Lines Matching refs:getDisplay
279 EGLDisplay getDisplay() const { return display; } in getDisplay() function in SwiftShaderTest
875 …EGLSurface pbuffer = eglCreatePbufferFromClientBuffer(getDisplay(), EGL_IOSURFACE_ANGLE, buffer, g… in createIOSurfacePbuffer()
886 EGLBoolean result = eglBindTexImage(getDisplay(), *pbuffer, EGL_BACK_BUFFER); in bindIOSurfaceToTexture()
932 EGLBoolean result = eglReleaseTexImage(getDisplay(), pbuffer, EGL_BACK_BUFFER); in doClearTest()
942 result = eglDestroySurface(getDisplay(), pbuffer); in doClearTest()
986 EGLBoolean result = eglReleaseTexImage(getDisplay(), pbuffer, EGL_BACK_BUFFER); in doSampleTest()
1133 …EGLSurface pbuffer = eglCreatePbufferFromClientBuffer(getDisplay(), EGL_IOSURFACE_ANGLE, clientBuf… in TEST_F()
1136 EGLBoolean result = eglDestroySurface(getDisplay(), pbuffer); in TEST_F()
1153 …EGLSurface pbuffer = eglCreatePbufferFromClientBuffer(getDisplay(), EGL_IOSURFACE_ANGLE, clientBuf… in TEST_F()
1170 …EGLSurface pbuffer = eglCreatePbufferFromClientBuffer(getDisplay(), EGL_IOSURFACE_ANGLE, clientBuf… in TEST_F()
1187 …EGLSurface pbuffer = eglCreatePbufferFromClientBuffer(getDisplay(), EGL_IOSURFACE_ANGLE, clientBuf… in TEST_F()
1205 …EGLSurface pbuffer = eglCreatePbufferFromClientBuffer(getDisplay(), EGL_IOSURFACE_ANGLE, clientBuf… in TEST_F()
1222 …EGLSurface pbuffer = eglCreatePbufferFromClientBuffer(getDisplay(), EGL_IOSURFACE_ANGLE, clientBuf… in TEST_F()
1240 …EGLSurface pbuffer = eglCreatePbufferFromClientBuffer(getDisplay(), EGL_IOSURFACE_ANGLE, clientBuf… in TEST_F()
1257 …EGLSurface pbuffer = eglCreatePbufferFromClientBuffer(getDisplay(), EGL_IOSURFACE_ANGLE, clientBuf… in TEST_F()
1287 …EGLSurface pbuffer = eglCreatePbufferFromClientBuffer(getDisplay(), EGL_IOSURFACE_ANGLE, clientBuf… in TEST_F()
1290 EGLBoolean result = eglDestroySurface(getDisplay(), pbuffer); in TEST_F()
1308 …EGLSurface pbuffer = eglCreatePbufferFromClientBuffer(getDisplay(), EGL_IOSURFACE_ANGLE, clientBuf… in TEST_F()
1326 …EGLSurface pbuffer = eglCreatePbufferFromClientBuffer(getDisplay(), EGL_IOSURFACE_ANGLE, clientBuf… in TEST_F()
1344 …EGLSurface pbuffer = eglCreatePbufferFromClientBuffer(getDisplay(), EGL_IOSURFACE_ANGLE, clientBuf… in TEST_F()
1363 …EGLSurface pbuffer = eglCreatePbufferFromClientBuffer(getDisplay(), EGL_IOSURFACE_ANGLE, clientBuf… in TEST_F()
1381 …EGLSurface pbuffer = eglCreatePbufferFromClientBuffer(getDisplay(), EGL_IOSURFACE_ANGLE, clientBuf… in TEST_F()
1399 …EGLSurface pbuffer = eglCreatePbufferFromClientBuffer(getDisplay(), EGL_IOSURFACE_ANGLE, clientBuf… in TEST_F()
1418 …EGLSurface pbuffer = eglCreatePbufferFromClientBuffer(getDisplay(), EGL_IOSURFACE_ANGLE, clientBuf… in TEST_F()
1436 …EGLSurface pbuffer = eglCreatePbufferFromClientBuffer(getDisplay(), EGL_IOSURFACE_ANGLE, clientBuf… in TEST_F()
1454 …EGLSurface pbuffer = eglCreatePbufferFromClientBuffer(getDisplay(), EGL_IOSURFACE_ANGLE, clientBuf… in TEST_F()
1473 EGLBoolean result = eglMakeCurrent(getDisplay(), pbuffer, pbuffer, getContext()); in TEST_F()