// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/allocator/allocator_shim.h" #include #include #include "base/atomicops.h" #include "base/logging.h" #include "base/macros.h" #include "base/process/process_metrics.h" #include "base/threading/platform_thread.h" #include "build/build_config.h" #if !defined(OS_WIN) #include #else #include "base/allocator/winheap_stubs_win.h" #endif #if defined(OS_MACOSX) #include #include "base/allocator/allocator_interception_mac.h" #endif // No calls to malloc / new in this file. They would would cause re-entrancy of // the shim, which is hard to deal with. Keep this code as simple as possible // and don't use any external C++ object here, not even //base ones. Even if // they are safe to use today, in future they might be refactored. namespace { using namespace base; subtle::AtomicWord g_chain_head = reinterpret_cast( &allocator::AllocatorDispatch::default_dispatch); bool g_call_new_handler_on_malloc_failure = false; #if !defined(OS_WIN) subtle::Atomic32 g_new_handler_lock = 0; #endif inline size_t GetCachedPageSize() { static size_t pagesize = 0; if (!pagesize) pagesize = base::GetPageSize(); return pagesize; } // Calls the std::new handler thread-safely. Returns true if a new_handler was // set and called, false if no new_handler was set. bool CallNewHandler(size_t size) { #if defined(OS_WIN) return base::allocator::WinCallNewHandler(size); #else // TODO(primiano): C++11 has introduced ::get_new_handler() which is supposed // to be thread safe and would avoid the spinlock boilerplate here. However // it doesn't seem to be available yet in the Linux chroot headers yet. std::new_handler nh; { while (subtle::Acquire_CompareAndSwap(&g_new_handler_lock, 0, 1)) PlatformThread::YieldCurrentThread(); nh = std::set_new_handler(0); ignore_result(std::set_new_handler(nh)); subtle::Release_Store(&g_new_handler_lock, 0); } if (!nh) return false; (*nh)(); // Assume the new_handler will abort if it fails. Exception are disabled and // we don't support the case of a new_handler throwing std::bad_balloc. return true; #endif } inline const allocator::AllocatorDispatch* GetChainHead() { // TODO(primiano): Just use NoBarrier_Load once crbug.com/593344 is fixed. // Unfortunately due to that bug NoBarrier_Load() is mistakenly fully // barriered on Linux+Clang, and that causes visible perf regressons. return reinterpret_cast( #if defined(OS_LINUX) && defined(__clang__) *static_cast(&g_chain_head) #else subtle::NoBarrier_Load(&g_chain_head) #endif ); } } // namespace namespace base { namespace allocator { void SetCallNewHandlerOnMallocFailure(bool value) { g_call_new_handler_on_malloc_failure = value; } void* UncheckedAlloc(size_t size) { const allocator::AllocatorDispatch* const chain_head = GetChainHead(); return chain_head->alloc_function(chain_head, size, nullptr); } void InsertAllocatorDispatch(AllocatorDispatch* dispatch) { // Loop in case of (an unlikely) race on setting the list head. size_t kMaxRetries = 7; for (size_t i = 0; i < kMaxRetries; ++i) { const AllocatorDispatch* chain_head = GetChainHead(); dispatch->next = chain_head; // This function guarantees to be thread-safe w.r.t. concurrent // insertions. It also has to guarantee that all the threads always // see a consistent chain, hence the MemoryBarrier() below. // InsertAllocatorDispatch() is NOT a fastpath, as opposite to malloc(), so // we don't really want this to be a release-store with a corresponding // acquire-load during malloc(). subtle::MemoryBarrier(); subtle::AtomicWord old_value = reinterpret_cast(chain_head); // Set the chain head to the new dispatch atomically. If we lose the race, // the comparison will fail, and the new head of chain will be returned. if (subtle::NoBarrier_CompareAndSwap( &g_chain_head, old_value, reinterpret_cast(dispatch)) == old_value) { // Success. return; } } CHECK(false); // Too many retries, this shouldn't happen. } void RemoveAllocatorDispatchForTesting(AllocatorDispatch* dispatch) { DCHECK_EQ(GetChainHead(), dispatch); subtle::NoBarrier_Store(&g_chain_head, reinterpret_cast(dispatch->next)); } } // namespace allocator } // namespace base // The Shim* functions below are the entry-points into the shim-layer and // are supposed to be invoked by the allocator_shim_override_* // headers to route the malloc / new symbols through the shim layer. // They are defined as ALWAYS_INLINE in order to remove a level of indirection // between the system-defined entry points and the shim implementations. extern "C" { // The general pattern for allocations is: // - Try to allocate, if succeded return the pointer. // - If the allocation failed: // - Call the std::new_handler if it was a C++ allocation. // - Call the std::new_handler if it was a malloc() (or calloc() or similar) // AND SetCallNewHandlerOnMallocFailure(true). // - If the std::new_handler is NOT set just return nullptr. // - If the std::new_handler is set: // - Assume it will abort() if it fails (very likely the new_handler will // just suicide priting a message). // - Assume it did succeed if it returns, in which case reattempt the alloc. ALWAYS_INLINE void* ShimCppNew(size_t size) { const allocator::AllocatorDispatch* const chain_head = GetChainHead(); void* ptr; do { void* context = nullptr; #if defined(OS_MACOSX) context = malloc_default_zone(); #endif ptr = chain_head->alloc_function(chain_head, size, context); } while (!ptr && CallNewHandler(size)); return ptr; } ALWAYS_INLINE void ShimCppDelete(void* address) { void* context = nullptr; #if defined(OS_MACOSX) context = malloc_default_zone(); #endif const allocator::AllocatorDispatch* const chain_head = GetChainHead(); return chain_head->free_function(chain_head, address, context); } ALWAYS_INLINE void* ShimMalloc(size_t size, void* context) { const allocator::AllocatorDispatch* const chain_head = GetChainHead(); void* ptr; do { ptr = chain_head->alloc_function(chain_head, size, context); } while (!ptr && g_call_new_handler_on_malloc_failure && CallNewHandler(size)); return ptr; } ALWAYS_INLINE void* ShimCalloc(size_t n, size_t size, void* context) { const allocator::AllocatorDispatch* const chain_head = GetChainHead(); void* ptr; do { ptr = chain_head->alloc_zero_initialized_function(chain_head, n, size, context); } while (!ptr && g_call_new_handler_on_malloc_failure && CallNewHandler(size)); return ptr; } ALWAYS_INLINE void* ShimRealloc(void* address, size_t size, void* context) { // realloc(size == 0) means free() and might return a nullptr. We should // not call the std::new_handler in that case, though. const allocator::AllocatorDispatch* const chain_head = GetChainHead(); void* ptr; do { ptr = chain_head->realloc_function(chain_head, address, size, context); } while (!ptr && size && g_call_new_handler_on_malloc_failure && CallNewHandler(size)); return ptr; } ALWAYS_INLINE void* ShimMemalign(size_t alignment, size_t size, void* context) { const allocator::AllocatorDispatch* const chain_head = GetChainHead(); void* ptr; do { ptr = chain_head->alloc_aligned_function(chain_head, alignment, size, context); } while (!ptr && g_call_new_handler_on_malloc_failure && CallNewHandler(size)); return ptr; } ALWAYS_INLINE int ShimPosixMemalign(void** res, size_t alignment, size_t size) { // posix_memalign is supposed to check the arguments. See tc_posix_memalign() // in tc_malloc.cc. if (((alignment % sizeof(void*)) != 0) || ((alignment & (alignment - 1)) != 0) || (alignment == 0)) { return EINVAL; } void* ptr = ShimMemalign(alignment, size, nullptr); *res = ptr; return ptr ? 0 : ENOMEM; } ALWAYS_INLINE void* ShimValloc(size_t size, void* context) { return ShimMemalign(GetCachedPageSize(), size, context); } ALWAYS_INLINE void* ShimPvalloc(size_t size) { // pvalloc(0) should allocate one page, according to its man page. if (size == 0) { size = GetCachedPageSize(); } else { size = (size + GetCachedPageSize() - 1) & ~(GetCachedPageSize() - 1); } // The third argument is nullptr because pvalloc is glibc only and does not // exist on OSX/BSD systems. return ShimMemalign(GetCachedPageSize(), size, nullptr); } ALWAYS_INLINE void ShimFree(void* address, void* context) { const allocator::AllocatorDispatch* const chain_head = GetChainHead(); return chain_head->free_function(chain_head, address, context); } ALWAYS_INLINE size_t ShimGetSizeEstimate(const void* address, void* context) { const allocator::AllocatorDispatch* const chain_head = GetChainHead(); return chain_head->get_size_estimate_function( chain_head, const_cast(address), context); } ALWAYS_INLINE unsigned ShimBatchMalloc(size_t size, void** results, unsigned num_requested, void* context) { const allocator::AllocatorDispatch* const chain_head = GetChainHead(); return chain_head->batch_malloc_function(chain_head, size, results, num_requested, context); } ALWAYS_INLINE void ShimBatchFree(void** to_be_freed, unsigned num_to_be_freed, void* context) { const allocator::AllocatorDispatch* const chain_head = GetChainHead(); return chain_head->batch_free_function(chain_head, to_be_freed, num_to_be_freed, context); } ALWAYS_INLINE void ShimFreeDefiniteSize(void* ptr, size_t size, void* context) { const allocator::AllocatorDispatch* const chain_head = GetChainHead(); return chain_head->free_definite_size_function(chain_head, ptr, size, context); } } // extern "C" #if !defined(OS_WIN) && !defined(OS_MACOSX) // Cpp symbols (new / delete) should always be routed through the shim layer // except on Windows and macOS where the malloc intercept is deep enough that it // also catches the cpp calls. #include "base/allocator/allocator_shim_override_cpp_symbols.h" #endif #if defined(OS_ANDROID) || defined(ANDROID) // Android does not support symbol interposition. The way malloc symbols are // intercepted on Android is by using link-time -wrap flags. #include "base/allocator/allocator_shim_override_linker_wrapped_symbols.h" #elif defined(OS_WIN) // On Windows we use plain link-time overriding of the CRT symbols. #include "base/allocator/allocator_shim_override_ucrt_symbols_win.h" #elif defined(OS_MACOSX) #include "base/allocator/allocator_shim_default_dispatch_to_mac_zoned_malloc.h" #include "base/allocator/allocator_shim_override_mac_symbols.h" #else #include "base/allocator/allocator_shim_override_libc_symbols.h" #endif // In the case of tcmalloc we also want to plumb into the glibc hooks // to avoid that allocations made in glibc itself (e.g., strdup()) get // accidentally performed on the glibc heap instead of the tcmalloc one. #if defined(USE_TCMALLOC) #include "base/allocator/allocator_shim_override_glibc_weak_symbols.h" #endif #if defined(OS_MACOSX) namespace base { namespace allocator { void InitializeAllocatorShim() { // Prepares the default dispatch. After the intercepted malloc calls have // traversed the shim this will route them to the default malloc zone. InitializeDefaultDispatchToMacAllocator(); MallocZoneFunctions functions = MallocZoneFunctionsToReplaceDefault(); // This replaces the default malloc zone, causing calls to malloc & friends // from the codebase to be routed to ShimMalloc() above. base::allocator::ReplaceFunctionsForStoredZones(&functions); } } // namespace allocator } // namespace base #endif // Cross-checks. #if defined(MEMORY_TOOL_REPLACES_ALLOCATOR) #error The allocator shim should not be compiled when building for memory tools. #endif #if (defined(__GNUC__) && defined(__EXCEPTIONS)) || \ (defined(_HAS_EXCEPTIONS) && _HAS_EXCEPTIONS) #error This code cannot be used when exceptions are turned on. #endif