Lines Matching refs:samplersPS
326 ASSERT(samplerIndex < sizeof(samplersPS) / sizeof(samplersPS[0])); in getSamplerMapping()
328 if(samplersPS[samplerIndex].active) in getSamplerMapping()
330 logicalTextureUnit = samplersPS[samplerIndex].logicalTextureUnit; in getSamplerMapping()
358 ASSERT(samplerIndex < sizeof(samplersPS)/sizeof(samplersPS[0])); in getSamplerTextureType()
359 ASSERT(samplersPS[samplerIndex].active); in getSamplerTextureType()
360 return samplersPS[samplerIndex].textureType; in getSamplerTextureType()
1785 samplersPS[index].active = true; in defineUniform()
1793 case GL_SAMPLER_2D: samplersPS[index].textureType = TEXTURE_2D; break; in defineUniform()
1797 case GL_SAMPLER_CUBE: samplersPS[index].textureType = TEXTURE_CUBE; break; in defineUniform()
1800 case GL_SAMPLER_3D_OES: samplersPS[index].textureType = TEXTURE_3D; break; in defineUniform()
1801 case GL_SAMPLER_2D_RECT_ARB: samplersPS[index].textureType = TEXTURE_2D_RECT; break; in defineUniform()
1802 case GL_SAMPLER_EXTERNAL_OES: samplersPS[index].textureType = TEXTURE_EXTERNAL; break; in defineUniform()
1806 case GL_SAMPLER_2D_ARRAY: samplersPS[index].textureType = TEXTURE_2D_ARRAY; break; in defineUniform()
1809 samplersPS[index].logicalTextureUnit = 0; in defineUniform()
2386 ASSERT(samplersPS[samplerIndex].active); in applyUniform1iv()
2387 samplersPS[samplerIndex].logicalTextureUnit = v[i]; in applyUniform1iv()
2488 ASSERT(samplersPS[samplerIndex].active); in applyUniform1uiv()
2489 samplersPS[samplerIndex].logicalTextureUnit = v[i]; in applyUniform1uiv()
2629 samplersPS[index].active = false; in unlink()
3053 if(samplersPS[i].active) in validateSamplers()
3055 unsigned int unit = samplersPS[i].logicalTextureUnit; in validateSamplers()
3069 if(samplersPS[i].textureType != textureUnitType[unit]) in validateSamplers()
3081 textureUnitType[unit] = samplersPS[i].textureType; in validateSamplers()