Lines Matching defs:program
253 attach_shader(struct gl_context *ctx, GLuint program, GLuint shader) in attach_shader()
406 detach_shader(struct gl_context *ctx, GLuint program, GLuint shader) in detach_shader()
478 get_attached_shaders(struct gl_context *ctx, GLuint program, GLsizei maxCount, in get_attached_shaders()
603 get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, in get_programiv()
922 get_program_info_log(struct gl_context *ctx, GLuint program, GLsizei bufSize, in get_program_info_log()
1319 validate_program(struct gl_context *ctx, GLuint program) in validate_program()
1342 _mesa_AttachObjectARB(GLhandleARB program, GLhandleARB shader) in _mesa_AttachObjectARB()
1350 _mesa_AttachShader(GLuint program, GLuint shader) in _mesa_AttachShader()
1451 _mesa_DetachObjectARB(GLhandleARB program, GLhandleARB shader) in _mesa_DetachObjectARB()
1459 _mesa_DetachShader(GLuint program, GLuint shader) in _mesa_DetachShader()
1476 _mesa_GetAttachedShaders(GLuint program, GLsizei maxCount, in _mesa_GetAttachedShaders()
1539 _mesa_GetProgramiv(GLuint program, GLenum pname, GLint *params) in _mesa_GetProgramiv()
1555 _mesa_GetProgramInfoLog(GLuint program, GLsizei bufSize, in _mesa_GetProgramInfoLog()
1821 _mesa_UseProgram(GLuint program) in _mesa_UseProgram()
1883 _mesa_ValidateProgram(GLuint program) in _mesa_ValidateProgram()
1984 _mesa_GetProgramBinary(GLuint program, GLsizei bufSize, GLsizei *length, in _mesa_GetProgramBinary()
2034 _mesa_ProgramBinary(GLuint program, GLenum binaryFormat, in _mesa_ProgramBinary()
2075 _mesa_ProgramParameteri(GLuint program, GLenum pname, GLint value) in _mesa_ProgramParameteri()
2238 GLuint program = 0; in _mesa_CreateShaderProgramv() local
2349 _mesa_GetSubroutineUniformLocation(GLuint program, GLenum shadertype, in _mesa_GetSubroutineUniformLocation()
2383 _mesa_GetSubroutineIndex(GLuint program, GLenum shadertype, in _mesa_GetSubroutineIndex()
2424 _mesa_GetActiveSubroutineUniformiv(GLuint program, GLenum shadertype, in _mesa_GetActiveSubroutineUniformiv()
2514 _mesa_GetActiveSubroutineUniformName(GLuint program, GLenum shadertype, in _mesa_GetActiveSubroutineUniformName()
2553 _mesa_GetActiveSubroutineName(GLuint program, GLenum shadertype, in _mesa_GetActiveSubroutineName()
2717 _mesa_GetProgramStageiv(GLuint program, GLenum shadertype, in _mesa_GetProgramStageiv()