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Lines Matching refs:vi

742   FIXP_DBL vi, ui;  in fft_16()  local
748 vi = (x[8] SHIFT_A) + (x[24] SHIFT_A); /* Re C + Re D */ in fft_16()
750 x[0] = vr + (vi SHIFT_B); /* Re A' = ReA + ReB +ReC + ReD */ in fft_16()
756 x[4] = vr - (vi SHIFT_B); /* Re C' = -(ReC+ReD) + (ReA+ReB) */ in fft_16()
759 vi = (vi SHIFT_B)-x[24]; /* Re C - Re D */ in fft_16()
767 x[3] = ur - vi; /* Im B'= -Re C + Re D + Im A - Im B */ in fft_16()
773 x[7] = vi + ur; /* Im D'= Re C - Re D + Im A - Im B */ in fft_16()
786 vi = (x[10] SHIFT_A) + (x[26] SHIFT_A); /* Re C + Re D */ in fft_16()
798 x[16] = vr3 + (vi SHIFT_B); /* Re A' = ReA + ReB +ReC + ReD */ in fft_16()
800 x[20] = vr3 - (vi SHIFT_B); /* Re C' = -(ReC+ReD) + (ReA+ReB) */ in fft_16()
804 vi = (vi SHIFT_B)-x[26]; /* Re C - Re D */ in fft_16()
807 x[19] = ur3 - vi; /* Im B'= -Re C + Re D + Im A - Im B */ in fft_16()
817 x[23] = vi + ur3; /* Im D'= Re C - Re D + Im A - Im B */ in fft_16()
829 vi = x[9]; in fft_16()
833 x[1] = ui + (vi >> 1); in fft_16()
835 x[9] = ui - (vi >> 1); in fft_16()
840 vi = x[12]; in fft_16()
844 x[5] = ui - (vi >> 1); in fft_16()
846 x[13] = ui + (vi >> 1); in fft_16()
851 vi = x[25]; in fft_16()
855 x[17] = ui + (vi >> 1); in fft_16()
857 x[25] = ui - (vi >> 1); in fft_16()
862 vi = x[28]; in fft_16()
866 x[21] = ui - (vi >> 1); in fft_16()
868 x[29] = ui + (vi >> 1); in fft_16()
872 SUMDIFF_PIFOURTH(vi, vr, x[10], x[11]) in fft_16()
878 x[3] = (ui >> 1) + vi; in fft_16()
880 x[11] = (ui >> 1) - vi; in fft_16()
884 SUMDIFF_PIFOURTH(vr, vi, x[14], x[15]) in fft_16()
888 x[7] = (ui >> 1) - vi; in fft_16()
890 x[15] = (ui >> 1) + vi; in fft_16()
894 SUMDIFF_PIFOURTH(vi, vr, x[26], x[27]) in fft_16()
898 x[19] = (ui >> 1) + vi; in fft_16()
900 x[27] = (ui >> 1) - vi; in fft_16()
904 SUMDIFF_PIFOURTH(vr, vi, x[30], x[31]) in fft_16()
908 x[23] = (ui >> 1) - vi; in fft_16()
910 x[31] = (ui >> 1) + vi; in fft_16()
915 vi = x[17]; in fft_16()
919 x[1] = ui + (vi >> 1); in fft_16()
921 x[17] = ui - (vi >> 1); in fft_16()
925 vi = x[24]; in fft_16()
930 x[9] = ui - (vi >> 1); in fft_16()
932 x[25] = ui + (vi >> 1); in fft_16()
936 cplxMultDiv2(&vi, &vr, x[19], x[18], fft16_w16[0]); in fft_16()
940 x[3] = (ui >> 1) + vi; in fft_16()
942 x[19] = (ui >> 1) - vi; in fft_16()
946 cplxMultDiv2(&vr, &vi, x[27], x[26], fft16_w16[0]); in fft_16()
950 x[11] = (ui >> 1) - vi; in fft_16()
952 x[27] = (ui >> 1) + vi; in fft_16()
956 SUMDIFF_PIFOURTH(vi, vr, x[20], x[21]) in fft_16()
960 x[5] = (ui >> 1) + vi; in fft_16()
962 x[21] = (ui >> 1) - vi; in fft_16()
966 SUMDIFF_PIFOURTH(vr, vi, x[28], x[29]) in fft_16()
970 x[13] = (ui >> 1) - vi; in fft_16()
972 x[29] = (ui >> 1) + vi; in fft_16()
976 cplxMultDiv2(&vi, &vr, x[23], x[22], fft16_w16[1]); in fft_16()
980 x[7] = (ui >> 1) + vi; in fft_16()
982 x[23] = (ui >> 1) - vi; in fft_16()
986 cplxMultDiv2(&vr, &vi, x[31], x[30], fft16_w16[1]); in fft_16()
990 x[15] = (ui >> 1) - vi; in fft_16()
992 x[31] = (ui >> 1) + vi; in fft_16()
1012 FIXP_DBL vi, ui; in fft_32() local
1023 vi = (x[16] + x[48]) SHIFT_A; /* Re C + Re D */ in fft_32()
1026 x[0] = vr + (vi SHIFT_B); /* Re A' = ReA + ReB +ReC + ReD */ in fft_32()
1032 x[4] = vr - (vi SHIFT_B); /* Re C' = -(ReC+ReD) + (ReA+ReB) */ in fft_32()
1037 vi = (vi SHIFT_B)-x[48]; /* Re C - Re D */ in fft_32()
1044 x[3] = ur - vi; /* Im B'= -Re C + Re D + Im A - Im B */ in fft_32()
1050 x[7] = vi + ur; /* Im D'= Re C - Re D + Im A - Im B */ in fft_32()
1053 vi = (x[20] + x[52]) SHIFT_A; /* Re C + Re D */ in fft_32()
1056 x[16] = vr2 + (vi SHIFT_B); /* Re A' = ReA + ReB +ReC + ReD */ in fft_32()
1058 x[20] = vr2 - (vi SHIFT_B); /* Re C' = -(ReC+ReD) + (ReA+ReB) */ in fft_32()
1063 vi = (vi SHIFT_B)-x[52]; /* Re C - Re D */ in fft_32()
1070 x[19] = ur2 - vi; /* Im B'= -Re C + Re D + Im A - Im B */ in fft_32()
1076 x[23] = vi + ur2; /* Im D'= Re C - Re D + Im A - Im B */ in fft_32()
1117 vi = (x[24] + x[56]) SHIFT_A; /* Re C + Re D */ in fft_32()
1120 x[8] = vr + (vi SHIFT_B); /* Re A' = ReA + ReB +ReC + ReD */ in fft_32()
1126 x[12] = vr - (vi SHIFT_B); /* Re C' = -(ReC+ReD) + (ReA+ReB) */ in fft_32()
1131 vi = (vi SHIFT_B)-x[56]; /* Re C - Re D */ in fft_32()
1138 x[11] = ur - vi; /* Im B'= -Re C + Re D + Im A - Im B */ in fft_32()
1144 x[15] = vi + ur; /* Im D'= Re C - Re D + Im A - Im B */ in fft_32()
1147 vi = (x[28] + x[60]) SHIFT_A; /* Re C + Re D */ in fft_32()
1150 x[24] = vr2 + (vi SHIFT_B); /* Re A' = ReA + ReB +ReC + ReD */ in fft_32()
1151 x[28] = vr2 - (vi SHIFT_B); /* Re C' = -(ReC+ReD) + (ReA+ReB) */ in fft_32()
1157 vi = (vi SHIFT_B)-x[60]; /* Re C - Re D */ in fft_32()
1164 x[27] = ur2 - vi; /* Im B'= -Re C + Re D + Im A - Im B */ in fft_32()
1170 x[31] = vi + ur2; /* Im D'= Re C - Re D + Im A - Im B */ in fft_32()
1214 FIXP_DBL vi, ui, vr, ur; in fft_32() local
1217 vi = xt[9]; in fft_32()
1221 xt[1] = ui + (vi >> 1); in fft_32()
1223 xt[9] = ui - (vi >> 1); in fft_32()
1226 vi = xt[12]; in fft_32()
1230 xt[5] = ui - (vi >> 1); in fft_32()
1232 xt[13] = ui + (vi >> 1); in fft_32()
1234 SUMDIFF_PIFOURTH(vi, vr, xt[10], xt[11]) in fft_32()
1238 xt[3] = (ui >> 1) + vi; in fft_32()
1240 xt[11] = (ui >> 1) - vi; in fft_32()
1242 SUMDIFF_PIFOURTH(vr, vi, xt[14], xt[15]) in fft_32()
1247 xt[7] = (ui >> 1) - vi; in fft_32()
1249 xt[15] = (ui >> 1) + vi; in fft_32()
1256 FIXP_DBL vi, ui, vr, ur; in fft_32() local
1259 vi = x[17]; in fft_32()
1263 x[1] = ui + (vi >> 1); in fft_32()
1265 x[17] = ui - (vi >> 1); in fft_32()
1267 vi = x[24]; in fft_32()
1272 x[9] = ui - (vi >> 1); in fft_32()
1274 x[25] = ui + (vi >> 1); in fft_32()
1277 vi = x[49]; in fft_32()
1281 x[33] = ui + (vi >> 1); in fft_32()
1283 x[49] = ui - (vi >> 1); in fft_32()
1285 vi = x[56]; in fft_32()
1290 x[41] = ui - (vi >> 1); in fft_32()
1292 x[57] = ui + (vi >> 1); in fft_32()
1294 cplxMultDiv2(&vi, &vr, x[19], x[18], fft32_w32[0]); in fft_32()
1298 x[3] = (ui >> 1) + vi; in fft_32()
1300 x[19] = (ui >> 1) - vi; in fft_32()
1302 cplxMultDiv2(&vr, &vi, x[27], x[26], fft32_w32[0]); in fft_32()
1306 x[11] = (ui >> 1) - vi; in fft_32()
1308 x[27] = (ui >> 1) + vi; in fft_32()
1310 cplxMultDiv2(&vi, &vr, x[51], x[50], fft32_w32[0]); in fft_32()
1314 x[35] = (ui >> 1) + vi; in fft_32()
1316 x[51] = (ui >> 1) - vi; in fft_32()
1318 cplxMultDiv2(&vr, &vi, x[59], x[58], fft32_w32[0]); in fft_32()
1322 x[43] = (ui >> 1) - vi; in fft_32()
1324 x[59] = (ui >> 1) + vi; in fft_32()
1326 SUMDIFF_PIFOURTH(vi, vr, x[20], x[21]) in fft_32()
1330 x[5] = (ui >> 1) + vi; in fft_32()
1332 x[21] = (ui >> 1) - vi; in fft_32()
1334 SUMDIFF_PIFOURTH(vr, vi, x[28], x[29]) in fft_32()
1338 x[13] = (ui >> 1) - vi; in fft_32()
1340 x[29] = (ui >> 1) + vi; in fft_32()
1342 SUMDIFF_PIFOURTH(vi, vr, x[52], x[53]) in fft_32()
1346 x[37] = (ui >> 1) + vi; in fft_32()
1348 x[53] = (ui >> 1) - vi; in fft_32()
1350 SUMDIFF_PIFOURTH(vr, vi, x[60], x[61]) in fft_32()
1354 x[45] = (ui >> 1) - vi; in fft_32()
1356 x[61] = (ui >> 1) + vi; in fft_32()
1358 cplxMultDiv2(&vi, &vr, x[23], x[22], fft32_w32[1]); in fft_32()
1362 x[7] = (ui >> 1) + vi; in fft_32()
1364 x[23] = (ui >> 1) - vi; in fft_32()
1366 cplxMultDiv2(&vr, &vi, x[31], x[30], fft32_w32[1]); in fft_32()
1370 x[15] = (ui >> 1) - vi; in fft_32()
1372 x[31] = (ui >> 1) + vi; in fft_32()
1374 cplxMultDiv2(&vi, &vr, x[55], x[54], fft32_w32[1]); in fft_32()
1378 x[39] = (ui >> 1) + vi; in fft_32()
1380 x[55] = (ui >> 1) - vi; in fft_32()
1382 cplxMultDiv2(&vr, &vi, x[63], x[62], fft32_w32[1]); in fft_32()
1387 x[47] = (ui >> 1) - vi; in fft_32()
1389 x[63] = (ui >> 1) + vi; in fft_32()
1392 vi = x[33]; in fft_32()
1396 x[1] = ui + (vi >> 1); in fft_32()
1398 x[33] = ui - (vi >> 1); in fft_32()
1400 vi = x[48]; in fft_32()
1405 x[17] = ui - (vi >> 1); in fft_32()
1407 x[49] = ui + (vi >> 1); in fft_32()
1409 cplxMultDiv2(&vi, &vr, x[35], x[34], fft32_w32[2]); in fft_32()
1413 x[3] = (ui >> 1) + vi; in fft_32()
1415 x[35] = (ui >> 1) - vi; in fft_32()
1417 cplxMultDiv2(&vr, &vi, x[51], x[50], fft32_w32[2]); in fft_32()
1421 x[19] = (ui >> 1) - vi; in fft_32()
1423 x[51] = (ui >> 1) + vi; in fft_32()
1425 cplxMultDiv2(&vi, &vr, x[37], x[36], fft32_w32[0]); in fft_32()
1429 x[5] = (ui >> 1) + vi; in fft_32()
1431 x[37] = (ui >> 1) - vi; in fft_32()
1433 cplxMultDiv2(&vr, &vi, x[53], x[52], fft32_w32[0]); in fft_32()
1437 x[21] = (ui >> 1) - vi; in fft_32()
1439 x[53] = (ui >> 1) + vi; in fft_32()
1441 cplxMultDiv2(&vi, &vr, x[39], x[38], fft32_w32[3]); in fft_32()
1445 x[7] = (ui >> 1) + vi; in fft_32()
1447 x[39] = (ui >> 1) - vi; in fft_32()
1449 cplxMultDiv2(&vr, &vi, x[55], x[54], fft32_w32[3]); in fft_32()
1453 x[23] = (ui >> 1) - vi; in fft_32()
1455 x[55] = (ui >> 1) + vi; in fft_32()
1457 SUMDIFF_PIFOURTH(vi, vr, x[40], x[41]) in fft_32()
1461 x[9] = (ui >> 1) + vi; in fft_32()
1463 x[41] = (ui >> 1) - vi; in fft_32()
1465 SUMDIFF_PIFOURTH(vr, vi, x[56], x[57]) in fft_32()
1469 x[25] = (ui >> 1) - vi; in fft_32()
1471 x[57] = (ui >> 1) + vi; in fft_32()
1473 cplxMultDiv2(&vi, &vr, x[43], x[42], fft32_w32[4]); in fft_32()
1478 x[11] = (ui >> 1) + vi; in fft_32()
1480 x[43] = (ui >> 1) - vi; in fft_32()
1482 cplxMultDiv2(&vr, &vi, x[59], x[58], fft32_w32[4]); in fft_32()
1486 x[27] = (ui >> 1) - vi; in fft_32()
1488 x[59] = (ui >> 1) + vi; in fft_32()
1490 cplxMultDiv2(&vi, &vr, x[45], x[44], fft32_w32[1]); in fft_32()
1494 x[13] = (ui >> 1) + vi; in fft_32()
1496 x[45] = (ui >> 1) - vi; in fft_32()
1498 cplxMultDiv2(&vr, &vi, x[61], x[60], fft32_w32[1]); in fft_32()
1502 x[29] = (ui >> 1) - vi; in fft_32()
1504 x[61] = (ui >> 1) + vi; in fft_32()
1506 cplxMultDiv2(&vi, &vr, x[47], x[46], fft32_w32[5]); in fft_32()
1510 x[15] = (ui >> 1) + vi; in fft_32()
1512 x[47] = (ui >> 1) - vi; in fft_32()
1514 cplxMultDiv2(&vr, &vi, x[63], x[62], fft32_w32[5]); in fft_32()
1518 x[31] = (ui >> 1) - vi; in fft_32()
1520 x[63] = (ui >> 1) + vi; in fft_32()