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Lines Matching refs:_Shader

168    _mesa_reference_pipeline_object(ctx, &ctx->_Shader, NULL);  in _mesa_free_shader_state()
509 if (ctx->_Shader->ActiveProgram) in get_handle()
510 return ctx->_Shader->ActiveProgram->Name; in get_handle()
1029 if (ctx->_Shader->Flags & GLSL_DUMP) { in _mesa_compile_shader()
1040 if (ctx->_Shader->Flags & GLSL_LOG) { in _mesa_compile_shader()
1044 if (ctx->_Shader->Flags & GLSL_DUMP) { in _mesa_compile_shader()
1065 if (ctx->_Shader->Flags & GLSL_DUMP_ON_ERROR) { in _mesa_compile_shader()
1072 if (ctx->_Shader->Flags & GLSL_REPORT_ERRORS) { in _mesa_compile_shader()
1133 (ctx->_Shader->Flags & GLSL_REPORT_ERRORS)) { in _mesa_link_program()
1229 if (shTarget == ctx->_Shader) { in use_shader_program()
1249 ctx->_Shader->_CurrentFragmentProgram)) { in use_shader_program()
1251 &ctx->_Shader->_CurrentFragmentProgram, in use_shader_program()
1847 if (ctx->_Shader->Flags & GLSL_USE_PROG) { in _mesa_UseProgram()
1866 _mesa_reference_pipeline_object(ctx, &ctx->_Shader, &ctx->Shader); in _mesa_UseProgram()
1873 _mesa_reference_pipeline_object(ctx, &ctx->_Shader, ctx->Pipeline.Default); in _mesa_UseProgram()
2610 shProg = ctx->_Shader->CurrentProgram[stage]; in _mesa_UniformSubroutinesuiv()
2694 shProg = ctx->_Shader->CurrentProgram[stage]; in _mesa_GetUniformSubroutineuiv()
2872 if (ctx->_Shader->CurrentProgram[stage] && in _mesa_shader_write_subroutine_indices()
2873 ctx->_Shader->CurrentProgram[stage]->_LinkedShaders[stage]) in _mesa_shader_write_subroutine_indices()
2875 … ctx->_Shader->CurrentProgram[stage]->_LinkedShaders[stage]->Program); in _mesa_shader_write_subroutine_indices()