Lines Matching refs:Vector4iCount
3310 UINT Vector4iCount ) in NineDevice9_SetVertexShaderConstantI() argument
3316 This, StartRegister, pConstantData, Vector4iCount); in NineDevice9_SetVertexShaderConstantI()
3320 …user_assert(StartRegister + Vector4iCount <= (This->may_swvp ? NINE_MAX_CONST_I_SWVP : NINE_MAX_CO… in NineDevice9_SetVertexShaderConstantI()
3327 Vector4iCount * sizeof(int[4]))) in NineDevice9_SetVertexShaderConstantI()
3332 Vector4iCount * sizeof(int[4])); in NineDevice9_SetVertexShaderConstantI()
3334 for (i = 0; i < Vector4iCount; i++) { in NineDevice9_SetVertexShaderConstantI()
3344 StartRegister, StartRegister + Vector4iCount, in NineDevice9_SetVertexShaderConstantI()
3349 Vector4iCount * sizeof(int[4]), Vector4iCount); in NineDevice9_SetVertexShaderConstantI()
3358 UINT Vector4iCount ) in NineDevice9_GetVertexShaderConstantI() argument
3365 …user_assert(StartRegister + Vector4iCount <= (This->may_swvp ? NINE_MAX_CONST_I_SWVP : NINE_MAX_CO… in NineDevice9_GetVertexShaderConstantI()
3372 Vector4iCount * sizeof(int[4])); in NineDevice9_GetVertexShaderConstantI()
3374 for (i = 0; i < Vector4iCount; i++) { in NineDevice9_GetVertexShaderConstantI()
3723 UINT Vector4iCount ) in NineDevice9_SetPixelShaderConstantI() argument
3729 This, StartRegister, pConstantData, Vector4iCount); in NineDevice9_SetPixelShaderConstantI()
3732 user_assert(StartRegister + Vector4iCount <= NINE_MAX_CONST_I, D3DERR_INVALIDCALL); in NineDevice9_SetPixelShaderConstantI()
3738 Vector4iCount * sizeof(state->ps_const_i[0]))) in NineDevice9_SetPixelShaderConstantI()
3743 Vector4iCount * sizeof(state->ps_const_i[0])); in NineDevice9_SetPixelShaderConstantI()
3745 for (i = 0; i < Vector4iCount; i++) { in NineDevice9_SetPixelShaderConstantI()
3754 state->changed.ps_const_i |= ((1 << Vector4iCount) - 1) << StartRegister; in NineDevice9_SetPixelShaderConstantI()
3758 … sizeof(state->ps_const_i[0]) * Vector4iCount, Vector4iCount); in NineDevice9_SetPixelShaderConstantI()
3767 UINT Vector4iCount ) in NineDevice9_GetPixelShaderConstantI() argument
3773 user_assert(StartRegister + Vector4iCount <= NINE_MAX_CONST_I, D3DERR_INVALIDCALL); in NineDevice9_GetPixelShaderConstantI()
3779 Vector4iCount * sizeof(state->ps_const_i[0])); in NineDevice9_GetPixelShaderConstantI()
3781 for (i = 0; i < Vector4iCount; i++) { in NineDevice9_GetPixelShaderConstantI()