Lines Matching refs:Depth
49 ctx->Depth.Clear = CLAMP( depth, 0.0, 1.0 ); in _mesa_ClearDepth()
68 if (ctx->Depth.Func == func) in _mesa_DepthFunc()
87 ctx->Depth.Func = func; in _mesa_DepthFunc()
107 if (ctx->Depth.Mask == flag) in _mesa_DepthMask()
111 ctx->Depth.Mask = flag; in _mesa_DepthMask()
138 if (ctx->Depth.BoundsMin == zmin && ctx->Depth.BoundsMax == zmax) in _mesa_DepthBoundsEXT()
142 ctx->Depth.BoundsMin = (GLfloat) zmin; in _mesa_DepthBoundsEXT()
143 ctx->Depth.BoundsMax = (GLfloat) zmax; in _mesa_DepthBoundsEXT()
158 ctx->Depth.Test = GL_FALSE; in _mesa_init_depth()
159 ctx->Depth.Clear = 1.0; in _mesa_init_depth()
160 ctx->Depth.Func = GL_LESS; in _mesa_init_depth()
161 ctx->Depth.Mask = GL_TRUE; in _mesa_init_depth()