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Lines Matching refs:numInstances

407                 GLsizei count, GLuint numInstances, GLuint baseInstance)  in vbo_draw_arrays()  argument
419 prim[0].num_instances = numInstances; in vbo_draw_arrays()
630 GLsizei numInstances) in vbo_exec_DrawArraysInstanced() argument
636 _mesa_enum_to_string(mode), start, count, numInstances); in vbo_exec_DrawArraysInstanced()
639 numInstances)) in vbo_exec_DrawArraysInstanced()
645 vbo_draw_arrays(ctx, mode, start, count, numInstances, 0); in vbo_exec_DrawArraysInstanced()
657 GLsizei count, GLsizei numInstances, in vbo_exec_DrawArraysInstancedBaseInstance() argument
666 numInstances, baseInstance); in vbo_exec_DrawArraysInstancedBaseInstance()
669 numInstances)) in vbo_exec_DrawArraysInstancedBaseInstance()
675 vbo_draw_arrays(ctx, mode, first, count, numInstances, baseInstance); in vbo_exec_DrawArraysInstancedBaseInstance()
754 GLint basevertex, GLuint numInstances, in vbo_validated_drawrangeelements() argument
778 prim[0].num_instances = numInstances; in vbo_validated_drawrangeelements()
976 const GLvoid * indices, GLsizei numInstances) in vbo_exec_DrawElementsInstanced() argument
983 _mesa_enum_to_string(type), indices, numInstances); in vbo_exec_DrawElementsInstanced()
986 numInstances)) in vbo_exec_DrawElementsInstanced()
990 count, type, indices, 0, numInstances, 0); in vbo_exec_DrawElementsInstanced()
1000 GLsizei numInstances, in vbo_exec_DrawElementsInstancedBaseVertex() argument
1010 numInstances, basevertex); in vbo_exec_DrawElementsInstancedBaseVertex()
1013 numInstances)) in vbo_exec_DrawElementsInstancedBaseVertex()
1018 basevertex, numInstances, 0); in vbo_exec_DrawElementsInstancedBaseVertex()
1029 GLsizei numInstances, in vbo_exec_DrawElementsInstancedBaseInstance() argument
1040 numInstances, baseInstance); in vbo_exec_DrawElementsInstancedBaseInstance()
1043 numInstances)) in vbo_exec_DrawElementsInstancedBaseInstance()
1047 count, type, indices, 0, numInstances, in vbo_exec_DrawElementsInstancedBaseInstance()
1060 GLsizei numInstances, in vbo_exec_DrawElementsInstancedBaseVertexBaseInstance() argument
1072 numInstances, basevertex, baseInstance); in vbo_exec_DrawElementsInstancedBaseVertexBaseInstance()
1075 numInstances)) in vbo_exec_DrawElementsInstancedBaseVertexBaseInstance()
1080 numInstances, baseInstance); in vbo_exec_DrawElementsInstancedBaseVertexBaseInstance()
1260 GLuint stream, GLuint numInstances) in vbo_draw_transform_feedback() argument
1266 numInstances)) { in vbo_draw_transform_feedback()
1275 vbo_draw_arrays(ctx, mode, 0, n, numInstances, 0); in vbo_draw_transform_feedback()
1286 prim[0].num_instances = numInstances; in vbo_draw_transform_feedback()