Lines Matching refs:APIENTRY
129 void APIENTRY glActiveTexture(GLenum texture) in glActiveTexture()
151 void APIENTRY glAttachShader(GLuint program, GLuint shader) in glAttachShader()
193 void APIENTRY glBeginQueryEXT(GLenum target, GLuint name) in glBeginQueryEXT()
224 void APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) in glBindAttribLocation()
260 void APIENTRY glBindBuffer(GLenum target, GLuint buffer) in glBindBuffer()
282 void APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer) in glBindFramebuffer()
312 void APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer) in glBindRenderbuffer()
334 void APIENTRY glBindTexture(GLenum target, GLuint texture) in glBindTexture()
368 void APIENTRY glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) in glBlendColor()
386 void APIENTRY glBlendEquation(GLenum mode) in glBlendEquation()
391 void APIENTRY glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) in glBlendEquationSeparate()
432 void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor) in glBlendFunc()
437 void APIENTRY glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) in glBlendFuncSeparate()
541 void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) in glBufferData()
588 void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) in glBufferSubData()
635 GLenum APIENTRY glCheckFramebufferStatus(GLenum target) in glCheckFramebufferStatus()
669 void APIENTRY glClear(GLbitfield mask) in glClear()
691 void APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) in glClearColor()
709 void APIENTRY glClearDepthf(GLclampf depth) in glClearDepthf()
726 void APIENTRY glClearStencil(GLint s) in glClearStencil()
743 void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) in glColorMask()
761 void APIENTRY glCompileShader(GLuint shader) in glCompileShader()
787 void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei wid… in glCompressedTexImage2D()
906 void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, G… in glCompressedTexSubImage2D()
987 void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,… in glCopyTexImage2D()
1127 void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x… in glCopyTexSubImage2D()
1200 GLuint APIENTRY glCreateProgram(void) in glCreateProgram()
1214 GLuint APIENTRY glCreateShader(GLenum type) in glCreateShader()
1235 void APIENTRY glCullFace(GLenum mode) in glCullFace()
1258 void APIENTRY glDeleteBuffers(GLsizei n, const GLuint* buffers) in glDeleteBuffers()
1278 void APIENTRY glDeleteFencesNV(GLsizei n, const GLuint* fences) in glDeleteFencesNV()
1303 void APIENTRY glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers) in glDeleteFramebuffers()
1331 void APIENTRY glDeleteProgram(GLuint program) in glDeleteProgram()
1360 void APIENTRY glDeleteQueriesEXT(GLsizei n, const GLuint *ids) in glDeleteQueriesEXT()
1380 void APIENTRY glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) in glDeleteRenderbuffers()
1405 void APIENTRY glDeleteShader(GLuint shader) in glDeleteShader()
1434 void APIENTRY glDeleteTextures(GLsizei n, const GLuint* textures) in glDeleteTextures()
1457 void APIENTRY glDepthFunc(GLenum func) in glDepthFunc()
1489 void APIENTRY glDepthMask(GLboolean flag) in glDepthMask()
1506 void APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar) in glDepthRangef()
1523 void APIENTRY glDetachShader(GLuint program, GLuint shader) in glDetachShader()
1568 void APIENTRY glDisable(GLenum cap) in glDisable()
1614 void APIENTRY glDisableVertexAttribArray(GLuint index) in glDisableVertexAttribArray()
1631 void APIENTRY glCaptureAttribs() in glCaptureAttribs()
1643 void APIENTRY glRestoreAttribs() in glRestoreAttribs()
1655 void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count) in glDrawArrays()
1684 void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) in glDrawElements()
1717 void APIENTRY glEnable(GLenum cap) in glEnable()
1763 void APIENTRY glEnableVertexAttribArray(GLuint index) in glEnableVertexAttribArray()
1780 void APIENTRY glEndQueryEXT(GLenum target) in glEndQueryEXT()
1806 void APIENTRY glFinishFenceNV(GLuint fence) in glFinishFenceNV()
1830 void APIENTRY glFinish(void) in glFinish()
1842 void APIENTRY glFlush(void) in glFlush()
1854 void APIENTRY glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget… in glFramebufferRenderbuffer()
1909 void APIENTRY glFramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint tex… in glFramebufferTexture1D()
1914 void APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint tex… in glFramebufferTexture2D()
2017 void APIENTRY glFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint tex… in glFramebufferTexture3D()
2022 void APIENTRY glFrontFace(GLenum mode) in glFrontFace()
2044 void APIENTRY glGenBuffers(GLsizei n, GLuint* buffers) in glGenBuffers()
2064 void APIENTRY glGenerateMipmap(GLenum target) in glGenerateMipmap()
2100 void APIENTRY glGenFencesNV(GLsizei n, GLuint* fences) in glGenFencesNV()
2125 void APIENTRY glGenFramebuffers(GLsizei n, GLuint* framebuffers) in glGenFramebuffers()
2150 void APIENTRY glGenQueriesEXT(GLsizei n, GLuint* ids) in glGenQueriesEXT()
2170 void APIENTRY glGenRenderbuffers(GLsizei n, GLuint* renderbuffers) in glGenRenderbuffers()
2195 void APIENTRY glGenTextures(GLsizei n, GLuint* textures) in glGenTextures()
2215 void APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLi… in glGetActiveAttrib()
2253 void APIENTRY glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GL… in glGetActiveUniform()
2291 void APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shader… in glGetAttachedShaders()
2323 int APIENTRY glGetAttribLocation(GLuint program, const GLchar* name) in glGetAttribLocation()
2356 void APIENTRY glGetBooleanv(GLenum pname, GLboolean* params) in glGetBooleanv()
2412 void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) in glGetBufferParameteriv()
2454 GLenum APIENTRY glGetError(void) in glGetError()
2468 void APIENTRY glGetFenceivNV(GLuint fence, GLenum pname, GLint *params) in glGetFenceivNV()
2487 void APIENTRY glGetFloatv(GLenum pname, GLfloat* params) in glGetFloatv()
2540 void APIENTRY glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname,… in glGetFramebufferAttachmentParameteriv()
2653 GLenum APIENTRY glGetGraphicsResetStatusEXT(void) in glGetGraphicsResetStatusEXT()
2660 void APIENTRY glGetIntegerv(GLenum pname, GLint* params) in glGetIntegerv()
2720 void APIENTRY glGetProgramiv(GLuint program, GLenum pname, GLint* params) in glGetProgramiv()
2770 void APIENTRY glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) in glGetProgramInfoLog()
2795 void APIENTRY glGetQueryivEXT(GLenum target, GLenum pname, GLint *params) in glGetQueryivEXT()
2815 void APIENTRY glGetQueryObjectuivEXT(GLuint name, GLenum pname, GLuint *params) in glGetQueryObjectuivEXT()
2858 void APIENTRY glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) in glGetRenderbufferParameteriv()
2896 void APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint* params) in glGetShaderiv()
2934 void APIENTRY glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) in glGetShaderInfoLog()
2959 void APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLi… in glGetShaderPrecisionFormat()
2996 void APIENTRY glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) in glGetShaderSource()
3021 const GLubyte* APIENTRY glGetString(GLenum name) in glGetString()
3073 void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) in glGetTexParameterfv()
3118 void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) in glGetTexParameteriv()
3163 void APIENTRY glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat* params) in glGetnUniformfvEXT()
3196 void APIENTRY glGetUniformfv(GLuint program, GLint location, GLfloat* params) in glGetUniformfv()
3223 void APIENTRY glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint* params) in glGetnUniformivEXT()
3261 void APIENTRY glGetUniformiv(GLuint program, GLint location, GLint* params) in glGetUniformiv()
3293 int APIENTRY glGetUniformLocation(GLuint program, const GLchar* name) in glGetUniformLocation()
3331 void APIENTRY glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) in glGetVertexAttribfv()
3377 void APIENTRY glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) in glGetVertexAttribiv()
3424 void APIENTRY glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer) in glGetVertexAttribPointerv()
3446 void APIENTRY glHint(GLenum target, GLenum mode) in glHint()
3474 GLboolean APIENTRY glIsBuffer(GLuint buffer) in glIsBuffer()
3493 GLboolean APIENTRY glIsEnabled(GLenum cap) in glIsEnabled()
3522 GLboolean APIENTRY glIsFenceNV(GLuint fence) in glIsFenceNV()
3543 GLboolean APIENTRY glIsFramebuffer(GLuint framebuffer) in glIsFramebuffer()
3562 GLboolean APIENTRY glIsProgram(GLuint program) in glIsProgram()
3581 GLboolean APIENTRY glIsQueryEXT(GLuint name) in glIsQueryEXT()
3605 GLboolean APIENTRY glIsRenderbuffer(GLuint renderbuffer) in glIsRenderbuffer()
3624 GLboolean APIENTRY glIsShader(GLuint shader) in glIsShader()
3643 GLboolean APIENTRY glIsTexture(GLuint texture) in glIsTexture()
3662 void APIENTRY glLineWidth(GLfloat width) in glLineWidth()
3684 void APIENTRY glLinkProgram(GLuint program) in glLinkProgram()
3710 void APIENTRY glPixelStorei(GLenum pname, GLint param) in glPixelStorei()
3740 void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units) in glPolygonOffset()
3757 void APIENTRY glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, in glReadnPixelsEXT()
3787 void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum t… in glReadPixels()
3811 void APIENTRY glReleaseShaderCompiler(void) in glReleaseShaderCompiler()
3818 void APIENTRY glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internal… in glRenderbufferStorageMultisampleANGLE()
3888 void APIENTRY glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei he… in glRenderbufferStorage()
3893 void APIENTRY glSampleCoverage(GLclampf value, GLboolean invert) in glSampleCoverage()
3910 void APIENTRY glSetFenceNV(GLuint fence, GLenum condition) in glSetFenceNV()
3939 void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height) in glScissor()
3961 void APIENTRY glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* b… in glShaderBinary()
3971 void APIENTRY glShaderSource(GLuint shader, GLsizei count, const GLchar *const *string, const GLint… in glShaderSource()
4008 void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask) in glStencilFunc()
4013 void APIENTRY glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) in glStencilFuncSeparate()
4063 void APIENTRY glStencilMask(GLuint mask) in glStencilMask()
4068 void APIENTRY glStencilMaskSeparate(GLenum face, GLuint mask) in glStencilMaskSeparate()
4103 void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) in glStencilOp()
4108 void APIENTRY glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) in glStencilOpSeparate()
4189 GLboolean APIENTRY glTestFenceNV(GLuint fence) in glTestFenceNV()
4215 void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei… in glTexImage2D()
4405 void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param) in glTexParameterf()
4484 void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) in glTexParameterfv()
4489 void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param) in glTexParameteri()
4560 void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint* params) in glTexParameteriv()
4565 void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei wid… in glTexSubImage2D()
4634 void APIENTRY glUniform1f(GLint location, GLfloat x) in glUniform1f()
4639 void APIENTRY glUniform1fv(GLint location, GLsizei count, const GLfloat* v) in glUniform1fv()
4676 void APIENTRY glUniform1i(GLint location, GLint x) in glUniform1i()
4681 void APIENTRY glUniform1iv(GLint location, GLsizei count, const GLint* v) in glUniform1iv()
4718 void APIENTRY glUniform2f(GLint location, GLfloat x, GLfloat y) in glUniform2f()
4725 void APIENTRY glUniform2fv(GLint location, GLsizei count, const GLfloat* v) in glUniform2fv()
4762 void APIENTRY glUniform2i(GLint location, GLint x, GLint y) in glUniform2i()
4769 void APIENTRY glUniform2iv(GLint location, GLsizei count, const GLint* v) in glUniform2iv()
4806 void APIENTRY glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) in glUniform3f()
4813 void APIENTRY glUniform3fv(GLint location, GLsizei count, const GLfloat* v) in glUniform3fv()
4850 void APIENTRY glUniform3i(GLint location, GLint x, GLint y, GLint z) in glUniform3i()
4857 void APIENTRY glUniform3iv(GLint location, GLsizei count, const GLint* v) in glUniform3iv()
4894 void APIENTRY glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) in glUniform4f()
4901 void APIENTRY glUniform4fv(GLint location, GLsizei count, const GLfloat* v) in glUniform4fv()
4938 void APIENTRY glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) in glUniform4i()
4945 void APIENTRY glUniform4iv(GLint location, GLsizei count, const GLint* v) in glUniform4iv()
4982 void APIENTRY glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat*… in glUniformMatrix2fv()
5020 void APIENTRY glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat*… in glUniformMatrix3fv()
5058 void APIENTRY glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat*… in glUniformMatrix4fv()
5096 void APIENTRY glUseProgram(GLuint program) in glUseProgram()
5132 void APIENTRY glValidateProgram(GLuint program) in glValidateProgram()
5158 void APIENTRY glVertexAttrib1f(GLuint index, GLfloat x) in glVertexAttrib1f()
5181 void APIENTRY glVertexAttrib1fv(GLuint index, const GLfloat* values) in glVertexAttrib1fv()
5204 void APIENTRY glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y) in glVertexAttrib2f()
5227 void APIENTRY glVertexAttrib2fv(GLuint index, const GLfloat* values) in glVertexAttrib2fv()
5250 void APIENTRY glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) in glVertexAttrib3f()
5273 void APIENTRY glVertexAttrib3fv(GLuint index, const GLfloat* values) in glVertexAttrib3fv()
5296 void APIENTRY glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) in glVertexAttrib4f()
5319 void APIENTRY glVertexAttrib4fv(GLuint index, const GLfloat* values) in glVertexAttrib4fv()
5341 void APIENTRY glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GL… in glVertexAttribPointer()
5383 void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height) in glViewport()
5405 void APIENTRY glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX… in glBlitFramebufferANGLE()
5451 void APIENTRY glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLs… in glTexImage3DOES()
5492 void APIENTRY glAccum(GLenum op, GLfloat value) in glAccum()
5497 void APIENTRY glAlphaFunc(GLenum func, GLclampf ref) in glAlphaFunc()
5514 GLboolean APIENTRY glAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences) in glAreTexturesResident()
5520 void APIENTRY glArrayElement(GLint i) in glArrayElement()
5525 void APIENTRY glBegin(GLenum mode) in glBegin()
5559 void APIENTRY glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, … in glBitmap()
5564 void APIENTRY glCallList(GLuint list) in glCallList()
5586 void APIENTRY glCallLists(GLsizei n, GLenum type, const GLvoid *lists) in glCallLists()
5612 void APIENTRY glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glClearAccum()
5617 void APIENTRY glClearDepth(GLclampd depth) in glClearDepth()
5624 void APIENTRY glClearIndex(GLfloat c) in glClearIndex()
5629 void APIENTRY glClipPlane(GLenum plane, const GLdouble *equation) in glClipPlane()
5634 void APIENTRY glColor3b(GLbyte red, GLbyte green, GLbyte blue) in glColor3b()
5639 void APIENTRY glColor3bv(const GLbyte *v) in glColor3bv()
5644 void APIENTRY glColor3d(GLdouble red, GLdouble green, GLdouble blue) in glColor3d()
5649 void APIENTRY glColor3dv(const GLdouble *v) in glColor3dv()
5654 void APIENTRY glColor3f(GLfloat red, GLfloat green, GLfloat blue) in glColor3f()
5673 void APIENTRY glColor3fv(const GLfloat *v) in glColor3fv()
5678 void APIENTRY glColor3i(GLint red, GLint green, GLint blue) in glColor3i()
5683 void APIENTRY glColor3iv(const GLint *v) in glColor3iv()
5688 void APIENTRY glColor3s(GLshort red, GLshort green, GLshort blue) in glColor3s()
5693 void APIENTRY glColor3sv(const GLshort *v) in glColor3sv()
5698 void APIENTRY glColor3ub(GLubyte red, GLubyte green, GLubyte blue) in glColor3ub()
5703 void APIENTRY glColor3ubv(const GLubyte *v) in glColor3ubv()
5708 void APIENTRY glColor3ui(GLuint red, GLuint green, GLuint blue) in glColor3ui()
5713 void APIENTRY glColor3uiv(const GLuint *v) in glColor3uiv()
5718 void APIENTRY glColor3us(GLushort red, GLushort green, GLushort blue) in glColor3us()
5723 void APIENTRY glColor3usv(const GLushort *v) in glColor3usv()
5728 void APIENTRY glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) in glColor4b()
5733 void APIENTRY glColor4bv(const GLbyte *v) in glColor4bv()
5738 void APIENTRY glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) in glColor4d()
5743 void APIENTRY glColor4dv(const GLdouble *v) in glColor4dv()
5748 void APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) in glColor4f()
5767 void APIENTRY glColor4fv(const GLfloat *v) in glColor4fv()
5772 void APIENTRY glColor4i(GLint red, GLint green, GLint blue, GLint alpha) in glColor4i()
5777 void APIENTRY glColor4iv(const GLint *v) in glColor4iv()
5782 void APIENTRY glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) in glColor4s()
5787 void APIENTRY glColor4sv(const GLshort *v) in glColor4sv()
5792 void APIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) in glColor4ub()
5797 void APIENTRY glColor4ubv(const GLubyte *v) in glColor4ubv()
5802 void APIENTRY glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) in glColor4ui()
5807 void APIENTRY glColor4uiv(const GLuint *v) in glColor4uiv()
5812 void APIENTRY glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha) in glColor4us()
5817 void APIENTRY glColor4usv(const GLushort *v) in glColor4usv()
5822 void APIENTRY glColorMaterial(GLenum face, GLenum mode) in glColorMaterial()
5852 void APIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) in glColorPointer()
5859 void APIENTRY glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) in glCopyPixels()
5864 void APIENTRY glCopyTexImage1D(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y,… in glCopyTexImage1D()
5869 void APIENTRY glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsi… in glCopyTexSubImage1D()
5874 void APIENTRY glDebugEntry() in glDebugEntry()
5879 void APIENTRY glDeleteLists(GLuint list, GLsizei range) in glDeleteLists()
5899 void APIENTRY glDepthRange(GLclampd zNear, GLclampd zFar) in glDepthRange()
5904 void APIENTRY glDisableClientState(GLenum array) in glDisableClientState()
5925 void APIENTRY glDrawBuffer(GLenum mode) in glDrawBuffer()
5930 void APIENTRY glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid … in glDrawPixels()
5935 void APIENTRY glEdgeFlag(GLboolean flag) in glEdgeFlag()
5940 void APIENTRY glEdgeFlagPointer(GLsizei stride, const GLvoid *pointer) in glEdgeFlagPointer()
5945 void APIENTRY glEdgeFlagv(const GLboolean *flag) in glEdgeFlagv()
5950 void APIENTRY glEnableClientState(GLenum array) in glEnableClientState()
5971 void APIENTRY glEnd() in glEnd()
5988 void APIENTRY glEndList() in glEndList()
6000 void APIENTRY glEvalCoord1d(GLdouble u) in glEvalCoord1d()
6005 void APIENTRY glEvalCoord1dv(const GLdouble *u) in glEvalCoord1dv()
6010 void APIENTRY glEvalCoord1f(GLfloat u) in glEvalCoord1f()
6015 void APIENTRY glEvalCoord1fv(const GLfloat *u) in glEvalCoord1fv()
6020 void APIENTRY glEvalCoord2d(GLdouble u, GLdouble v) in glEvalCoord2d()
6025 void APIENTRY glEvalCoord2dv(const GLdouble *u) in glEvalCoord2dv()
6030 void APIENTRY glEvalCoord2f(GLfloat u, GLfloat v) in glEvalCoord2f()
6035 void APIENTRY glEvalCoord2fv(const GLfloat *u) in glEvalCoord2fv()
6040 void APIENTRY glEvalMesh1(GLenum mode, GLint i1, GLint i2) in glEvalMesh1()
6045 void APIENTRY glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) in glEvalMesh2()
6050 void APIENTRY glEvalPoint1(GLint i) in glEvalPoint1()
6055 void APIENTRY glEvalPoint2(GLint i, GLint j) in glEvalPoint2()
6060 void APIENTRY glFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer) in glFeedbackBuffer()
6065 void APIENTRY glFogf(GLenum pname, GLfloat param) in glFogf()
6091 void APIENTRY glFogfv(GLenum pname, const GLfloat *params) in glFogfv()
6119 void APIENTRY glFogi(GLenum pname, GLint param) in glFogi()
6153 void APIENTRY glFogiv(GLenum pname, const GLint *params) in glFogiv()
6158 void APIENTRY glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNea… in glFrustum()
6175 GLuint APIENTRY glGenLists(GLsizei range) in glGenLists()
6194 void APIENTRY glGetClipPlane(GLenum plane, GLdouble *equation) in glGetClipPlane()
6199 void APIENTRY glGetDoublev(GLenum pname, GLdouble *params) in glGetDoublev()
6204 void APIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params) in glGetLightfv()
6209 void APIENTRY glGetLightiv(GLenum light, GLenum pname, GLint *params) in glGetLightiv()
6214 void APIENTRY glGetMapdv(GLenum target, GLenum query, GLdouble *v) in glGetMapdv()
6219 void APIENTRY glGetMapfv(GLenum target, GLenum query, GLfloat *v) in glGetMapfv()
6224 void APIENTRY glGetMapiv(GLenum target, GLenum query, GLint *v) in glGetMapiv()
6229 void APIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params) in glGetMaterialfv()
6234 void APIENTRY glGetMaterialiv(GLenum face, GLenum pname, GLint *params) in glGetMaterialiv()
6239 void APIENTRY glGetPixelMapfv(GLenum map, GLfloat *values) in glGetPixelMapfv()
6244 void APIENTRY glGetPixelMapuiv(GLenum map, GLuint *values) in glGetPixelMapuiv()
6249 void APIENTRY glGetPixelMapusv(GLenum map, GLushort *values) in glGetPixelMapusv()
6254 void APIENTRY glGetPointerv(GLenum pname, GLvoid* *params) in glGetPointerv()
6259 void APIENTRY glGetPolygonStipple(GLubyte *mask) in glGetPolygonStipple()
6264 void APIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params) in glGetTexEnvfv()
6269 void APIENTRY glGetTexEnviv(GLenum target, GLenum pname, GLint *params) in glGetTexEnviv()
6274 void APIENTRY glGetTexGendv(GLenum coord, GLenum pname, GLdouble *params) in glGetTexGendv()
6279 void APIENTRY glGetTexGenfv(GLenum coord, GLenum pname, GLfloat *params) in glGetTexGenfv()
6284 void APIENTRY glGetTexGeniv(GLenum coord, GLenum pname, GLint *params) in glGetTexGeniv()
6289 void APIENTRY glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) in glGetTexImage()
6326 void APIENTRY glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params) in glGetTexLevelParameterfv()
6331 void APIENTRY glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params) in glGetTexLevelParameteriv()
6393 void APIENTRY glIndexMask(GLuint mask) in glIndexMask()
6398 void APIENTRY glIndexPointer(GLenum type, GLsizei stride, const GLvoid *pointer) in glIndexPointer()
6403 void APIENTRY glIndexd(GLdouble c) in glIndexd()
6408 void APIENTRY glIndexdv(const GLdouble *c) in glIndexdv()
6413 void APIENTRY glIndexf(GLfloat c) in glIndexf()
6418 void APIENTRY glIndexfv(const GLfloat *c) in glIndexfv()
6423 void APIENTRY glIndexi(GLint c) in glIndexi()
6428 void APIENTRY glIndexiv(const GLint *c) in glIndexiv()
6433 void APIENTRY glIndexs(GLshort c) in glIndexs()
6438 void APIENTRY glIndexsv(const GLshort *c) in glIndexsv()
6443 void APIENTRY glIndexub(GLubyte c) in glIndexub()
6448 void APIENTRY glIndexubv(const GLubyte *c) in glIndexubv()
6453 void APIENTRY glInitNames(void) in glInitNames()
6458 void APIENTRY glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) in glInterleavedArrays()
6463 GLboolean APIENTRY glIsList(GLuint list) in glIsList()
6469 void APIENTRY glLightModelf(GLenum pname, GLfloat param) in glLightModelf()
6474 void APIENTRY glLightModelfv(GLenum pname, const GLfloat *params) in glLightModelfv()
6501 void APIENTRY glLightModeli(GLenum pname, GLint param) in glLightModeli()
6506 void APIENTRY glLightModeliv(GLenum pname, const GLint *params) in glLightModeliv()
6512 void APIENTRY glLightf(GLenum light, GLenum pname, GLfloat param) in glLightf()
6517 void APIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params) in glLightfv()
6556 void APIENTRY glLighti(GLenum light, GLenum pname, GLint param) in glLighti()
6561 void APIENTRY glLightiv(GLenum light, GLenum pname, const GLint *params) in glLightiv()
6566 void APIENTRY glLineStipple(GLint factor, GLushort pattern) in glLineStipple()
6571 void APIENTRY glListBase(GLuint base) in glListBase()
6576 void APIENTRY glLoadIdentity() in glLoadIdentity()
6593 void APIENTRY glLoadMatrixd(const GLdouble *m) in glLoadMatrixd()
6598 void APIENTRY glLoadMatrixf(const GLfloat *m) in glLoadMatrixf()
6603 void APIENTRY glLoadName(GLuint name) in glLoadName()
6608 void APIENTRY glLogicOp(GLenum opcode) in glLogicOp()
6648 void APIENTRY glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLd… in glMap1d()
6653 void APIENTRY glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLflo… in glMap1f()
6658 void APIENTRY glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdoubl… in glMap2d()
6663 void APIENTRY glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v… in glMap2f()
6668 void APIENTRY glMapGrid1d(GLint un, GLdouble u1, GLdouble u2) in glMapGrid1d()
6673 void APIENTRY glMapGrid1f(GLint un, GLfloat u1, GLfloat u2) in glMapGrid1f()
6678 void APIENTRY glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) in glMapGrid2d()
6683 void APIENTRY glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) in glMapGrid2f()
6688 void APIENTRY glMaterialf(GLenum face, GLenum pname, GLfloat param) in glMaterialf()
6693 void APIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params) in glMaterialfv()
6698 void APIENTRY glMateriali(GLenum face, GLenum pname, GLint param) in glMateriali()
6703 void APIENTRY glMaterialiv(GLenum face, GLenum pname, const GLint *params) in glMaterialiv()
6708 void APIENTRY glMatrixMode(GLenum mode) in glMatrixMode()
6725 void APIENTRY glMultMatrixd(const GLdouble *m) in glMultMatrixd()
6742 void APIENTRY glMultMatrixm(sw::Matrix m) in glMultMatrixm()
6752 void APIENTRY glMultMatrixf(const GLfloat *m) in glMultMatrixf()
6769 void APIENTRY glNewList(GLuint list, GLenum mode) in glNewList()
6800 void APIENTRY glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz) in glNormal3b()
6805 void APIENTRY glNormal3bv(const GLbyte *v) in glNormal3bv()
6810 void APIENTRY glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz) in glNormal3d()
6815 void APIENTRY glNormal3dv(const GLdouble *v) in glNormal3dv()
6820 void APIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) in glNormal3f()
6838 void APIENTRY glNormal3fv(const GLfloat *v) in glNormal3fv()
6843 void APIENTRY glNormal3i(GLint nx, GLint ny, GLint nz) in glNormal3i()
6848 void APIENTRY glNormal3iv(const GLint *v) in glNormal3iv()
6853 void APIENTRY glNormal3s(GLshort nx, GLshort ny, GLshort nz) in glNormal3s()
6858 void APIENTRY glNormal3sv(const GLshort *v) in glNormal3sv()
6863 void APIENTRY glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer) in glNormalPointer()
6870 void APIENTRY glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear,… in glOrtho()
6887 void APIENTRY glPassThrough(GLfloat token) in glPassThrough()
6892 void APIENTRY glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat *values) in glPixelMapfv()
6897 void APIENTRY glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values) in glPixelMapuiv()
6902 void APIENTRY glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values) in glPixelMapusv()
6907 void APIENTRY glPixelStoref(GLenum pname, GLfloat param) in glPixelStoref()
6912 void APIENTRY glPixelTransferf(GLenum pname, GLfloat param) in glPixelTransferf()
6917 void APIENTRY glPixelTransferi(GLenum pname, GLint param) in glPixelTransferi()
6922 void APIENTRY glPixelZoom(GLfloat xfactor, GLfloat yfactor) in glPixelZoom()
6927 void APIENTRY glPointSize(GLfloat size) in glPointSize()
6932 void APIENTRY glPolygonMode(GLenum face, GLenum mode) in glPolygonMode()
6937 void APIENTRY glPolygonStipple(const GLubyte *mask) in glPolygonStipple()
6942 void APIENTRY glPopAttrib(void) in glPopAttrib()
6947 void APIENTRY glPopClientAttrib(void) in glPopClientAttrib()
6952 void APIENTRY glPopMatrix(void) in glPopMatrix()
6969 void APIENTRY glPopName(void) in glPopName()
6974 void APIENTRY glPrioritizeTextures(GLsizei n, const GLuint *textures, const GLclampf *priorities) in glPrioritizeTextures()
6979 void APIENTRY glPushAttrib(GLbitfield mask) in glPushAttrib()
6984 void APIENTRY glPushClientAttrib(GLbitfield mask) in glPushClientAttrib()
6989 void APIENTRY glPushMatrix(void) in glPushMatrix()
7006 void APIENTRY glPushName(GLuint name) in glPushName()
7011 void APIENTRY glRasterPos2d(GLdouble x, GLdouble y) in glRasterPos2d()
7016 void APIENTRY glRasterPos2dv(const GLdouble *v) in glRasterPos2dv()
7021 void APIENTRY glRasterPos2f(GLfloat x, GLfloat y) in glRasterPos2f()
7026 void APIENTRY glRasterPos2fv(const GLfloat *v) in glRasterPos2fv()
7031 void APIENTRY glRasterPos2i(GLint x, GLint y) in glRasterPos2i()
7036 void APIENTRY glRasterPos2iv(const GLint *v) in glRasterPos2iv()
7041 void APIENTRY glRasterPos2s(GLshort x, GLshort y) in glRasterPos2s()
7046 void APIENTRY glRasterPos2sv(const GLshort *v) in glRasterPos2sv()
7051 void APIENTRY glRasterPos3d(GLdouble x, GLdouble y, GLdouble z) in glRasterPos3d()
7056 void APIENTRY glRasterPos3dv(const GLdouble *v) in glRasterPos3dv()
7061 void APIENTRY glRasterPos3f(GLfloat x, GLfloat y, GLfloat z) in glRasterPos3f()
7066 void APIENTRY glRasterPos3fv(const GLfloat *v) in glRasterPos3fv()
7071 void APIENTRY glRasterPos3i(GLint x, GLint y, GLint z) in glRasterPos3i()
7076 void APIENTRY glRasterPos3iv(const GLint *v) in glRasterPos3iv()
7081 void APIENTRY glRasterPos3s(GLshort x, GLshort y, GLshort z) in glRasterPos3s()
7086 void APIENTRY glRasterPos3sv(const GLshort *v) in glRasterPos3sv()
7091 void APIENTRY glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) in glRasterPos4d()
7096 void APIENTRY glRasterPos4dv(const GLdouble *v) in glRasterPos4dv()
7101 void APIENTRY glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) in glRasterPos4f()
7106 void APIENTRY glRasterPos4fv(const GLfloat *v) in glRasterPos4fv()
7111 void APIENTRY glRasterPos4i(GLint x, GLint y, GLint z, GLint w) in glRasterPos4i()
7116 void APIENTRY glRasterPos4iv(const GLint *v) in glRasterPos4iv()
7121 void APIENTRY glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) in glRasterPos4s()
7126 void APIENTRY glRasterPos4sv(const GLshort *v) in glRasterPos4sv()
7131 void APIENTRY glReadBuffer(GLenum mode) in glReadBuffer()
7136 void APIENTRY glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) in glRectd()
7141 void APIENTRY glRectdv(const GLdouble *v1, const GLdouble *v2) in glRectdv()
7146 void APIENTRY glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) in glRectf()
7151 void APIENTRY glRectfv(const GLfloat *v1, const GLfloat *v2) in glRectfv()
7156 void APIENTRY glRecti(GLint x1, GLint y1, GLint x2, GLint y2) in glRecti()
7161 void APIENTRY glRectiv(const GLint *v1, const GLint *v2) in glRectiv()
7166 void APIENTRY glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2) in glRects()
7171 void APIENTRY glRectsv(const GLshort *v1, const GLshort *v2) in glRectsv()
7176 GLint APIENTRY glRenderMode(GLenum mode) in glRenderMode()
7182 void APIENTRY glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) in glRotated()
7187 void APIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) in glRotatef()
7204 void APIENTRY glScaled(GLdouble x, GLdouble y, GLdouble z) in glScaled()
7209 void APIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z) in glScalef()
7226 void APIENTRY glSelectBuffer(GLsizei size, GLuint *buffer) in glSelectBuffer()
7231 void APIENTRY glShadeModel(GLenum mode) in glShadeModel()
7248 void APIENTRY glTexCoord1d(GLdouble s) in glTexCoord1d()
7253 void APIENTRY glTexCoord1dv(const GLdouble *v) in glTexCoord1dv()
7258 void APIENTRY glTexCoord1f(GLfloat s) in glTexCoord1f()
7263 void APIENTRY glTexCoord1fv(const GLfloat *v) in glTexCoord1fv()
7268 void APIENTRY glTexCoord1i(GLint s) in glTexCoord1i()
7273 void APIENTRY glTexCoord1iv(const GLint *v) in glTexCoord1iv()
7278 void APIENTRY glTexCoord1s(GLshort s) in glTexCoord1s()
7283 void APIENTRY glTexCoord1sv(const GLshort *v) in glTexCoord1sv()
7288 void APIENTRY glTexCoord2d(GLdouble s, GLdouble t) in glTexCoord2d()
7293 void APIENTRY glTexCoord2dv(const GLdouble *v) in glTexCoord2dv()
7298 void APIENTRY glTexCoord2f(GLfloat s, GLfloat t) in glTexCoord2f()
7317 void APIENTRY glTexCoord2fv(const GLfloat *v) in glTexCoord2fv()
7322 void APIENTRY glTexCoord2i(GLint s, GLint t) in glTexCoord2i()
7327 void APIENTRY glTexCoord2iv(const GLint *v) in glTexCoord2iv()
7332 void APIENTRY glTexCoord2s(GLshort s, GLshort t) in glTexCoord2s()
7337 void APIENTRY glTexCoord2sv(const GLshort *v) in glTexCoord2sv()
7342 void APIENTRY glTexCoord3d(GLdouble s, GLdouble t, GLdouble r) in glTexCoord3d()
7347 void APIENTRY glTexCoord3dv(const GLdouble *v) in glTexCoord3dv()
7352 void APIENTRY glTexCoord3f(GLfloat s, GLfloat t, GLfloat r) in glTexCoord3f()
7357 void APIENTRY glTexCoord3fv(const GLfloat *v) in glTexCoord3fv()
7362 void APIENTRY glTexCoord3i(GLint s, GLint t, GLint r) in glTexCoord3i()
7367 void APIENTRY glTexCoord3iv(const GLint *v) in glTexCoord3iv()
7372 void APIENTRY glTexCoord3s(GLshort s, GLshort t, GLshort r) in glTexCoord3s()
7377 void APIENTRY glTexCoord3sv(const GLshort *v) in glTexCoord3sv()
7382 void APIENTRY glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q) in glTexCoord4d()
7387 void APIENTRY glTexCoord4dv(const GLdouble *v) in glTexCoord4dv()
7392 void APIENTRY glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q) in glTexCoord4f()
7397 void APIENTRY glTexCoord4fv(const GLfloat *v) in glTexCoord4fv()
7402 void APIENTRY glTexCoord4i(GLint s, GLint t, GLint r, GLint q) in glTexCoord4i()
7407 void APIENTRY glTexCoord4iv(const GLint *v) in glTexCoord4iv()
7412 void APIENTRY glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q) in glTexCoord4s()
7417 void APIENTRY glTexCoord4sv(const GLshort *v) in glTexCoord4sv()
7422 void APIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) in glTexCoordPointer()
7436 void APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param) in glTexEnvf()
7441 void APIENTRY glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params) in glTexEnvfv()
7446 void APIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param) in glTexEnvi()
7451 void APIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params) in glTexEnviv()
7456 void APIENTRY glTexGend(GLenum coord, GLenum pname, GLdouble param) in glTexGend()
7461 void APIENTRY glTexGendv(GLenum coord, GLenum pname, const GLdouble *params) in glTexGendv()
7466 void APIENTRY glTexGenf(GLenum coord, GLenum pname, GLfloat param) in glTexGenf()
7471 void APIENTRY glTexGenfv(GLenum coord, GLenum pname, const GLfloat *params) in glTexGenfv()
7476 void APIENTRY glTexGeni(GLenum coord, GLenum pname, GLint param) in glTexGeni()
7481 void APIENTRY glTexGeniv(GLenum coord, GLenum pname, const GLint *params) in glTexGeniv()
7486 void APIENTRY glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint b… in glTexImage1D()
7491 void APIENTRY glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum form… in glTexSubImage1D()
7496 void APIENTRY glTranslated(GLdouble x, GLdouble y, GLdouble z) in glTranslated()
7513 void APIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z) in glTranslatef()
7530 void APIENTRY glVertex2d(GLdouble x, GLdouble y) in glVertex2d()
7535 void APIENTRY glVertex2dv(const GLdouble *v) in glVertex2dv()
7540 void APIENTRY glVertex2f(GLfloat x, GLfloat y) in glVertex2f()
7545 void APIENTRY glVertex2fv(const GLfloat *v) in glVertex2fv()
7550 void APIENTRY glVertex2i(GLint x, GLint y) in glVertex2i()
7555 void APIENTRY glVertex2iv(const GLint *v) in glVertex2iv()
7560 void APIENTRY glVertex2s(GLshort x, GLshort y) in glVertex2s()
7565 void APIENTRY glVertex2sv(const GLshort *v) in glVertex2sv()
7570 void APIENTRY glVertex3d(GLdouble x, GLdouble y, GLdouble z) in glVertex3d()
7575 void APIENTRY glVertex3dv(const GLdouble *v) in glVertex3dv()
7580 void APIENTRY glVertex3f(GLfloat x, GLfloat y, GLfloat z) in glVertex3f()
7597 void APIENTRY glVertex3fv(const GLfloat *v) in glVertex3fv()
7602 void APIENTRY glVertex3i(GLint x, GLint y, GLint z) in glVertex3i()
7607 void APIENTRY glVertex3iv(const GLint *v) in glVertex3iv()
7612 void APIENTRY glVertex3s(GLshort x, GLshort y, GLshort z) in glVertex3s()
7617 void APIENTRY glVertex3sv(const GLshort *v) in glVertex3sv()
7622 void APIENTRY glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) in glVertex4d()
7627 void APIENTRY glVertex4dv(const GLdouble *v) in glVertex4dv()
7632 void APIENTRY glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) in glVertex4f()
7637 void APIENTRY glVertex4fv(const GLfloat *v) in glVertex4fv()
7642 void APIENTRY glVertex4i(GLint x, GLint y, GLint z, GLint w) in glVertex4i()
7647 void APIENTRY glVertex4iv(const GLint *v) in glVertex4iv()
7652 void APIENTRY glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w) in glVertex4s()
7657 void APIENTRY glVertex4sv(const GLshort *v) in glVertex4sv()
7662 void APIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) in glVertexPointer()
7669 void APIENTRY glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type… in glDrawRangeElements()
7670 void APIENTRY glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei… in glTexImage3D()
7671 void APIENTRY glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffs… in glTexSubImage3D()
7672 void APIENTRY glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint z… in glCopyTexSubImage3D()
7674 void APIENTRY glClientActiveTexture(GLenum texture) in glClientActiveTexture()
7696 void APIENTRY glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei wid… in glCompressedTexImage1D()
7697 void APIENTRY glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei wid… in glCompressedTexImage3D()
7698 void APIENTRY glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, G… in glCompressedTexSubImage1D()
7699 void APIENTRY glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, G… in glCompressedTexSubImage3D()
7700 void APIENTRY glGetCompressedTexImage(GLenum target, GLint level, void *img) {UNIMPLEMENTED();} in glGetCompressedTexImage()
7701 void APIENTRY glMultiTexCoord1f(GLenum target, GLfloat s) {UNIMPLEMENTED();} in glMultiTexCoord1f()
7702 void APIENTRY glMultiTexCoord1d(GLenum target, GLdouble s) {UNIMPLEMENTED();} in glMultiTexCoord1d()
7704 void APIENTRY glMultiTexCoord2f(GLenum texture, GLfloat s, GLfloat t) in glMultiTexCoord2f()
7722 void APIENTRY glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t) {UNIMPLEMENTED();} in glMultiTexCoord2d()
7723 void APIENTRY glMultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r) {UNIMPLEMENTED();} in glMultiTexCoord3f()
7724 void APIENTRY glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r) {UNIMPLEMENTED()… in glMultiTexCoord3d()
7725 void APIENTRY glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) {UNIMPLE… in glMultiTexCoord4f()
7726 void APIENTRY glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) {UNI… in glMultiTexCoord4d()
7727 void APIENTRY glLoadTransposeMatrixf(const GLfloat *m) {UNIMPLEMENTED();} in glLoadTransposeMatrixf()
7728 void APIENTRY glLoadTransposeMatrixd(const GLdouble *m) {UNIMPLEMENTED();} in glLoadTransposeMatrixd()
7729 void APIENTRY glMultTransposeMatrixf(const GLfloat *m) {UNIMPLEMENTED();} in glMultTransposeMatrixf()
7730 void APIENTRY glMultTransposeMatrixd(const GLdouble *m) {UNIMPLEMENTED();} in glMultTransposeMatrixd()
7731 void APIENTRY glFogCoordf(GLfloat coord) {UNIMPLEMENTED();} in glFogCoordf()
7732 void APIENTRY glFogCoordd(GLdouble coord) {UNIMPLEMENTED();} in glFogCoordd()
7733 void APIENTRY glFogCoordPointer(GLenum type, GLsizei stride, const void *pointer) {UNIMPLEMENTED();} in glFogCoordPointer()
7734 void APIENTRY glMultiDrawArrays(GLenum mode, const GLint *first, const GLsizei *count, GLsizei draw… in glMultiDrawArrays()
7735 void APIENTRY glPointParameteri(GLenum pname, GLint param) {UNIMPLEMENTED();} in glPointParameteri()
7736 void APIENTRY glPointParameterf(GLenum pname, GLfloat param) {UNIMPLEMENTED();} in glPointParameterf()
7737 void APIENTRY glPointParameteriv(GLenum pname, const GLint *params) {UNIMPLEMENTED();} in glPointParameteriv()
7738 void APIENTRY glPointParameterfv(GLenum pname, const GLfloat *params) {UNIMPLEMENTED();} in glPointParameterfv()
7739 void APIENTRY glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue) {UNIMPLEMENTED();} in glSecondaryColor3b()
7740 void APIENTRY glSecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue) {UNIMPLEMENTED();} in glSecondaryColor3f()
7741 void APIENTRY glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue) {UNIMPLEMENTED();} in glSecondaryColor3d()
7742 void APIENTRY glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue) {UNIMPLEMENTED();} in glSecondaryColor3ub()
7743 void APIENTRY glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)… in glSecondaryColorPointer()
7744 void APIENTRY glWindowPos2f(GLfloat x, GLfloat y) {UNIMPLEMENTED();} in glWindowPos2f()
7745 void APIENTRY glWindowPos2d(GLdouble x, GLdouble y) {UNIMPLEMENTED();} in glWindowPos2d()
7746 void APIENTRY glWindowPos2i(GLint x, GLint y) {UNIMPLEMENTED();} in glWindowPos2i()
7747 void APIENTRY glWindowPos3f(GLfloat x, GLfloat y, GLfloat z) {UNIMPLEMENTED();} in glWindowPos3f()
7748 void APIENTRY glWindowPos3d(GLdouble x, GLdouble y, GLdouble z) {UNIMPLEMENTED();} in glWindowPos3d()
7749 void APIENTRY glWindowPos3i(GLint x, GLint y, GLint z) {UNIMPLEMENTED();} in glWindowPos3i()
7750 void APIENTRY glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void *data) {UNIM… in glGetBufferSubData()
7751 void *APIENTRY glMapBuffer(GLenum target, GLenum access) {UNIMPLEMENTED(); return 0;} in glMapBuffer()
7752 GLboolean APIENTRY glUnmapBuffer(GLenum target) {UNIMPLEMENTED(); return GL_FALSE;} in glUnmapBuffer()
7753 void APIENTRY glGetBufferPointerv(GLenum target, GLenum pname, void **params) {UNIMPLEMENTED();} in glGetBufferPointerv()
7754 void APIENTRY glGenQueries(GLsizei n, GLuint *ids) {UNIMPLEMENTED();} in glGenQueries()
7755 void APIENTRY glDeleteQueries(GLsizei n, const GLuint *ids) {UNIMPLEMENTED();} in glDeleteQueries()
7756 GLboolean APIENTRY glIsQuery(GLuint id) {UNIMPLEMENTED(); return 0;} in glIsQuery()
7757 void APIENTRY glBeginQuery(GLenum target, GLuint id) {UNIMPLEMENTED();} in glBeginQuery()
7758 void APIENTRY glEndQuery(GLenum target) {UNIMPLEMENTED();} in glEndQuery()
7759 void APIENTRY glGetQueryiv(GLenum target, GLenum pname, GLint *params) {UNIMPLEMENTED();} in glGetQueryiv()
7760 void APIENTRY glGetQueryObjectiv(GLuint id, GLenum pname, GLint *params) {UNIMPLEMENTED();} in glGetQueryObjectiv()
7761 void APIENTRY glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) {UNIMPLEMENTED();} in glGetQueryObjectuiv()
7762 void APIENTRY glVertexAttrib1s(GLuint index, GLshort x) {UNIMPLEMENTED();} in glVertexAttrib1s()
7763 void APIENTRY glVertexAttrib1d(GLuint index, GLdouble x) {UNIMPLEMENTED();} in glVertexAttrib1d()
7764 void APIENTRY glVertexAttrib2s(GLuint index, GLshort x, GLshort y) {UNIMPLEMENTED();} in glVertexAttrib2s()
7765 void APIENTRY glVertexAttrib2d(GLuint index, GLdouble x, GLdouble y) {UNIMPLEMENTED();} in glVertexAttrib2d()
7766 void APIENTRY glVertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z) {UNIMPLEMENTED();} in glVertexAttrib3s()
7767 void APIENTRY glVertexAttrib3d(GLuint index, GLdouble x, GLdouble y, GLdouble z) {UNIMPLEMENTED();} in glVertexAttrib3d()
7768 void APIENTRY glVertexAttrib4s(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) {UNIMPLEME… in glVertexAttrib4s()
7769 void APIENTRY glVertexAttrib4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) {UNIMP… in glVertexAttrib4d()
7770 void APIENTRY glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) {UNIMPLE… in glVertexAttrib4Nub()
7771 void APIENTRY glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params) {UNIMPLEMENTED();} in glGetVertexAttribdv()
7772 void APIENTRY glDrawBuffers(GLsizei n, const GLenum *bufs) {UNIMPLEMENTED();} in glDrawBuffers()
7773 void APIENTRY glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloa… in glUniformMatrix2x3fv()
7774 void APIENTRY glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloa… in glUniformMatrix3x2fv()
7775 void APIENTRY glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloa… in glUniformMatrix2x4fv()
7776 void APIENTRY glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloa… in glUniformMatrix4x2fv()
7777 void APIENTRY glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloa… in glUniformMatrix3x4fv()
7778 void APIENTRY glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloa… in glUniformMatrix4x3fv()
7780 void APIENTRY glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint lev… in glFramebufferTextureLayer()
7781 void APIENTRY glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalforma… in glRenderbufferStorageMultisample()
7782 void APIENTRY glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GL… in glBlitFramebuffer()