Lines Matching defs:location
377 for(size_t location = 0; location < numUniforms; location++) in isUniformDefined() local
397 for(size_t location = 0; location < numUniforms; location++) in getUniformLocation() local
521 bool Program::setUniformfv(GLint location, GLsizei count, const GLfloat *v, int numElements) in setUniformfv()
568 bool Program::setUniform1fv(GLint location, GLsizei count, const GLfloat* v) in setUniform1fv()
573 bool Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) in setUniform2fv()
578 bool Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) in setUniform3fv()
583 bool Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) in setUniform4fv()
588 …bool Program::setUniformMatrixfv(GLint location, GLsizei count, GLboolean transpose, const GLfloat… in setUniformMatrixfv()
668 …bool Program::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloa… in setUniformMatrix2fv()
673 …bool Program::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfl… in setUniformMatrix2x3fv()
678 …bool Program::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfl… in setUniformMatrix2x4fv()
683 …bool Program::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloa… in setUniformMatrix3fv()
688 …bool Program::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfl… in setUniformMatrix3x2fv()
693 …bool Program::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfl… in setUniformMatrix3x4fv()
698 …bool Program::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloa… in setUniformMatrix4fv()
703 …bool Program::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfl… in setUniformMatrix4x2fv()
708 …bool Program::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfl… in setUniformMatrix4x3fv()
713 bool Program::setUniform1iv(GLint location, GLsizei count, const GLint *v) in setUniform1iv()
766 bool Program::setUniformiv(GLint location, GLsizei count, const GLint *v, int numElements) in setUniformiv()
816 bool Program::setUniform2iv(GLint location, GLsizei count, const GLint *v) in setUniform2iv()
821 bool Program::setUniform3iv(GLint location, GLsizei count, const GLint *v) in setUniform3iv()
826 bool Program::setUniform4iv(GLint location, GLsizei count, const GLint *v) in setUniform4iv()
831 bool Program::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) in setUniform1uiv()
884 bool Program::setUniformuiv(GLint location, GLsizei count, const GLuint *v, int numElements) in setUniformuiv()
934 bool Program::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) in setUniform2uiv()
939 bool Program::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) in setUniform3uiv()
944 bool Program::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) in setUniform4uiv()
949 bool Program::getUniformfv(GLint location, GLsizei *bufSize, GLfloat *params) in getUniformfv()
1007 bool Program::getUniformiv(GLint location, GLsizei *bufSize, GLint *params) in getUniformiv()
1056 bool Program::getUniformuiv(GLint location, GLsizei *bufSize, GLuint *params) in getUniformuiv()
1118 for(GLint location = 0; location < numUniforms; location++) in applyUniforms() local
1613 …int location = (attributeBinding.find(attribute.name) != attributeBinding.end()) ? attributeBindin… in linkAttributes() local
1658 …int location = (attributeBinding.find(attribute.name) != attributeBinding.end()) ? attributeBindin… in linkAttributes() local
1678 int location = getAttributeBinding(it); in linkAttributes() local
1825 GLint location = getUniformLocation(glslUniform.name); in defineUniform() local
2090 bool Program::applyUniform(Device *device, GLint location, float* data) in applyUniform()
2107 bool Program::applyUniform1bv(Device *device, GLint location, GLsizei count, const GLboolean *v) in applyUniform1bv()
2124 bool Program::applyUniform2bv(Device *device, GLint location, GLsizei count, const GLboolean *v) in applyUniform2bv()
2141 bool Program::applyUniform3bv(Device *device, GLint location, GLsizei count, const GLboolean *v) in applyUniform3bv()
2158 bool Program::applyUniform4bv(Device *device, GLint location, GLsizei count, const GLboolean *v) in applyUniform4bv()
2175 bool Program::applyUniform1fv(Device *device, GLint location, GLsizei count, const GLfloat *v) in applyUniform1fv()
2192 bool Program::applyUniform2fv(Device *device, GLint location, GLsizei count, const GLfloat *v) in applyUniform2fv()
2209 bool Program::applyUniform3fv(Device *device, GLint location, GLsizei count, const GLfloat *v) in applyUniform3fv()
2226 bool Program::applyUniform4fv(Device *device, GLint location, GLsizei count, const GLfloat *v) in applyUniform4fv()
2231 …bool Program::applyUniformMatrix2fv(Device *device, GLint location, GLsizei count, const GLfloat *… in applyUniformMatrix2fv()
2246 …bool Program::applyUniformMatrix2x3fv(Device *device, GLint location, GLsizei count, const GLfloat… in applyUniformMatrix2x3fv()
2261 …bool Program::applyUniformMatrix2x4fv(Device *device, GLint location, GLsizei count, const GLfloat… in applyUniformMatrix2x4fv()
2276 …bool Program::applyUniformMatrix3fv(Device *device, GLint location, GLsizei count, const GLfloat *… in applyUniformMatrix3fv()
2292 …bool Program::applyUniformMatrix3x2fv(Device *device, GLint location, GLsizei count, const GLfloat… in applyUniformMatrix3x2fv()
2308 …bool Program::applyUniformMatrix3x4fv(Device *device, GLint location, GLsizei count, const GLfloat… in applyUniformMatrix3x4fv()
2324 …bool Program::applyUniformMatrix4fv(Device *device, GLint location, GLsizei count, const GLfloat *… in applyUniformMatrix4fv()
2329 …bool Program::applyUniformMatrix4x2fv(Device *device, GLint location, GLsizei count, const GLfloat… in applyUniformMatrix4x2fv()
2346 …bool Program::applyUniformMatrix4x3fv(Device *device, GLint location, GLsizei count, const GLfloat… in applyUniformMatrix4x3fv()
2363 bool Program::applyUniform1iv(Device *device, GLint location, GLsizei count, const GLint *v) in applyUniform1iv()
2414 bool Program::applyUniform2iv(Device *device, GLint location, GLsizei count, const GLint *v) in applyUniform2iv()
2431 bool Program::applyUniform3iv(Device *device, GLint location, GLsizei count, const GLint *v) in applyUniform3iv()
2448 bool Program::applyUniform4iv(Device *device, GLint location, GLsizei count, const GLint *v) in applyUniform4iv()
2465 bool Program::applyUniform1uiv(Device *device, GLint location, GLsizei count, const GLuint *v) in applyUniform1uiv()
2516 bool Program::applyUniform2uiv(Device *device, GLint location, GLsizei count, const GLuint *v) in applyUniform2uiv()
2533 bool Program::applyUniform3uiv(Device *device, GLint location, GLsizei count, const GLuint *v) in applyUniform3uiv()
2550 bool Program::applyUniform4uiv(Device *device, GLint location, GLsizei count, const GLuint *v) in applyUniform4uiv()