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Lines Matching refs:framebuffer

868 	return mState.framebuffer;  in getFramebufferName()
974 void Context::deleteFramebuffer(GLuint framebuffer) in deleteFramebuffer() argument
976 detachFramebuffer(framebuffer); in deleteFramebuffer()
978 Framebuffer *framebufferObject = mFramebufferNameSpace.remove(framebuffer); in deleteFramebuffer()
1003 return getFramebuffer(mState.framebuffer); in getFramebuffer()
1027 void Context::bindFramebuffer(GLuint framebuffer) in bindFramebuffer() argument
1029 if(!getFramebuffer(framebuffer)) in bindFramebuffer()
1031 mFramebufferNameSpace.insert(framebuffer, new Framebuffer()); in bindFramebuffer()
1034 mState.framebuffer = framebuffer; in bindFramebuffer()
1217 case GL_FRAMEBUFFER_BINDING_OES: *params = mState.framebuffer; break; in getIntegerv()
1245 Framebuffer *framebuffer = getFramebuffer(); in getIntegerv() local
1248 …if(framebuffer && (framebuffer->completeness(width, height, samples) == GL_FRAMEBUFFER_COMPLETE_OE… in getIntegerv()
1275 Framebuffer *framebuffer = getFramebuffer(); in getIntegerv() local
1276 if(framebuffer) in getIntegerv()
1278 *params = framebuffer->getImplementationColorReadType(); in getIntegerv()
1288 Framebuffer *framebuffer = getFramebuffer(); in getIntegerv() local
1289 if(framebuffer) in getIntegerv()
1291 *params = framebuffer->getImplementationColorReadFormat(); in getIntegerv()
1333 Framebuffer *framebuffer = getFramebuffer(); in getIntegerv() local
1334 Renderbuffer *colorbuffer = framebuffer ? framebuffer->getColorbuffer() : nullptr; in getIntegerv()
1354 Framebuffer *framebuffer = getFramebuffer(); in getIntegerv() local
1355 Renderbuffer *depthbuffer = framebuffer ? framebuffer->getDepthbuffer() : nullptr; in getIntegerv()
1369 Framebuffer *framebuffer = getFramebuffer(); in getIntegerv() local
1370 Renderbuffer *stencilbuffer = framebuffer ? framebuffer->getStencilbuffer() : nullptr; in getIntegerv()
1731 Framebuffer *framebuffer = getFramebuffer(); in applyRenderTarget() local
1734 …if(!framebuffer || framebuffer->completeness(width, height, samples) != GL_FRAMEBUFFER_COMPLETE_OE… in applyRenderTarget()
1739 egl::Image *renderTarget = framebuffer->getRenderTarget(); in applyRenderTarget()
1743 egl::Image *depthBuffer = framebuffer->getDepthBuffer(); in applyRenderTarget()
1747 egl::Image *stencilBuffer = framebuffer->getStencilBuffer(); in applyRenderTarget()
1783 Framebuffer *framebuffer = getFramebuffer(); in applyState() local
1834 if(mState.stencilTestEnabled && framebuffer->hasStencil()) in applyState()
1840 Renderbuffer *stencilbuffer = framebuffer->getStencilbuffer(); in applyState()
1884 Renderbuffer *depthbuffer = framebuffer->getDepthbuffer(); in applyState()
1918 framebuffer->completeness(width, height, samples); in applyState()
2406 Framebuffer *framebuffer = getFramebuffer(); in readPixels() local
2409 …if(!framebuffer || (framebuffer->completeness(framebufferWidth, framebufferHeight, framebufferSamp… in readPixels()
2421 …if(format != framebuffer->getImplementationColorReadFormat() || type != framebuffer->getImplementa… in readPixels()
2439 egl::Image *renderTarget = framebuffer->getRenderTarget(); in readPixels()
2675 Framebuffer *framebuffer = getFramebuffer(); in clear() local
2677 if(!framebuffer || framebuffer->completeness() != GL_FRAMEBUFFER_COMPLETE_OES) in clear()
2803 es1::Framebuffer *framebuffer = getFramebuffer(); in drawTexture() local
2804 es1::Renderbuffer *renderbuffer = framebuffer ? framebuffer->getColorbuffer() : nullptr; in drawTexture()
3040 Framebuffer *framebuffer = getFramebuffer(); in detachTexture() local
3042 if(framebuffer) in detachTexture()
3044 framebuffer->detachTexture(texture); in detachTexture()
3048 void Context::detachFramebuffer(GLuint framebuffer) in detachFramebuffer() argument
3054 if(mState.framebuffer == framebuffer) in detachFramebuffer()
3076 Framebuffer *framebuffer = getFramebuffer(); in detachRenderbuffer() local
3078 if(framebuffer) in detachRenderbuffer()
3080 framebuffer->detachRenderbuffer(renderbuffer); in detachRenderbuffer()