• Home
  • Raw
  • Download

Lines Matching refs:VAO

475    struct gl_vertex_array_object *vao = ctx->Array.VAO;  in update_array()
825 enable_vertex_array_attrib(ctx, ctx->Array.VAO, index, in _mesa_EnableVertexAttribArray()
878 disable_vertex_array_attrib(ctx, ctx->Array.VAO, index, in _mesa_DisableVertexAttribArray()
993 ARRAY_SIZE(ctx->Array.VAO->VertexAttrib)); in get_current_attrib()
1011 params[0] = (GLfloat) get_vertex_array_attrib(ctx, ctx->Array.VAO, in _mesa_GetVertexAttribfv()
1033 params[0] = (GLdouble) get_vertex_array_attrib(ctx, ctx->Array.VAO, in _mesa_GetVertexAttribdv()
1056 params[0] = (GLdouble) get_vertex_array_attrib(ctx, ctx->Array.VAO, in _mesa_GetVertexAttribLdv()
1078 params[0] = (GLint) get_vertex_array_attrib(ctx, ctx->Array.VAO, in _mesa_GetVertexAttribiv()
1099 params[0] = (GLint) get_vertex_array_attrib(ctx, ctx->Array.VAO, in _mesa_GetVertexAttribIiv()
1120 params[0] = get_vertex_array_attrib(ctx, ctx->Array.VAO, in _mesa_GetVertexAttribIuiv()
1143 ARRAY_SIZE(ctx->Array.VAO->VertexAttrib)); in _mesa_GetVertexAttribPointerv()
1146 ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr; in _mesa_GetVertexAttribPointerv()
1641 struct gl_vertex_array_object * const vao = ctx->Array.VAO; in _mesa_VertexAttribDivisor()
1796 ctx->Array.VAO == ctx->Array.DefaultVAO) { in _mesa_BindVertexBuffer()
1802 vertex_array_vertex_buffer(ctx, ctx->Array.VAO, bindingIndex, in _mesa_BindVertexBuffer()
1959 ctx->Array.VAO == ctx->Array.DefaultVAO) { in _mesa_BindVertexBuffers()
1965 vertex_array_vertex_buffers(ctx, ctx->Array.VAO, first, count, in _mesa_BindVertexBuffers()
2018 ctx->Array.VAO == ctx->Array.DefaultVAO) { in vertex_attrib_format()
2039 update_array_format(ctx, func, ctx->Array.VAO, in vertex_attrib_format()
2206 ctx->Array.VAO == ctx->Array.DefaultVAO) { in _mesa_VertexAttribBinding()
2212 vertex_array_attrib_binding(ctx, ctx->Array.VAO, in _mesa_VertexAttribBinding()
2280 ctx->Array.VAO == ctx->Array.DefaultVAO) { in _mesa_VertexBindingDivisor()
2286 vertex_array_binding_divisor(ctx, ctx->Array.VAO, in _mesa_VertexBindingDivisor()
2373 const struct gl_vertex_array_object *vao = ctx->Array.VAO; in _mesa_print_arrays()
2404 _mesa_reference_vao(ctx, &ctx->Array.VAO, ctx->Array.DefaultVAO); in _mesa_init_varray()