Lines Matching refs:m_format
519 , m_format (format) in UploadTex2DCase()
532 TextureLevel uploadLevel (glu::mapGLInternalFormat(m_format), width, height); in iterate()
536 checkDepthStencilFormatSupport(m_context, m_format); in iterate()
542 gl.texStorage2D(GL_TEXTURE_2D, 1, m_format, width, height); in iterate()
566 const deUint32 m_format; member in deqp::gles31::Functional::__anon125591310111::UploadTex2DCase
574 , m_format (format) in UploadTex2DArrayCase()
589 TextureLevel uploadLevel (glu::mapGLInternalFormat(m_format), width, height, levels); in iterate()
591 checkDepthStencilFormatSupport(m_context, m_format); in iterate()
604 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1, m_format, width, height, levels); in iterate()
652 const deUint32 m_format; member in deqp::gles31::Functional::__anon125591310111::UploadTex2DArrayCase
660 , m_format (format) in UploadTexCubeCase()
675 tcu::TextureCube texData (glu::mapGLInternalFormat(m_format), size); in iterate()
678 checkDepthStencilFormatSupport(m_context, m_format); in iterate()
692 gl.texStorage2D(GL_TEXTURE_CUBE_MAP, 1, m_format, size, size); in iterate()
741 const deUint32 m_format; member in deqp::gles31::Functional::__anon125591310111::UploadTexCubeCase
749 , m_format (format) in RenderTex2DCase()
765 checkDepthStencilFormatSupport(m_context, m_format); in iterate()
771 gl.texStorage2D(GL_TEXTURE_2D, 1, m_format, width, height); in iterate()
798 const deUint32 m_format; member in deqp::gles31::Functional::__anon125591310111::RenderTex2DCase
806 , m_format (format) in ClearTex2DCase()
823 checkDepthStencilFormatSupport(m_context, m_format); in iterate()
829 gl.texStorage2D(GL_TEXTURE_2D, 1, m_format, width, height); in iterate()
872 const deUint32 m_format; member in deqp::gles31::Functional::__anon125591310111::ClearTex2DCase
880 , m_format (format) in CompareModeCase()
893 TextureLevel uploadLevel (glu::mapGLInternalFormat(m_format), width, height); in iterate()
897 checkDepthStencilFormatSupport(m_context, m_format); in iterate()
905 gl.texStorage2D(GL_TEXTURE_2D, 1, m_format, width, height); in iterate()
931 const deUint32 m_format; member in deqp::gles31::Functional::__anon125591310111::CompareModeCase
939 , m_format (format) in BaseLevelCase()
955 TextureLevel uploadLevel (glu::mapGLInternalFormat(m_format), levelWidth, levelHeight); in iterate()
959 checkDepthStencilFormatSupport(m_context, m_format); in iterate()
967 gl.texStorage2D(GL_TEXTURE_2D, deLog2Floor32(de::max(width, height))+1, m_format, width, height); in iterate()
992 const deUint32 m_format; member in deqp::gles31::Functional::__anon125591310111::BaseLevelCase