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Lines Matching refs:glCompressedTexImage2D

151 				glCompressedTexImage2D(0, 0, compressedFormats[0], 0, 0, 0, 0, 0);  in init()
159 glCompressedTexImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, 0); in init()
166 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 0, 0, 0); in init()
168 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 0, 0, 0); in init()
170 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 0, 0, 0); in init()
172 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 0, 0, 0, 0, 0, 0); in init()
174 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 0, 0, 0); in init()
176 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 0, 0, 0); in init()
199glCompressedTexImage2D(GL_TEXTURE_2D, -1, compressedFormats[firstNonPalettedFormatNdx], 0, 0, 0, 0… in init()
224glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, compressedFormats[firstNonPalettedForma… in init()
226glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, compressedFormats[firstNonPalettedForma… in init()
228glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, compressedFormats[firstNonPalettedForma… in init()
230glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, compressedFormats[firstNonPalettedForma… in init()
232glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, compressedFormats[firstNonPalettedForma… in init()
234glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, compressedFormats[firstNonPalettedForma… in init()
248 glCompressedTexImage2D(GL_TEXTURE_2D, log2MaxTextureSize, compressedFormats[0], 0, 0, 0, 0, 0); in init()
261glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxTextureSize, compressedFormats[0], 0… in init()
263glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxTextureSize, compressedFormats[0], 0… in init()
265glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxTextureSize, compressedFormats[0], 0… in init()
267glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxTextureSize, compressedFormats[0], 0… in init()
269glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxTextureSize, compressedFormats[0], 0… in init()
271glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxTextureSize, compressedFormats[0], 0… in init()
283 glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], -1, 0, 0, 0, 0); in init()
285 glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], 0, -1, 0, 0, 0); in init()
287 glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], -1, -1, 0, 0, 0); in init()
299 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], -1, 0, 0, 0, 0); in init()
301 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], 0, -1, 0, 0, 0); in init()
303glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], -1, -1, 0, 0, 0); in init()
315 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], -1, 0, 0, 0, 0); in init()
317 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], 0, -1, 0, 0, 0); in init()
319glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], -1, -1, 0, 0, 0); in init()
331 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, compressedFormats[0], -1, 0, 0, 0, 0); in init()
333 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, compressedFormats[0], 0, -1, 0, 0, 0); in init()
335glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, compressedFormats[0], -1, -1, 0, 0, 0); in init()
347 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, compressedFormats[0], -1, 0, 0, 0, 0); in init()
349 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, compressedFormats[0], 0, -1, 0, 0, 0); in init()
351glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, compressedFormats[0], -1, -1, 0, 0, 0); in init()
363 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], -1, 0, 0, 0, 0); in init()
365 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], 0, -1, 0, 0, 0); in init()
367glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], -1, -1, 0, 0, 0); in init()
379 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, compressedFormats[0], -1, 0, 0, 0, 0); in init()
381 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, compressedFormats[0], 0, -1, 0, 0, 0); in init()
383glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, compressedFormats[0], -1, -1, 0, 0, 0); in init()
396 glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], maxTextureSize, 0, 0, 0, 0); in init()
398 glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], 0, maxTextureSize, 0, 0, 0); in init()
400glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], maxTextureSize, maxTextureSize, 0, … in init()
413glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], maxTextureSize, 0,… in init()
415glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], 0, maxTextureSize,… in init()
417glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], maxTextureSize, ma… in init()
430glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], maxTextureSize, 0,… in init()
432glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], 0, maxTextureSize,… in init()
434glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], maxTextureSize, ma… in init()
447glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, compressedFormats[0], maxTextureSize, 0,… in init()
449glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, compressedFormats[0], 0, maxTextureSize,… in init()
451glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, compressedFormats[0], maxTextureSize, ma… in init()
464glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, compressedFormats[0], maxTextureSize, 0,… in init()
466glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, compressedFormats[0], 0, maxTextureSize,… in init()
468glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, compressedFormats[0], maxTextureSize, ma… in init()
481glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], maxTextureSize, 0,… in init()
483glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], 0, maxTextureSize,… in init()
485glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], maxTextureSize, ma… in init()
498glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, compressedFormats[0], maxTextureSize, 0,… in init()
500glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, compressedFormats[0], 0, maxTextureSize,… in init()
502glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, compressedFormats[0], maxTextureSize, ma… in init()
514 glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], 0, 0, 1, 0, 0); in init()
516 glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], 0, 0, -1, 0, 0); in init()
529 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], 0, 0, 1, 0, 0); in init()
531 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, compressedFormats[0], 0, 0, -1, 0, 0); in init()
543 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], 0, 0, 1, 0, 0); in init()
545 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, compressedFormats[0], 0, 0, -1, 0, 0); in init()
557 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, compressedFormats[0], 0, 0, 1, 0, 0); in init()
559 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, compressedFormats[0], 0, 0, -1, 0, 0); in init()
571 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, compressedFormats[0], 0, 0, 1, 0, 0); in init()
573 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, compressedFormats[0], 0, 0, -1, 0, 0); in init()
585 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], 0, 0, 1, 0, 0); in init()
587 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], 0, 0, -1, 0, 0); in init()
599 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, compressedFormats[0], 0, 0, 1, 0, 0); in init()
601 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, compressedFormats[0], 0, 0, -1, 0, 0); in init()
613 glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], 0, 0, 0, -1, 0); in init()
1229 glCompressedTexImage2D(GL_TEXTURE_2D, 0, compressedFormats[0], 0, 0, 0, 0, 0); in init()
2027glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, bloc… in init()
2077glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, bloc… in init()
2128glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, bloc… in init()
2199glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, bloc… in init()
2251glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, bloc… in init()
2327glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, bloc… in init()
2386glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, bloc… in init()
2446glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, bloc… in init()
2505glCompressedTexImage2D(GL_TEXTURE_2D, 0, glFormat, blockPixelSize.x(), blockPixelSize.y(), 0, bloc… in init()