Lines Matching refs:faces
1443 static bool isSeamlessLinearSampleResultValid (const ConstPixelBufferAccess (&faces)[CUBEFACE_LAST], in isSeamlessLinearSampleResultValid()
1449 const int size = faces[coords.face].getWidth(); in isSeamlessLinearSampleResultValid()
1460 const TextureChannelClass texClass = getTextureChannelClass(faces[coords.face].getFormat().type); in isSeamlessLinearSampleResultValid()
1490 quad.p00 = lookup<float>(faces[c00.face], sampler, c00.s, c00.t, 0); in isSeamlessLinearSampleResultValid()
1491 quad.p10 = lookup<float>(faces[c10.face], sampler, c10.s, c10.t, 0); in isSeamlessLinearSampleResultValid()
1492 quad.p01 = lookup<float>(faces[c01.face], sampler, c01.s, c01.t, 0); in isSeamlessLinearSampleResultValid()
1493 quad.p11 = lookup<float>(faces[c11.face], sampler, c11.s, c11.t, 0); in isSeamlessLinearSampleResultValid()
1687 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isLookupResultValid() local
1688 getCubeLevelFaces(texture, 0, faces); in isLookupResultValid()
1690 if (isCubeLevelSampleResultValid(faces, sampler, sampler.magFilter, prec, faceCoords, result)) in isLookupResultValid()
1736 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isLookupResultValid() local
1737 getCubeLevelFaces(texture, levelNdx, faces); in isLookupResultValid()
1739 …if (isCubeLevelSampleResultValid(faces, sampler, getLevelFilter(sampler.minFilter), prec, faceCoor… in isLookupResultValid()
1745 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isLookupResultValid() local
1746 getCubeLevelFaces(texture, 0, faces); in isLookupResultValid()
1748 if (isCubeLevelSampleResultValid(faces, sampler, sampler.minFilter, prec, faceCoords, result)) in isLookupResultValid()
2039 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isLookupResultValid() local
2040 getCubeArrayLevelFaces(texture, 0, layerNdx, faces); in isLookupResultValid()
2042 if (isCubeLevelSampleResultValid(faces, sampler, sampler.magFilter, prec, faceCoords, result)) in isLookupResultValid()
2088 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isLookupResultValid() local
2089 getCubeArrayLevelFaces(texture, levelNdx, layerNdx, faces); in isLookupResultValid()
2091 …if (isCubeLevelSampleResultValid(faces, sampler, getLevelFilter(sampler.minFilter), prec, faceCoor… in isLookupResultValid()
2097 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isLookupResultValid() local
2098 getCubeArrayLevelFaces(texture, 0, layerNdx, faces); in isLookupResultValid()
2100 if (isCubeLevelSampleResultValid(faces, sampler, sampler.minFilter, prec, faceCoords, result)) in isLookupResultValid()
2492 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isGatherResultValid() local
2494 faces[face] = texture.getLevelFace(0, CubeFace(face)); in isGatherResultValid()
2518 color[offNdx] = lookup<ScalarType>(faces[c.face], sampler, c.s, c.t, 0)[componentNdx]; in isGatherResultValid()