Lines Matching refs:GL_RGBA4
1050 glRenderbufferStorage (-1, GL_RGBA4, 1, 1); in init()
1052 glRenderbufferStorage (GL_FRAMEBUFFER, GL_RGBA4, 1, 1); in init()
1075 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, -1, 1); in init()
1077 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 1, -1); in init()
1079 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, -1, -1); in init()
1086 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 1, maxSize+1); in init()
1088 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, maxSize+1, 1); in init()
1090 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, maxSize+1, maxSize+1); in init()
1218 glRenderbufferStorage (GL_RENDERBUFFER, GL_RGBA4, 32, 32); in init()
1382 glGetInternalformativ (GL_RENDERBUFFER, GL_RGBA4, GL_SAMPLES, 1, &maxSamplesSupportedRGBA4); in init()
1387 glRenderbufferStorageMultisample (-1, 2, GL_RGBA4, 1, 1); in init()
1389 glRenderbufferStorageMultisample (GL_FRAMEBUFFER, 2, GL_RGBA4, 1, 1); in init()
1394 glRenderbufferStorageMultisample (GL_RENDERBUFFER, maxSamplesSupportedRGBA4+1, GL_RGBA4, 1, 1); in init()
1417 glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA4, -1, 1); in init()
1419 glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA4, 1, -1); in init()
1421 glRenderbufferStorageMultisample (GL_RENDERBUFFER, 2, GL_RGBA4, -1, -1); in init()
1428 glRenderbufferStorageMultisample (GL_RENDERBUFFER, 4, GL_RGBA4, 1, maxSize+1); in init()
1430 glRenderbufferStorageMultisample (GL_RENDERBUFFER, 4, GL_RGBA4, maxSize+1, 1); in init()
1432 glRenderbufferStorageMultisample (GL_RENDERBUFFER, 4, GL_RGBA4, maxSize+1, maxSize+1); in init()