Lines Matching refs:SkSL
84 const SkSL::Program::Settings& settings, in compileAndAttachShaders()
85 const SkSL::Program::Inputs& inputs) { in compileAndAttachShaders()
113 const SkSL::Program::Settings& settings, in compileAndAttachShaders()
114 SkSL::Program::Inputs* outInputs) { in compileAndAttachShaders()
115 SkSL::String glsl; in compileAndAttachShaders()
116 std::unique_ptr<SkSL::Program> program = GrSkSLtoGLSL(gpu()->glContext(), type, in compileAndAttachShaders()
152 SkSL::Program::Settings settings; in finalize()
157 SkSL::Program::Inputs inputs; in finalize()
180 SkSL::String glsl; in finalize()
181 std::unique_ptr<SkSL::Program> fs = GrSkSLtoGLSL(gpu()->glContext(), in finalize()
199 std::unique_ptr<SkSL::Program> vs = GrSkSLtoGLSL(gpu()->glContext(), in finalize()
223 std::unique_ptr<SkSL::Program> gs; in finalize()