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Lines Matching refs:DE_TRUE

448 …Mask		= BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE,  in getTextureFormatInfo()
449 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatInfo()
450 deInRange32(map[2], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatInfo()
451 deInRange32(map[3], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE); in getTextureFormatInfo()
575 …Mask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatBitDepth()
576 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatBitDepth()
577 deInRange32(map[2], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatBitDepth()
578 deInRange32(map[3], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE); in getTextureFormatBitDepth()
646 …Mask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatMantissaBitDepth()
647 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatMantissaBitDepth()
648 deInRange32(map[2], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatMantissaBitDepth()
649 deInRange32(map[3], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE); in getTextureFormatMantissaBitDepth()
661 return BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatChannelMask()
662 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatChannelMask()
663 deInRange32(map[2], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, in getTextureFormatChannelMask()
664 deInRange32(map[3], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE); in getTextureFormatChannelMask()
1562 if (deInRange32(writeRead, TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE) in getBorderColorReadSwizzle()