcp::resolver r(io_service); * tcp::resolver::query q("host", "service"); * tcp::socket s(io_service); * * // ... * * r.async_resolve(q, resolve_handler); * * // ... * * void resolve_handler( * const asio::error_code& ec, * tcp::resolver::iterator i) * { * if (!ec) * { * tcp::resolver::iterator end; * asio::async_connect(s, i, end, * my_connect_condition(), * connect_handler); * } * } * * // ... * * void connect_handler( * const asio::error_code& ec, * tcp::resolver::iterator i) * { * if (ec) * { * // An error occurred. * } * else * { * std::cout << "Connected to: " << i->endpoint() << std::endl; * } * } @endcode */ template ASIO_INITFN_RESULT_TYPE(ComposedConnectHandler, void (asio::error_code, Iterator)) async_connect(basic_socket& s, Iterator begin, Iterator end, ConnectCondition connect_condition, ASIO_MOVE_ARG(ComposedConnectHandler) handler); /*@}*/ } // namespace asio #include "asio/detail/pop_options.hpp" #include "asio/impl/connect.hpp" #endif