Lines Matching refs:m_numLevels
496 int getNumLevels (void) const { return m_numLevels; } in getNumLevels()
497 int getWidth (void) const { return m_numLevels > 0 ? m_levels[0].getWidth() : 0; } in getWidth()
498 …ferAccess& getLevel (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, m_numLevels)); return m_lev… in getLevel()
507 int m_numLevels; member in tcu::Texture1DView
512 : m_numLevels (numLevels) in Texture1DView()
515 DE_ASSERT(m_numLevels >= 0 && ((m_numLevels == 0) == !m_levels)); in Texture1DView()
520 return sampleLevelArray1D(m_levels, m_numLevels, sampler, s, 0 /* depth */, lod); in sample()
525 return sampleLevelArray1DOffset(m_levels, m_numLevels, sampler, s, lod, IVec2(offset, 0)); in sampleOffset()
530 return sampleLevelArray1DCompare(m_levels, m_numLevels, sampler, ref, s, lod, IVec2(0, 0)); in sampleCompare()
535 return sampleLevelArray1DCompare(m_levels, m_numLevels, sampler, ref, s, lod, IVec2(offset, 0)); in sampleCompareOffset()
546 int getNumLevels (void) const { return m_numLevels; } in getNumLevels()
547 int getWidth (void) const { return m_numLevels > 0 ? m_levels[0].getWidth() : 0; } in getWidth()
548 int getHeight (void) const { return m_numLevels > 0 ? m_levels[0].getHeight() : 0; } in getHeight()
549 …ferAccess& getLevel (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, m_numLevels)); return m_lev… in getLevel()
561 int m_numLevels; member in tcu::Texture2DView
566 : m_numLevels (numLevels) in Texture2DView()
569 DE_ASSERT(m_numLevels >= 0 && ((m_numLevels == 0) == !m_levels)); in Texture2DView()
574 return sampleLevelArray2D(m_levels, m_numLevels, sampler, s, t, 0 /* depth */, lod); in sample()
579 …return sampleLevelArray2DOffset(m_levels, m_numLevels, sampler, s, t, lod, IVec3(offset.x(), offse… in sampleOffset()
584 return sampleLevelArray2DCompare(m_levels, m_numLevels, sampler, ref, s, t, lod, IVec3(0, 0, 0)); in sampleCompare()
589 …return sampleLevelArray2DCompare(m_levels, m_numLevels, sampler, ref, s, t, lod, IVec3(offset.x(),… in sampleCompareOffset()
771 int getNumLevels (void) const { return m_numLevels; } in getNumLevels()
772 int getSize (void) const { return m_numLevels > 0 ? m_levels[0][0].getWidth() : 0; } in getSize()
773 …lFace (int ndx, CubeFace face) const { DE_ASSERT(de::inBounds(ndx, 0, m_numLevels)); return m_lev… in getLevelFace()
783 int m_numLevels; member in tcu::TextureCubeView
856 int getWidth (void) const { return m_numLevels > 0 ? m_levels[0].getWidth() : 0; } in getWidth()
857 int getNumLayers (void) const { return m_numLevels > 0 ? m_levels[0].getHeight() : 0; } in getNumLayers()
858 int getNumLevels (void) const { return m_numLevels; } in getNumLevels()
859 …ferAccess& getLevel (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, m_numLevels)); return m_lev… in getLevel()
870 int m_numLevels; member in tcu::Texture1DArrayView
882 int getWidth (void) const { return m_numLevels > 0 ? m_levels[0].getWidth() : 0; } in getWidth()
883 int getHeight (void) const { return m_numLevels > 0 ? m_levels[0].getHeight() : 0; } in getHeight()
884 int getNumLayers (void) const { return m_numLevels > 0 ? m_levels[0].getDepth() : 0; } in getNumLayers()
885 int getNumLevels (void) const { return m_numLevels; } in getNumLevels()
886 …ferAccess& getLevel (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, m_numLevels)); return m_lev… in getLevel()
900 int m_numLevels; member in tcu::Texture2DArrayView
1039 int getWidth (void) const { return m_numLevels > 0 ? m_levels[0].getWidth() : 0; } in getWidth()
1040 int getHeight (void) const { return m_numLevels > 0 ? m_levels[0].getHeight() : 0; } in getHeight()
1041 int getDepth (void) const { return m_numLevels > 0 ? m_levels[0].getDepth() : 0; } in getDepth()
1042 int getNumLevels (void) const { return m_numLevels; } in getNumLevels()
1043 …ferAccess& getLevel (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, m_numLevels)); return m_lev… in getLevel()
1050 int m_numLevels; member in tcu::Texture3DView
1056 return sampleLevelArray3D(m_levels, m_numLevels, sampler, s, t, r, lod); in sample()
1061 return sampleLevelArray3DOffset(m_levels, m_numLevels, sampler, s, t, r, lod, offset); in sampleOffset()
1118 int getSize (void) const { return m_numLevels > 0 ? m_levels[0].getWidth() : 0; } in getSize()
1119 int getDepth (void) const { return m_numLevels > 0 ? m_levels[0].getDepth() : 0; } in getDepth()
1121 int getNumLevels (void) const { return m_numLevels; } in getNumLevels()
1122 …erAccess& getLevel (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, m_numLevels)); return m_lev… in getLevel()
1133 int m_numLevels; member in tcu::TextureCubeArrayView