Lines Matching refs:glDrawPixels
71 - glBitmap() and glDrawPixels() clipping
239 - faster glReadPixels/glDrawPixels for GL_DEPTH and GL_UNSIGNED_SHORT
380 - glDrawPixels feedback/selection didn't examine RasterPos valid bit
383 - glDrawPixels sometimes didn't recognize some GL state changes
421 - glDrawPixels with GL_COMPILE_AND_EXECUTE caused infinite loop
457 - fixed several glDrawPixels() and ReadPixels() bugs in 3Dfx driver
536 - glDrawPixels(color index pixels) weren't converted to RGBA
540 - glDrawPixels with zoomY!=1 and top/bottom clipping didn't work
541 - glDrawPixels optimized for GL_LUMINANCE, GL_LUMINANCE_ALPHA, GLubyte
575 - glDrawPixels w/ format=GL_DEPTH_COMPONENT, type=GLbyte was broke
576 - glDrawPixels w/ format=GL_DEPTH_COMPONENT, type=GLubyte was broke
577 - glDrawPixels w/ format=GL_STENCIL_INDEX, type=GL_BITMAP was broke
752 - optimized glDrawPixels for glPixelZoom(1,-1)
764 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
765 - optimized glDrawPixels paths weren't being used
945 - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP)
972 - blending clipped glDrawPixels didn't always work
1103 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
1143 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
1169 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
1173 - fixed issues in glDrawPixels and glCopyPixels for very wide images
1297 - fixed color index mode glDrawPixels bug (Karl Schultz)
1415 - fragment program fog option didn't work with glDrawPixels, glBitmap
1501 - glDrawPixels GL_INDEX_OFFSET didn't always work