Lines Matching refs:GL_APICALL
194 GL_APICALL void VertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GL…
195 GL_APICALL void Viewport(GLint x, GLint y, GLsizei width, GLsizei height);
196 GL_APICALL void BlitFramebufferNV(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, …
197 GL_APICALL void BlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX…
199 GL_APICALL void TexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLs…
201 GL_APICALL void TexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zo…
202 GL_APICALL void CopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLin…
203 GL_APICALL void CompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei …
204 GL_APICALL void CompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset…
205 GL_APICALL void FramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint …
206 GL_APICALL void EGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image);
207 GL_APICALL void EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image);
208 GL_APICALL GLboolean IsRenderbufferOES(GLuint renderbuffer);
209 GL_APICALL void BindRenderbufferOES(GLenum target, GLuint renderbuffer);
210 GL_APICALL void DeleteRenderbuffersOES(GLsizei n, const GLuint* renderbuffers);
211 GL_APICALL void GenRenderbuffersOES(GLsizei n, GLuint* renderbuffers);
212 GL_APICALL void RenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei…
213 GL_APICALL void GetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint* params);
214 GL_APICALL GLboolean IsFramebufferOES(GLuint framebuffer);
215 GL_APICALL void BindFramebufferOES(GLenum target, GLuint framebuffer);
216 GL_APICALL void DeleteFramebuffersOES(GLsizei n, const GLuint* framebuffers);
217 GL_APICALL void GenFramebuffersOES(GLsizei n, GLuint* framebuffers);
218 GL_APICALL GLenum CheckFramebufferStatusOES(GLenum target);
219 GL_APICALL void FramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertar…
220 GL_APICALL void FramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint …
221 GL_APICALL void GetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pna…
222 GL_APICALL void GenerateMipmapOES(GLenum target);
223 GL_APICALL void DrawBuffersEXT(GLsizei n, const GLenum *bufs);
228 GL_APICALL void GL_APIENTRY glActiveTexture(GLenum texture) in glActiveTexture()
233 GL_APICALL void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) in glAttachShader()
238 GL_APICALL void GL_APIENTRY glBeginQueryEXT(GLenum target, GLuint name) in glBeginQueryEXT()
243 GL_APICALL void GL_APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) in glBindAttribLocation()
248 GL_APICALL void GL_APIENTRY glBindBuffer(GLenum target, GLuint buffer) in glBindBuffer()
253 GL_APICALL void GL_APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer) in glBindFramebuffer()
258 GL_APICALL void GL_APIENTRY glBindFramebufferOES(GLenum target, GLuint framebuffer) in glBindFramebufferOES()
263 GL_APICALL void GL_APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer) in glBindRenderbuffer()
268 GL_APICALL void GL_APIENTRY glBindRenderbufferOES(GLenum target, GLuint renderbuffer) in glBindRenderbufferOES()
273 GL_APICALL void GL_APIENTRY glBindTexture(GLenum target, GLuint texture) in glBindTexture()
278 GL_APICALL void GL_APIENTRY glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alph… in glBlendColor()
283 GL_APICALL void GL_APIENTRY glBlendEquation(GLenum mode) in glBlendEquation()
288 GL_APICALL void GL_APIENTRY glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) in glBlendEquationSeparate()
293 GL_APICALL void GL_APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor) in glBlendFunc()
298 GL_APICALL void GL_APIENTRY glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLen… in glBlendFuncSeparate()
303 GL_APICALL void GL_APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum… in glBufferData()
308 GL_APICALL void GL_APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const … in glBufferSubData()
313 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus(GLenum target) in glCheckFramebufferStatus()
318 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatusOES(GLenum target) in glCheckFramebufferStatusOES()
323 GL_APICALL void GL_APIENTRY glClear(GLbitfield mask) in glClear()
328 GL_APICALL void GL_APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alph… in glClearColor()
333 GL_APICALL void GL_APIENTRY glClearDepthf(GLclampf depth) in glClearDepthf()
338 GL_APICALL void GL_APIENTRY glClearStencil(GLint s) in glClearStencil()
343 GL_APICALL void GL_APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean a… in glColorMask()
348 GL_APICALL void GL_APIENTRY glCompileShader(GLuint shader) in glCompileShader()
353 GL_APICALL void GL_APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalforma… in glCompressedTexImage2D()
359 GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GL… in glCompressedTexSubImage2D()
365 GL_APICALL void GL_APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLi… in glCopyTexImage2D()
370 GL_APICALL void GL_APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yo… in glCopyTexSubImage2D()
375 GL_APICALL GLuint GL_APIENTRY glCreateProgram(void) in glCreateProgram()
380 GL_APICALL GLuint GL_APIENTRY glCreateShader(GLenum type) in glCreateShader()
385 GL_APICALL void GL_APIENTRY glCullFace(GLenum mode) in glCullFace()
390 GL_APICALL void GL_APIENTRY glDeleteBuffers(GLsizei n, const GLuint* buffers) in glDeleteBuffers()
395 GL_APICALL void GL_APIENTRY glDeleteFencesNV(GLsizei n, const GLuint* fences) in glDeleteFencesNV()
400 GL_APICALL void GL_APIENTRY glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers) in glDeleteFramebuffers()
405 GL_APICALL void GL_APIENTRY glDeleteFramebuffersOES(GLsizei n, const GLuint* framebuffers) in glDeleteFramebuffersOES()
410 GL_APICALL void GL_APIENTRY glDeleteProgram(GLuint program) in glDeleteProgram()
415 GL_APICALL void GL_APIENTRY glDeleteQueriesEXT(GLsizei n, const GLuint *ids) in glDeleteQueriesEXT()
420 GL_APICALL void GL_APIENTRY glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) in glDeleteRenderbuffers()
425 GL_APICALL void GL_APIENTRY glDeleteRenderbuffersOES(GLsizei n, const GLuint* renderbuffers) in glDeleteRenderbuffersOES()
430 GL_APICALL void GL_APIENTRY glDeleteShader(GLuint shader) in glDeleteShader()
435 GL_APICALL void GL_APIENTRY glDeleteTextures(GLsizei n, const GLuint* textures) in glDeleteTextures()
440 GL_APICALL void GL_APIENTRY glDepthFunc(GLenum func) in glDepthFunc()
445 GL_APICALL void GL_APIENTRY glDepthMask(GLboolean flag) in glDepthMask()
450 GL_APICALL void GL_APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar) in glDepthRangef()
455 GL_APICALL void GL_APIENTRY glDetachShader(GLuint program, GLuint shader) in glDetachShader()
460 GL_APICALL void GL_APIENTRY glDisable(GLenum cap) in glDisable()
465 GL_APICALL void GL_APIENTRY glDisableVertexAttribArray(GLuint index) in glDisableVertexAttribArray()
470 GL_APICALL void GL_APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count) in glDrawArrays()
475 GL_APICALL void GL_APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* i… in glDrawElements()
480 GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT(GLenum mode, GLint first, GLsizei count, GLsiz… in glDrawArraysInstancedEXT()
485 GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT(GLenum mode, GLsizei count, GLenum type, con… in glDrawElementsInstancedEXT()
490 GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT(GLuint index, GLuint divisor) in glVertexAttribDivisorEXT()
495 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLs… in glDrawArraysInstancedANGLE()
500 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, c… in glDrawElementsInstancedANGLE()
505 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE(GLuint index, GLuint divisor) in glVertexAttribDivisorANGLE()
510 GL_APICALL void GL_APIENTRY glEnable(GLenum cap) in glEnable()
515 GL_APICALL void GL_APIENTRY glEnableVertexAttribArray(GLuint index) in glEnableVertexAttribArray()
520 GL_APICALL void GL_APIENTRY glEndQueryEXT(GLenum target) in glEndQueryEXT()
525 GL_APICALL void GL_APIENTRY glFinishFenceNV(GLuint fence) in glFinishFenceNV()
530 GL_APICALL void GL_APIENTRY glFinish(void) in glFinish()
535 GL_APICALL void GL_APIENTRY glFlush(void) in glFlush()
540 GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum rend… in glFramebufferRenderbuffer()
545 GL_APICALL void GL_APIENTRY glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum r… in glFramebufferRenderbufferOES()
550 GL_APICALL void GL_APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarg… in glFramebufferTexture2D()
555 GL_APICALL void GL_APIENTRY glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum text… in glFramebufferTexture2DOES()
560 GL_APICALL void GL_APIENTRY glFrontFace(GLenum mode) in glFrontFace()
565 GL_APICALL void GL_APIENTRY glGenBuffers(GLsizei n, GLuint* buffers) in glGenBuffers()
570 GL_APICALL void GL_APIENTRY glGenerateMipmap(GLenum target) in glGenerateMipmap()
575 GL_APICALL void GL_APIENTRY glGenerateMipmapOES(GLenum target) in glGenerateMipmapOES()
580 GL_APICALL void GL_APIENTRY glGenFencesNV(GLsizei n, GLuint* fences) in glGenFencesNV()
585 GL_APICALL void GL_APIENTRY glGenFramebuffers(GLsizei n, GLuint* framebuffers) in glGenFramebuffers()
590 GL_APICALL void GL_APIENTRY glGenFramebuffersOES(GLsizei n, GLuint* framebuffers) in glGenFramebuffersOES()
595 GL_APICALL void GL_APIENTRY glGenQueriesEXT(GLsizei n, GLuint* ids) in glGenQueriesEXT()
600 GL_APICALL void GL_APIENTRY glGenRenderbuffers(GLsizei n, GLuint* renderbuffers) in glGenRenderbuffers()
605 GL_APICALL void GL_APIENTRY glGenRenderbuffersOES(GLsizei n, GLuint* renderbuffers) in glGenRenderbuffersOES()
610 GL_APICALL void GL_APIENTRY glGenTextures(GLsizei n, GLuint* textures) in glGenTextures()
615 GL_APICALL void GL_APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsize… in glGetActiveAttrib()
620 GL_APICALL void GL_APIENTRY glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsiz… in glGetActiveUniform()
625 GL_APICALL void GL_APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, … in glGetAttachedShaders()
630 GL_APICALL int GL_APIENTRY glGetAttribLocation(GLuint program, const GLchar* name) in glGetAttribLocation()
635 GL_APICALL void GL_APIENTRY glGetBooleanv(GLenum pname, GLboolean* params) in glGetBooleanv()
640 GL_APICALL void GL_APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) in glGetBufferParameteriv()
645 GL_APICALL GLenum GL_APIENTRY glGetError(void) in glGetError()
650 GL_APICALL void GL_APIENTRY glGetFenceivNV(GLuint fence, GLenum pname, GLint *params) in glGetFenceivNV()
655 GL_APICALL void GL_APIENTRY glGetFloatv(GLenum pname, GLfloat* params) in glGetFloatv()
660 GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,… in glGetFramebufferAttachmentParameteriv()
665 GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachme… in glGetFramebufferAttachmentParameterivOES()
670 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT(void) in glGetGraphicsResetStatusEXT()
675 GL_APICALL void GL_APIENTRY glGetIntegerv(GLenum pname, GLint* params) in glGetIntegerv()
680 GL_APICALL void GL_APIENTRY glGetProgramiv(GLuint program, GLenum pname, GLint* params) in glGetProgramiv()
685 GL_APICALL void GL_APIENTRY glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, G… in glGetProgramInfoLog()
690 GL_APICALL void GL_APIENTRY glGetQueryivEXT(GLenum target, GLenum pname, GLint *params) in glGetQueryivEXT()
695 GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT(GLuint name, GLenum pname, GLuint *params) in glGetQueryObjectuivEXT()
700 GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) in glGetRenderbufferParameteriv()
705 GL_APICALL void GL_APIENTRY glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint* par… in glGetRenderbufferParameterivOES()
710 GL_APICALL void GL_APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint* params) in glGetShaderiv()
715 GL_APICALL void GL_APIENTRY glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLc… in glGetShaderInfoLog()
720 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLi… in glGetShaderPrecisionFormat()
725 GL_APICALL void GL_APIENTRY glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLch… in glGetShaderSource()
730 GL_APICALL const GLubyte* GL_APIENTRY glGetString(GLenum name) in glGetString()
735 GL_APICALL void GL_APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) in glGetTexParameterfv()
740 GL_APICALL void GL_APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) in glGetTexParameteriv()
745 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLf… in glGetnUniformfvEXT()
750 GL_APICALL void GL_APIENTRY glGetUniformfv(GLuint program, GLint location, GLfloat* params) in glGetUniformfv()
755 GL_APICALL void GL_APIENTRY glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLi… in glGetnUniformivEXT()
760 GL_APICALL void GL_APIENTRY glGetUniformiv(GLuint program, GLint location, GLint* params) in glGetUniformiv()
765 GL_APICALL int GL_APIENTRY glGetUniformLocation(GLuint program, const GLchar* name) in glGetUniformLocation()
770 GL_APICALL void GL_APIENTRY glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) in glGetVertexAttribfv()
775 GL_APICALL void GL_APIENTRY glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) in glGetVertexAttribiv()
780 GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer) in glGetVertexAttribPointerv()
785 GL_APICALL void GL_APIENTRY glHint(GLenum target, GLenum mode) in glHint()
790 GL_APICALL GLboolean GL_APIENTRY glIsBuffer(GLuint buffer) in glIsBuffer()
795 GL_APICALL GLboolean GL_APIENTRY glIsEnabled(GLenum cap) in glIsEnabled()
800 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV(GLuint fence) in glIsFenceNV()
805 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer(GLuint framebuffer) in glIsFramebuffer()
810 GL_APICALL GLboolean GL_APIENTRY glIsFramebufferOES(GLuint framebuffer) in glIsFramebufferOES()
815 GL_APICALL GLboolean GL_APIENTRY glIsProgram(GLuint program) in glIsProgram()
820 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT(GLuint name) in glIsQueryEXT()
825 GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer(GLuint renderbuffer) in glIsRenderbuffer()
830 GL_APICALL GLboolean GL_APIENTRY glIsRenderbufferOES(GLuint renderbuffer) in glIsRenderbufferOES()
835 GL_APICALL GLboolean GL_APIENTRY glIsShader(GLuint shader) in glIsShader()
840 GL_APICALL GLboolean GL_APIENTRY glIsTexture(GLuint texture) in glIsTexture()
845 GL_APICALL void GL_APIENTRY glLineWidth(GLfloat width) in glLineWidth()
850 GL_APICALL void GL_APIENTRY glLinkProgram(GLuint program) in glLinkProgram()
855 GL_APICALL void GL_APIENTRY glPixelStorei(GLenum pname, GLint param) in glPixelStorei()
860 GL_APICALL void GL_APIENTRY glPolygonOffset(GLfloat factor, GLfloat units) in glPolygonOffset()
865 GL_APICALL void GL_APIENTRY glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, in glReadnPixelsEXT()
871 GL_APICALL void GL_APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum fo… in glReadPixels()
876 GL_APICALL void GL_APIENTRY glReleaseShaderCompiler(void) in glReleaseShaderCompiler()
881 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum… in glRenderbufferStorageMultisample()
886 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, G… in glRenderbufferStorageMultisampleANGLE()
891 GL_APICALL void GL_APIENTRY glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei wid… in glRenderbufferStorage()
896 GL_APICALL void GL_APIENTRY glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei … in glRenderbufferStorageOES()
901 GL_APICALL void GL_APIENTRY glSampleCoverage(GLclampf value, GLboolean invert) in glSampleCoverage()
906 GL_APICALL void GL_APIENTRY glSetFenceNV(GLuint fence, GLenum condition) in glSetFenceNV()
911 GL_APICALL void GL_APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height) in glScissor()
916 GL_APICALL void GL_APIENTRY glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, c… in glShaderBinary()
921 GL_APICALL void GL_APIENTRY glShaderSource(GLuint shader, GLsizei count, const GLchar *const *strin… in glShaderSource()
926 GL_APICALL void GL_APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask) in glStencilFunc()
931 GL_APICALL void GL_APIENTRY glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) in glStencilFuncSeparate()
936 GL_APICALL void GL_APIENTRY glStencilMask(GLuint mask) in glStencilMask()
941 GL_APICALL void GL_APIENTRY glStencilMaskSeparate(GLenum face, GLuint mask) in glStencilMaskSeparate()
946 GL_APICALL void GL_APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) in glStencilOp()
951 GL_APICALL void GL_APIENTRY glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpas… in glStencilOpSeparate()
961 GL_APICALL void GL_APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei … in glTexImage2D()
967 GL_APICALL void GL_APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param) in glTexParameterf()
972 GL_APICALL void GL_APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) in glTexParameterfv()
977 GL_APICALL void GL_APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param) in glTexParameteri()
982 GL_APICALL void GL_APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint* params) in glTexParameteriv()
987 GL_APICALL void GL_APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffse… in glTexSubImage2D()
993 GL_APICALL void GL_APIENTRY glUniform1f(GLint location, GLfloat x) in glUniform1f()
998 GL_APICALL void GL_APIENTRY glUniform1fv(GLint location, GLsizei count, const GLfloat* v) in glUniform1fv()
1003 GL_APICALL void GL_APIENTRY glUniform1i(GLint location, GLint x) in glUniform1i()
1008 GL_APICALL void GL_APIENTRY glUniform1iv(GLint location, GLsizei count, const GLint* v) in glUniform1iv()
1013 GL_APICALL void GL_APIENTRY glUniform2f(GLint location, GLfloat x, GLfloat y) in glUniform2f()
1018 GL_APICALL void GL_APIENTRY glUniform2fv(GLint location, GLsizei count, const GLfloat* v) in glUniform2fv()
1023 GL_APICALL void GL_APIENTRY glUniform2i(GLint location, GLint x, GLint y) in glUniform2i()
1028 GL_APICALL void GL_APIENTRY glUniform2iv(GLint location, GLsizei count, const GLint* v) in glUniform2iv()
1033 GL_APICALL void GL_APIENTRY glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) in glUniform3f()
1038 GL_APICALL void GL_APIENTRY glUniform3fv(GLint location, GLsizei count, const GLfloat* v) in glUniform3fv()
1043 GL_APICALL void GL_APIENTRY glUniform3i(GLint location, GLint x, GLint y, GLint z) in glUniform3i()
1048 GL_APICALL void GL_APIENTRY glUniform3iv(GLint location, GLsizei count, const GLint* v) in glUniform3iv()
1053 GL_APICALL void GL_APIENTRY glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) in glUniform4f()
1058 GL_APICALL void GL_APIENTRY glUniform4fv(GLint location, GLsizei count, const GLfloat* v) in glUniform4fv()
1063 GL_APICALL void GL_APIENTRY glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) in glUniform4i()
1068 GL_APICALL void GL_APIENTRY glUniform4iv(GLint location, GLsizei count, const GLint* v) in glUniform4iv()
1073 GL_APICALL void GL_APIENTRY glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, … in glUniformMatrix2fv()
1078 GL_APICALL void GL_APIENTRY glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, … in glUniformMatrix3fv()
1083 GL_APICALL void GL_APIENTRY glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, … in glUniformMatrix4fv()
1088 GL_APICALL void GL_APIENTRY glUseProgram(GLuint program) in glUseProgram()
1093 GL_APICALL void GL_APIENTRY glValidateProgram(GLuint program) in glValidateProgram()
1098 GL_APICALL void GL_APIENTRY glVertexAttrib1f(GLuint index, GLfloat x) in glVertexAttrib1f()
1103 GL_APICALL void GL_APIENTRY glVertexAttrib1fv(GLuint index, const GLfloat* values) in glVertexAttrib1fv()
1108 GL_APICALL void GL_APIENTRY glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y) in glVertexAttrib2f()
1113 GL_APICALL void GL_APIENTRY glVertexAttrib2fv(GLuint index, const GLfloat* values) in glVertexAttrib2fv()
1118 GL_APICALL void GL_APIENTRY glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) in glVertexAttrib3f()
1123 GL_APICALL void GL_APIENTRY glVertexAttrib3fv(GLuint index, const GLfloat* values) in glVertexAttrib3fv()
1128 GL_APICALL void GL_APIENTRY glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat… in glVertexAttrib4f()
1133 GL_APICALL void GL_APIENTRY glVertexAttrib4fv(GLuint index, const GLfloat* values) in glVertexAttrib4fv()
1138 GL_APICALL void GL_APIENTRY glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean … in glVertexAttribPointer()
1143 GL_APICALL void GL_APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height) in glViewport()
1148 GL_APICALL void GL_APIENTRY glBlitFramebufferNV(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,… in glBlitFramebufferNV()
1153 GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint src… in glBlitFramebufferANGLE()
1159 GL_APICALL void GL_APIENTRY glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsi… in glTexImage3DOES()
1165 GL_APICALL void GL_APIENTRY glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yof… in glTexSubImage3DOES()
1170 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint… in glCopyTexSubImage3DOES()
1175 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalfo… in glCompressedTexImage3DOES()
1180 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset,… in glCompressedTexSubImage3DOES()
1185 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum text… in glFramebufferTexture3DOES()
1190 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image) in glEGLImageTargetTexture2DOES()
1195 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES ima… in glEGLImageTargetRenderbufferStorageOES()
1200 GL_APICALL void GL_APIENTRY glDrawBuffersEXT(GLsizei n, const GLenum *bufs) in glDrawBuffersEXT()
1423 extern "C" GL_APICALL LibGLESv2exports *libGLESv2_swiftshader() in libGLESv2_swiftshader()