// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // NOTE(vtl): Some of these tests are inherently flaky (e.g., if run on a // heavily-loaded system). Sorry. |test::EpsilonDeadline()| may be increased to // increase tolerance and reduce observed flakiness (though doing so reduces the // meaningfulness of the test). #include "mojo/edk/system/waiter.h" #include #include "base/macros.h" #include "base/synchronization/lock.h" #include "base/threading/simple_thread.h" #include "mojo/edk/system/test_utils.h" #include "testing/gtest/include/gtest/gtest.h" namespace mojo { namespace edk { namespace { const unsigned kPollTimeMs = 10; class WaitingThread : public base::SimpleThread { public: explicit WaitingThread(MojoDeadline deadline) : base::SimpleThread("waiting_thread"), deadline_(deadline), done_(false), result_(MOJO_RESULT_UNKNOWN), context_(static_cast(-1)) { waiter_.Init(); } ~WaitingThread() override { Join(); } void WaitUntilDone(MojoResult* result, uintptr_t* context, MojoDeadline* elapsed) { for (;;) { { base::AutoLock locker(lock_); if (done_) { *result = result_; *context = context_; *elapsed = elapsed_; break; } } test::Sleep(test::DeadlineFromMilliseconds(kPollTimeMs)); } } Waiter* waiter() { return &waiter_; } private: void Run() override { test::Stopwatch stopwatch; MojoResult result; uintptr_t context = static_cast(-1); MojoDeadline elapsed; stopwatch.Start(); result = waiter_.Wait(deadline_, &context); elapsed = stopwatch.Elapsed(); { base::AutoLock locker(lock_); done_ = true; result_ = result; context_ = context; elapsed_ = elapsed; } } const MojoDeadline deadline_; Waiter waiter_; // Thread-safe. base::Lock lock_; // Protects the following members. bool done_; MojoResult result_; uintptr_t context_; MojoDeadline elapsed_; DISALLOW_COPY_AND_ASSIGN(WaitingThread); }; TEST(WaiterTest, Basic) { MojoResult result; uintptr_t context; MojoDeadline elapsed; // Finite deadline. // Awake immediately after thread start. { WaitingThread thread(10 * test::EpsilonDeadline()); thread.Start(); thread.waiter()->Awake(MOJO_RESULT_OK, 1); thread.WaitUntilDone(&result, &context, &elapsed); EXPECT_EQ(MOJO_RESULT_OK, result); EXPECT_EQ(1u, context); EXPECT_LT(elapsed, test::EpsilonDeadline()); } // Awake before after thread start. { WaitingThread thread(10 * test::EpsilonDeadline()); thread.waiter()->Awake(MOJO_RESULT_CANCELLED, 2); thread.Start(); thread.WaitUntilDone(&result, &context, &elapsed); EXPECT_EQ(MOJO_RESULT_CANCELLED, result); EXPECT_EQ(2u, context); EXPECT_LT(elapsed, test::EpsilonDeadline()); } // Awake some time after thread start. { WaitingThread thread(10 * test::EpsilonDeadline()); thread.Start(); test::Sleep(2 * test::EpsilonDeadline()); thread.waiter()->Awake(1, 3); thread.WaitUntilDone(&result, &context, &elapsed); EXPECT_EQ(1u, result); EXPECT_EQ(3u, context); EXPECT_GT(elapsed, (2 - 1) * test::EpsilonDeadline()); EXPECT_LT(elapsed, (2 + 1) * test::EpsilonDeadline()); } // Awake some longer time after thread start. { WaitingThread thread(10 * test::EpsilonDeadline()); thread.Start(); test::Sleep(5 * test::EpsilonDeadline()); thread.waiter()->Awake(2, 4); thread.WaitUntilDone(&result, &context, &elapsed); EXPECT_EQ(2u, result); EXPECT_EQ(4u, context); EXPECT_GT(elapsed, (5 - 1) * test::EpsilonDeadline()); EXPECT_LT(elapsed, (5 + 1) * test::EpsilonDeadline()); } // Don't awake -- time out (on another thread). { WaitingThread thread(2 * test::EpsilonDeadline()); thread.Start(); thread.WaitUntilDone(&result, &context, &elapsed); EXPECT_EQ(MOJO_RESULT_DEADLINE_EXCEEDED, result); EXPECT_EQ(static_cast(-1), context); EXPECT_GT(elapsed, (2 - 1) * test::EpsilonDeadline()); EXPECT_LT(elapsed, (2 + 1) * test::EpsilonDeadline()); } // No (indefinite) deadline. // Awake immediately after thread start. { WaitingThread thread(MOJO_DEADLINE_INDEFINITE); thread.Start(); thread.waiter()->Awake(MOJO_RESULT_OK, 5); thread.WaitUntilDone(&result, &context, &elapsed); EXPECT_EQ(MOJO_RESULT_OK, result); EXPECT_EQ(5u, context); EXPECT_LT(elapsed, test::EpsilonDeadline()); } // Awake before after thread start. { WaitingThread thread(MOJO_DEADLINE_INDEFINITE); thread.waiter()->Awake(MOJO_RESULT_CANCELLED, 6); thread.Start(); thread.WaitUntilDone(&result, &context, &elapsed); EXPECT_EQ(MOJO_RESULT_CANCELLED, result); EXPECT_EQ(6u, context); EXPECT_LT(elapsed, test::EpsilonDeadline()); } // Awake some time after thread start. { WaitingThread thread(MOJO_DEADLINE_INDEFINITE); thread.Start(); test::Sleep(2 * test::EpsilonDeadline()); thread.waiter()->Awake(1, 7); thread.WaitUntilDone(&result, &context, &elapsed); EXPECT_EQ(1u, result); EXPECT_EQ(7u, context); EXPECT_GT(elapsed, (2 - 1) * test::EpsilonDeadline()); EXPECT_LT(elapsed, (2 + 1) * test::EpsilonDeadline()); } // Awake some longer time after thread start. { WaitingThread thread(MOJO_DEADLINE_INDEFINITE); thread.Start(); test::Sleep(5 * test::EpsilonDeadline()); thread.waiter()->Awake(2, 8); thread.WaitUntilDone(&result, &context, &elapsed); EXPECT_EQ(2u, result); EXPECT_EQ(8u, context); EXPECT_GT(elapsed, (5 - 1) * test::EpsilonDeadline()); EXPECT_LT(elapsed, (5 + 1) * test::EpsilonDeadline()); } } TEST(WaiterTest, TimeOut) { test::Stopwatch stopwatch; MojoDeadline elapsed; Waiter waiter; uintptr_t context = 123; waiter.Init(); stopwatch.Start(); EXPECT_EQ(MOJO_RESULT_DEADLINE_EXCEEDED, waiter.Wait(0, &context)); elapsed = stopwatch.Elapsed(); EXPECT_LT(elapsed, test::EpsilonDeadline()); EXPECT_EQ(123u, context); waiter.Init(); stopwatch.Start(); EXPECT_EQ(MOJO_RESULT_DEADLINE_EXCEEDED, waiter.Wait(2 * test::EpsilonDeadline(), &context)); elapsed = stopwatch.Elapsed(); EXPECT_GT(elapsed, (2 - 1) * test::EpsilonDeadline()); EXPECT_LT(elapsed, (2 + 1) * test::EpsilonDeadline()); EXPECT_EQ(123u, context); waiter.Init(); stopwatch.Start(); EXPECT_EQ(MOJO_RESULT_DEADLINE_EXCEEDED, waiter.Wait(5 * test::EpsilonDeadline(), &context)); elapsed = stopwatch.Elapsed(); EXPECT_GT(elapsed, (5 - 1) * test::EpsilonDeadline()); EXPECT_LT(elapsed, (5 + 1) * test::EpsilonDeadline()); EXPECT_EQ(123u, context); } // The first |Awake()| should always win. TEST(WaiterTest, MultipleAwakes) { MojoResult result; uintptr_t context; MojoDeadline elapsed; { WaitingThread thread(MOJO_DEADLINE_INDEFINITE); thread.Start(); thread.waiter()->Awake(MOJO_RESULT_OK, 1); thread.waiter()->Awake(1, 2); thread.WaitUntilDone(&result, &context, &elapsed); EXPECT_EQ(MOJO_RESULT_OK, result); EXPECT_EQ(1u, context); EXPECT_LT(elapsed, test::EpsilonDeadline()); } { WaitingThread thread(MOJO_DEADLINE_INDEFINITE); thread.waiter()->Awake(1, 3); thread.Start(); thread.waiter()->Awake(MOJO_RESULT_OK, 4); thread.WaitUntilDone(&result, &context, &elapsed); EXPECT_EQ(1u, result); EXPECT_EQ(3u, context); EXPECT_LT(elapsed, test::EpsilonDeadline()); } { WaitingThread thread(MOJO_DEADLINE_INDEFINITE); thread.Start(); thread.waiter()->Awake(10, 5); test::Sleep(2 * test::EpsilonDeadline()); thread.waiter()->Awake(20, 6); thread.WaitUntilDone(&result, &context, &elapsed); EXPECT_EQ(10u, result); EXPECT_EQ(5u, context); EXPECT_LT(elapsed, test::EpsilonDeadline()); } { WaitingThread thread(10 * test::EpsilonDeadline()); thread.Start(); test::Sleep(1 * test::EpsilonDeadline()); thread.waiter()->Awake(MOJO_RESULT_FAILED_PRECONDITION, 7); test::Sleep(2 * test::EpsilonDeadline()); thread.waiter()->Awake(MOJO_RESULT_OK, 8); thread.WaitUntilDone(&result, &context, &elapsed); EXPECT_EQ(MOJO_RESULT_FAILED_PRECONDITION, result); EXPECT_EQ(7u, context); EXPECT_GT(elapsed, (1 - 1) * test::EpsilonDeadline()); EXPECT_LT(elapsed, (1 + 1) * test::EpsilonDeadline()); } } } // namespace } // namespace edk } // namespace mojo