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Lines Matching refs:above

15                                const uint8_t *above, const uint8_t *left) {  in vpx_v_predictor_16x16_vsx()  argument
16 const uint8x16_t d = vec_vsx_ld(0, above); in vpx_v_predictor_16x16_vsx()
26 const uint8_t *above, const uint8_t *left) { in vpx_v_predictor_32x32_vsx() argument
27 const uint8x16_t d0 = vec_vsx_ld(0, above); in vpx_v_predictor_32x32_vsx()
28 const uint8x16_t d1 = vec_vsx_ld(16, above); in vpx_v_predictor_32x32_vsx()
41 const uint8_t *above, const uint8_t *left) { in vpx_h_predictor_4x4_vsx() argument
48 (void)above; in vpx_h_predictor_4x4_vsx()
60 const uint8_t *above, const uint8_t *left) { in vpx_h_predictor_8x8_vsx() argument
72 (void)above; in vpx_h_predictor_8x8_vsx()
92 const uint8_t *above, const uint8_t *left) { in vpx_h_predictor_16x16_vsx() argument
114 (void)above; in vpx_h_predictor_16x16_vsx()
155 const uint8_t *above, const uint8_t *left) { in vpx_h_predictor_32x32_vsx() argument
193 (void)above; in vpx_h_predictor_32x32_vsx()
237 const uint8_t *above, const uint8_t *left) { in vpx_tm_predictor_4x4_vsx() argument
238 const int16x8_t tl = unpack_to_s16_h(vec_splat(vec_vsx_ld(-1, above), 0)); in vpx_tm_predictor_4x4_vsx()
240 const int16x8_t a = unpack_to_s16_h(vec_vsx_ld(0, above)); in vpx_tm_predictor_4x4_vsx()
269 const uint8_t *above, const uint8_t *left) { in vpx_tm_predictor_8x8_vsx() argument
270 const int16x8_t tl = unpack_to_s16_h(vec_splat(vec_vsx_ld(-1, above), 0)); in vpx_tm_predictor_8x8_vsx()
272 const int16x8_t a = unpack_to_s16_h(vec_vsx_ld(0, above)); in vpx_tm_predictor_8x8_vsx()
368 const uint8_t *above, const uint8_t *left) { in vpx_tm_predictor_16x16_vsx() argument
369 const int16x8_t tl = unpack_to_s16_h(vec_splat(vec_vsx_ld(-1, above), 0)); in vpx_tm_predictor_16x16_vsx()
373 const uint8x16_t a = vec_vsx_ld(0, above); in vpx_tm_predictor_16x16_vsx()
431 const uint8_t *above, const uint8_t *left) { in vpx_tm_predictor_32x32_vsx() argument
432 const int16x8_t tl = unpack_to_s16_h(vec_splat(vec_vsx_ld(-1, above), 0)); in vpx_tm_predictor_32x32_vsx()
435 const uint8x16_t a0 = vec_vsx_ld(0, above); in vpx_tm_predictor_32x32_vsx()
436 const uint8x16_t a1 = vec_vsx_ld(16, above); in vpx_tm_predictor_32x32_vsx()
470 const uint8_t *above, const uint8_t *left) { in vpx_dc_128_predictor_16x16_vsx() argument
472 (void)above; in vpx_dc_128_predictor_16x16_vsx()
489 const uint8_t *above, const uint8_t *left) { in vpx_dc_128_predictor_32x32_vsx() argument
491 (void)above; in vpx_dc_128_predictor_32x32_vsx()
508 const uint8_t *above, in vpx_dc_left_predictor_16x16_vsx() argument
510 (void)above; in vpx_dc_left_predictor_16x16_vsx()
516 const uint8_t *above, const uint8_t *left) { in vpx_dc_top_predictor_16x16_vsx() argument
519 dc_fill_predictor_16x16(dst, stride, avg16(above)); in vpx_dc_top_predictor_16x16_vsx()
536 const uint8_t *above, in vpx_dc_left_predictor_32x32_vsx() argument
538 (void)above; in vpx_dc_left_predictor_32x32_vsx()
544 const uint8_t *above, const uint8_t *left) { in vpx_dc_top_predictor_32x32_vsx() argument
547 dc_fill_predictor_32x32(dst, stride, avg32(above)); in vpx_dc_top_predictor_32x32_vsx()
550 static uint8x16_t dc_avg8(const uint8_t *above, const uint8_t *left) { in dc_avg8() argument
551 const uint8x16_t a0 = vec_vsx_ld(0, above); in dc_avg8()
563 static uint8x16_t dc_avg16(const uint8_t *above, const uint8_t *left) { in dc_avg16() argument
564 const uint8x16_t a0 = vec_vsx_ld(0, above); in dc_avg16()
577 const uint8_t *above, const uint8_t *left) { in vpx_dc_predictor_8x8_vsx() argument
578 dc_fill_predictor_8x8(dst, stride, dc_avg8(above, left)); in vpx_dc_predictor_8x8_vsx()
582 const uint8_t *above, const uint8_t *left) { in vpx_dc_predictor_16x16_vsx() argument
583 dc_fill_predictor_16x16(dst, stride, dc_avg16(above, left)); in vpx_dc_predictor_16x16_vsx()
586 static uint8x16_t dc_avg32(const uint8_t *above, const uint8_t *left) { in dc_avg32() argument
587 const uint8x16_t a0 = vec_vsx_ld(0, above); in dc_avg32()
588 const uint8x16_t a1 = vec_vsx_ld(16, above); in dc_avg32()
602 const uint8_t *above, const uint8_t *left) { in vpx_dc_predictor_32x32_vsx() argument
603 dc_fill_predictor_32x32(dst, stride, dc_avg32(above, left)); in vpx_dc_predictor_32x32_vsx()
619 const uint8_t *above, const uint8_t *left) { in vpx_d45_predictor_8x8_vsx() argument
620 const uint8x16_t af = vec_vsx_ld(0, above); in vpx_d45_predictor_8x8_vsx()
638 const uint8_t *above, const uint8_t *left) { in vpx_d45_predictor_16x16_vsx() argument
639 const uint8x16_t a = vec_vsx_ld(0, above); in vpx_d45_predictor_16x16_vsx()
655 const uint8_t *above, const uint8_t *left) { in vpx_d45_predictor_32x32_vsx() argument
656 const uint8x16_t a0 = vec_vsx_ld(0, above); in vpx_d45_predictor_32x32_vsx()
657 const uint8x16_t a1 = vec_vsx_ld(16, above); in vpx_d45_predictor_32x32_vsx()
678 const uint8_t *above, const uint8_t *left) { in vpx_d63_predictor_8x8_vsx() argument
679 const uint8x16_t af = vec_vsx_ld(0, above); in vpx_d63_predictor_8x8_vsx()
701 const uint8_t *above, const uint8_t *left) { in vpx_d63_predictor_16x16_vsx() argument
702 const uint8x16_t a0 = vec_vsx_ld(0, above); in vpx_d63_predictor_16x16_vsx()
703 const uint8x16_t a1 = vec_vsx_ld(16, above); in vpx_d63_predictor_16x16_vsx()
722 const uint8_t *above, const uint8_t *left) { in vpx_d63_predictor_32x32_vsx() argument
723 const uint8x16_t a0 = vec_vsx_ld(0, above); in vpx_d63_predictor_32x32_vsx()
724 const uint8x16_t a1 = vec_vsx_ld(16, above); in vpx_d63_predictor_32x32_vsx()
725 const uint8x16_t a2 = vec_vsx_ld(32, above); in vpx_d63_predictor_32x32_vsx()