Lines Matching refs:glDeleteTextures
1125 glDeleteTextures(1, &m_texture); in Run()
1146 glDeleteTextures(1, &m_texture); in Cleanup()
1245 glDeleteTextures(1, &m_texture); in Cleanup()
1395 glDeleteTextures(1, &texture); in Write()
1412 glDeleteTextures(1, &texture); in Write()
1579 glDeleteTextures(1, &texture); in Read()
1594 glDeleteTextures(1, &texture); in Read()
1777 glDeleteTextures(4, texture); in Write()
1787 glDeleteTextures(4, texture); in Write()
2028 glDeleteTextures(8, texture); in Read()
2037 glDeleteTextures(8, texture); in Read()
2265 glDeleteTextures(4, texture); in Read()
2275 glDeleteTextures(2, texture); in Read()
2593 glDeleteTextures(8, textures); in Write()
2658 glDeleteTextures(2, textures); in WriteMS()
2712 glDeleteTextures(1, textures); in WriteCubeArray()
3011 glDeleteTextures(7, textures); in Read()
3097 glDeleteTextures(2, textures); in ReadCube()
3333 glDeleteTextures(2, textures); in ReadMS()
3515 glDeleteTextures(7, textures); in Atomic()
3579 glDeleteTextures(2, textures); in AtomicCube()
3646 glDeleteTextures(2, textures); in AtomicMS()
4084 glDeleteTextures(kTargets, textures); in Write()
4085 glDeleteTextures(1, &texture_result); in Write()
4478 glDeleteTextures(7, textures); in Atomic()
4479 glDeleteTextures(1, &texture_result); in Atomic()
4812 glDeleteTextures(1, &m_texture); in Cleanup()
4919 glDeleteTextures(2, m_texture); in Cleanup()
5105 glDeleteTextures(1, &m_buffer_tex); in Cleanup()
5263 glDeleteTextures(1, &m_position_buffer_tex); in Cleanup()
5264 glDeleteTextures(1, &m_color_buffer_tex); in Cleanup()
5265 glDeleteTextures(1, &m_element_buffer_tex); in Cleanup()
5352 glDeleteTextures(1, &m_draw_command_buffer_tex); in Cleanup()
5441 glDeleteTextures(1, &m_texture); in Cleanup()
5518 glDeleteTextures(1, &m_texture); in Cleanup()
5593 glDeleteTextures(1, &m_buffer_tex); in Cleanup()
5724 glDeleteTextures(1, &m_buffer_tex); in Cleanup()
5725 glDeleteTextures(1, &m_texture); in Cleanup()
5814 glDeleteTextures(1, &m_texture); in Cleanup()
5815 glDeleteTextures(1, &m_buffer_tex); in Cleanup()
5905 glDeleteTextures(1, &m_texture); in Cleanup()
5906 glDeleteTextures(1, &m_buffer_tex); in Cleanup()
6019 glDeleteTextures(1, &m_texture); in Cleanup()
6127 glDeleteTextures(1, &m_buffer_tex); in Cleanup()
6272 glDeleteTextures(1, &m_texture); in Cleanup()
6356 glDeleteTextures(1, &m_texture); in Cleanup()
6438 glDeleteTextures(2, m_texture); in Cleanup()
6537 glDeleteTextures(1, &m_texture); in Cleanup()
6657 glDeleteTextures(2, m_texture); in Cleanup()
6844 glDeleteTextures(1, &m_destination_texture_id); in Cleanup()
6850 glDeleteTextures(1, &m_source_texture_id); in Cleanup()
6902 glDeleteTextures(1, &m_destination_texture_id); in Run()
6903 glDeleteTextures(1, &m_source_texture_id); in Run()
7131 glDeleteTextures(1, &texture_id); in Create2DR8UITexture()
7141 glDeleteTextures(1, &texture_id); in Create2DR8UITexture()
7152 glDeleteTextures(1, &texture_id); in Create2DR8UITexture()
7323 glDeleteTextures(1, &m_destination_texture_id); in Cleanup()
7329 glDeleteTextures(1, &m_source_texture_id); in Cleanup()
7401 glDeleteTextures(1, &m_destination_texture_id); in Run()
7402 glDeleteTextures(1, &m_source_texture_id); in Run()
7664 glDeleteTextures(1, &texture_id); in CreateRGBA8Texture()
7695 glDeleteTextures(1, &texture_id); in CreateRGBA8Texture()
7706 glDeleteTextures(1, &texture_id); in CreateRGBA8Texture()
8002 glDeleteTextures(1, &m_complete_destination_texture_id); in Cleanup()
8008 glDeleteTextures(1, &m_complete_source_texture_id); in Cleanup()
8014 glDeleteTextures(1, &m_incomplete_destination_texture_id); in Cleanup()
8020 glDeleteTextures(1, &m_incomplete_source_texture_id); in Cleanup()
8318 glDeleteTextures(1, &texture_id); in Create2DRGBA8CompleteTexture()
8328 glDeleteTextures(1, &texture_id); in Create2DRGBA8CompleteTexture()
8339 glDeleteTextures(1, &texture_id); in Create2DRGBA8CompleteTexture()
8399 glDeleteTextures(1, &texture_id); in Create2DRGBA8IncompleteTexture()
8409 glDeleteTextures(1, &texture_id); in Create2DRGBA8IncompleteTexture()
8420 glDeleteTextures(1, &texture_id); in Create2DRGBA8IncompleteTexture()
8774 glDeleteTextures(1, &m_texture_to_test_fs_stage_id); in Cleanup()
8780 glDeleteTextures(1, &m_texture_to_test_gs_stage_id); in Cleanup()
8786 glDeleteTextures(1, &m_texture_to_test_tcs_stage_id); in Cleanup()
8792 glDeleteTextures(1, &m_texture_to_test_tes_stage_id); in Cleanup()
8798 glDeleteTextures(1, &m_texture_to_test_vs_stage_id); in Cleanup()
9235 glDeleteTextures(1, &texture_id); in createTextureToTestShaderStage()
9253 glDeleteTextures(1, &texture_id); in createTextureToTestShaderStage()
9264 glDeleteTextures(1, &texture_id); in createTextureToTestShaderStage()
9969 glDeleteTextures(1, &m_texture_id); in Cleanup()