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Lines Matching refs:VAO

299                                 GLuint *VAO, struct gl_buffer_object **buf_obj,  in _mesa_meta_setup_vertex_objects()  argument
304 if (*VAO == 0) { in _mesa_meta_setup_vertex_objects()
309 _mesa_GenVertexArrays(1, VAO); in _mesa_meta_setup_vertex_objects()
310 _mesa_BindVertexArray(*VAO); in _mesa_meta_setup_vertex_objects()
312 array_obj = _mesa_lookup_vao(ctx, *VAO); in _mesa_meta_setup_vertex_objects()
375 _mesa_BindVertexArray(*VAO); in _mesa_meta_setup_vertex_objects()
698 _mesa_reference_vao(ctx, &save->VAO, in _mesa_meta_begin()
699 ctx->Array.VAO); in _mesa_meta_begin()
1104 _mesa_BindVertexArray(save->VAO->Name); in _mesa_meta_end()
1105 _mesa_reference_vao(ctx, &save->VAO, NULL); in _mesa_meta_end()
1458 GLuint *VAO, struct gl_buffer_object **buf_obj, in _mesa_meta_setup_ff_tnl_for_blit() argument
1461 _mesa_meta_setup_vertex_objects(ctx, VAO, buf_obj, false, 2, texcoord_size, in _mesa_meta_setup_ff_tnl_for_blit()
1509 _mesa_meta_setup_vertex_objects(ctx, &clear->VAO, &clear->buf_obj, true, in meta_glsl_clear_init()
1565 if (clear->VAO == 0) in meta_glsl_clear_cleanup()
1567 _mesa_DeleteVertexArrays(1, &clear->VAO); in meta_glsl_clear_cleanup()
1568 clear->VAO = 0; in meta_glsl_clear_cleanup()
1744 _mesa_meta_setup_vertex_objects(ctx, &clear->VAO, &clear->buf_obj, false, in meta_clear()
1872 _mesa_meta_setup_vertex_objects(ctx, &copypix->VAO, &copypix->buf_obj, false, in _mesa_meta_CopyPixels()
1929 if (drawpix->VAO != 0) { in meta_drawpix_cleanup()
1930 _mesa_DeleteVertexArrays(1, &drawpix->VAO); in meta_drawpix_cleanup()
1931 drawpix->VAO = 0; in meta_drawpix_cleanup()
2193 _mesa_meta_setup_vertex_objects(ctx, &drawpix->VAO, &drawpix->buf_obj, false, in _mesa_meta_DrawPixels()
2386 _mesa_meta_setup_vertex_objects(ctx, &bitmap->VAO, &bitmap->buf_obj, false, in _mesa_meta_Bitmap()
2965 if (decompress->VAO != 0) { in meta_decompress_cleanup()
2966 _mesa_DeleteVertexArrays(1, &decompress->VAO); in meta_decompress_cleanup()
3091 _mesa_meta_setup_vertex_objects(ctx, &decompress->VAO, in decompress_texture_image()
3097 _mesa_meta_setup_ff_tnl_for_blit(ctx, &decompress->VAO, in decompress_texture_image()
3314 if (drawtex->VAO == 0) { in _mesa_meta_DrawTex()
3319 _mesa_GenVertexArrays(1, &drawtex->VAO); in _mesa_meta_DrawTex()
3320 _mesa_BindVertexArray(drawtex->VAO); in _mesa_meta_DrawTex()
3322 array_obj = _mesa_lookup_vao(ctx, drawtex->VAO); in _mesa_meta_DrawTex()
3354 _mesa_BindVertexArray(drawtex->VAO); in _mesa_meta_DrawTex()