Lines Matching refs:wide
52 %wide.vec = load <8 x double>, <8 x double>* %2, align 8
53 …%strided.vec = shufflevector <8 x double> %wide.vec, <8 x double> undef, <4 x i32> <i32 0, i32 2, …
62 %wide.vec.1 = load <8 x double>, <8 x double>* %8, align 8
63 …%strided.vec.1 = shufflevector <8 x double> %wide.vec.1, <8 x double> undef, <4 x i32> <i32 0, i32…
72 %wide.vec.2 = load <8 x double>, <8 x double>* %14, align 8
73 …%strided.vec.2 = shufflevector <8 x double> %wide.vec.2, <8 x double> undef, <4 x i32> <i32 0, i32…
82 %wide.vec.3 = load <8 x double>, <8 x double>* %20, align 8
83 …%strided.vec.3 = shufflevector <8 x double> %wide.vec.3, <8 x double> undef, <4 x i32> <i32 0, i32…
92 %wide.vec.4 = load <8 x double>, <8 x double>* %26, align 8
93 …%strided.vec.4 = shufflevector <8 x double> %wide.vec.4, <8 x double> undef, <4 x i32> <i32 0, i32…
102 %wide.vec.5 = load <8 x double>, <8 x double>* %32, align 8
103 …%strided.vec.5 = shufflevector <8 x double> %wide.vec.5, <8 x double> undef, <4 x i32> <i32 0, i32…
112 %wide.vec.6 = load <8 x double>, <8 x double>* %38, align 8
113 …%strided.vec.6 = shufflevector <8 x double> %wide.vec.6, <8 x double> undef, <4 x i32> <i32 0, i32…
122 %wide.vec.7 = load <8 x double>, <8 x double>* %44, align 8
123 …%strided.vec.7 = shufflevector <8 x double> %wide.vec.7, <8 x double> undef, <4 x i32> <i32 0, i32…
132 %wide.vec.8 = load <8 x double>, <8 x double>* %50, align 8
133 …%strided.vec.8 = shufflevector <8 x double> %wide.vec.8, <8 x double> undef, <4 x i32> <i32 0, i32…
142 %wide.vec.9 = load <8 x double>, <8 x double>* %56, align 8
143 …%strided.vec.9 = shufflevector <8 x double> %wide.vec.9, <8 x double> undef, <4 x i32> <i32 0, i32…
152 %wide.vec.10 = load <8 x double>, <8 x double>* %62, align 8
153 …%strided.vec.10 = shufflevector <8 x double> %wide.vec.10, <8 x double> undef, <4 x i32> <i32 0, i…
162 %wide.vec.11 = load <8 x double>, <8 x double>* %68, align 8
163 …%strided.vec.11 = shufflevector <8 x double> %wide.vec.11, <8 x double> undef, <4 x i32> <i32 0, i…
172 %wide.vec.12 = load <8 x double>, <8 x double>* %74, align 8
173 …%strided.vec.12 = shufflevector <8 x double> %wide.vec.12, <8 x double> undef, <4 x i32> <i32 0, i…
182 %wide.vec.13 = load <8 x double>, <8 x double>* %80, align 8
183 …%strided.vec.13 = shufflevector <8 x double> %wide.vec.13, <8 x double> undef, <4 x i32> <i32 0, i…
192 %wide.vec.14 = load <8 x double>, <8 x double>* %86, align 8
193 …%strided.vec.14 = shufflevector <8 x double> %wide.vec.14, <8 x double> undef, <4 x i32> <i32 0, i…
202 %wide.vec.15 = load <8 x double>, <8 x double>* %92, align 8
203 …%strided.vec.15 = shufflevector <8 x double> %wide.vec.15, <8 x double> undef, <4 x i32> <i32 0, i…