/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "GrAtlasTextContext.h" #include "GrContext.h" #include "GrContextPriv.h" #include "GrTextBlobCache.h" #include "SkDistanceFieldGen.h" #include "SkDraw.h" #include "SkDrawFilter.h" #include "SkDrawProcs.h" #include "SkFindAndPlaceGlyph.h" #include "SkGr.h" #include "SkGraphics.h" #include "SkMakeUnique.h" #include "SkMaskFilterBase.h" #include "SkTextMapStateProc.h" #include "ops/GrMeshDrawOp.h" // DF sizes and thresholds for usage of the small and medium sizes. For example, above // kSmallDFFontLimit we will use the medium size. The large size is used up until the size at // which we switch over to drawing as paths as controlled by Options. static const int kSmallDFFontSize = 32; static const int kSmallDFFontLimit = 32; static const int kMediumDFFontSize = 72; static const int kMediumDFFontLimit = 72; static const int kLargeDFFontSize = 162; static const int kDefaultMinDistanceFieldFontSize = 18; #ifdef SK_BUILD_FOR_ANDROID static const int kDefaultMaxDistanceFieldFontSize = 384; #else static const int kDefaultMaxDistanceFieldFontSize = 2 * kLargeDFFontSize; #endif GrAtlasTextContext::GrAtlasTextContext(const Options& options) : fDistanceAdjustTable(new GrDistanceFieldAdjustTable) { fMaxDistanceFieldFontSize = options.fMaxDistanceFieldFontSize < 0.f ? kDefaultMaxDistanceFieldFontSize : options.fMaxDistanceFieldFontSize; fMinDistanceFieldFontSize = options.fMinDistanceFieldFontSize < 0.f ? kDefaultMinDistanceFieldFontSize : options.fMinDistanceFieldFontSize; fDistanceFieldVerticesAlwaysHaveW = options.fDistanceFieldVerticesAlwaysHaveW; } std::unique_ptr GrAtlasTextContext::Make(const Options& options) { return std::unique_ptr(new GrAtlasTextContext(options)); } SkColor GrAtlasTextContext::ComputeCanonicalColor(const SkPaint& paint, bool lcd) { SkColor canonicalColor = paint.computeLuminanceColor(); if (lcd) { // This is the correct computation, but there are tons of cases where LCD can be overridden. // For now we just regenerate if any run in a textblob has LCD. // TODO figure out where all of these overrides are and see if we can incorporate that logic // at a higher level *OR* use sRGB SkASSERT(false); //canonicalColor = SkMaskGamma::CanonicalColor(canonicalColor); } else { // A8, though can have mixed BMP text but it shouldn't matter because BMP text won't have // gamma corrected masks anyways, nor color U8CPU lum = SkComputeLuminance(SkColorGetR(canonicalColor), SkColorGetG(canonicalColor), SkColorGetB(canonicalColor)); // reduce to our finite number of bits canonicalColor = SkMaskGamma::CanonicalColor(SkColorSetRGB(lum, lum, lum)); } return canonicalColor; } SkScalerContextFlags GrAtlasTextContext::ComputeScalerContextFlags( const GrColorSpaceInfo& colorSpaceInfo) { // If we're doing gamma-correct rendering, then we can disable the gamma hacks. // Otherwise, leave them on. In either case, we still want the contrast boost: if (colorSpaceInfo.isGammaCorrect()) { return SkScalerContextFlags::kBoostContrast; } else { return SkScalerContextFlags::kFakeGammaAndBoostContrast; } } // TODO if this function ever shows up in profiling, then we can compute this value when the // textblob is being built and cache it. However, for the time being textblobs mostly only have 1 // run so this is not a big deal to compute here. bool GrAtlasTextContext::HasLCD(const SkTextBlob* blob) { SkTextBlobRunIterator it(blob); for (; !it.done(); it.next()) { if (it.isLCD()) { return true; } } return false; } void GrAtlasTextContext::drawTextBlob(GrContext* context, GrTextUtils::Target* target, const GrClip& clip, const SkPaint& skPaint, const SkMatrix& viewMatrix, const SkSurfaceProps& props, const SkTextBlob* blob, SkScalar x, SkScalar y, SkDrawFilter* drawFilter, const SkIRect& clipBounds) { // If we have been abandoned, then don't draw if (context->abandoned()) { return; } sk_sp cacheBlob; SkMaskFilterBase::BlurRec blurRec; GrAtlasTextBlob::Key key; // It might be worth caching these things, but its not clear at this time // TODO for animated mask filters, this will fill up our cache. We need a safeguard here const SkMaskFilter* mf = skPaint.getMaskFilter(); bool canCache = !(skPaint.getPathEffect() || (mf && !as_MFB(mf)->asABlur(&blurRec)) || drawFilter); SkScalerContextFlags scalerContextFlags = ComputeScalerContextFlags(target->colorSpaceInfo()); auto glyphCache = context->contextPriv().getGlyphCache(); auto restrictedAtlasManager = context->contextPriv().getRestrictedAtlasManager(); GrTextBlobCache* textBlobCache = context->contextPriv().getTextBlobCache(); if (canCache) { bool hasLCD = HasLCD(blob); // We canonicalize all non-lcd draws to use kUnknown_SkPixelGeometry SkPixelGeometry pixelGeometry = hasLCD ? props.pixelGeometry() : kUnknown_SkPixelGeometry; // TODO we want to figure out a way to be able to use the canonical color on LCD text, // see the note on ComputeCanonicalColor above. We pick a dummy value for LCD text to // ensure we always match the same key GrColor canonicalColor = hasLCD ? SK_ColorTRANSPARENT : ComputeCanonicalColor(skPaint, hasLCD); key.fPixelGeometry = pixelGeometry; key.fUniqueID = blob->uniqueID(); key.fStyle = skPaint.getStyle(); key.fHasBlur = SkToBool(mf); key.fCanonicalColor = canonicalColor; key.fScalerContextFlags = scalerContextFlags; cacheBlob = textBlobCache->find(key); } GrTextUtils::Paint paint(&skPaint, &target->colorSpaceInfo()); if (cacheBlob) { if (cacheBlob->mustRegenerate(paint, blurRec, viewMatrix, x, y)) { // We have to remake the blob because changes may invalidate our masks. // TODO we could probably get away reuse most of the time if the pointer is unique, // but we'd have to clear the subrun information textBlobCache->remove(cacheBlob.get()); cacheBlob = textBlobCache->makeCachedBlob(blob, key, blurRec, skPaint); this->regenerateTextBlob(cacheBlob.get(), glyphCache, *context->caps()->shaderCaps(), paint, scalerContextFlags, viewMatrix, props, blob, x, y, drawFilter); } else { textBlobCache->makeMRU(cacheBlob.get()); if (CACHE_SANITY_CHECK) { int glyphCount = 0; int runCount = 0; GrTextBlobCache::BlobGlyphCount(&glyphCount, &runCount, blob); sk_sp sanityBlob(textBlobCache->makeBlob(glyphCount, runCount)); sanityBlob->setupKey(key, blurRec, skPaint); this->regenerateTextBlob(sanityBlob.get(), glyphCache, *context->caps()->shaderCaps(), paint, scalerContextFlags, viewMatrix, props, blob, x, y, drawFilter); GrAtlasTextBlob::AssertEqual(*sanityBlob, *cacheBlob); } } } else { if (canCache) { cacheBlob = textBlobCache->makeCachedBlob(blob, key, blurRec, skPaint); } else { cacheBlob = textBlobCache->makeBlob(blob); } this->regenerateTextBlob(cacheBlob.get(), glyphCache, *context->caps()->shaderCaps(), paint, scalerContextFlags, viewMatrix, props, blob, x, y, drawFilter); } cacheBlob->flush(restrictedAtlasManager, target, props, fDistanceAdjustTable.get(), paint, clip, viewMatrix, clipBounds, x, y); } void GrAtlasTextContext::regenerateTextBlob(GrAtlasTextBlob* cacheBlob, GrGlyphCache* glyphCache, const GrShaderCaps& shaderCaps, const GrTextUtils::Paint& paint, SkScalerContextFlags scalerContextFlags, const SkMatrix& viewMatrix, const SkSurfaceProps& props, const SkTextBlob* blob, SkScalar x, SkScalar y, SkDrawFilter* drawFilter) const { cacheBlob->initReusableBlob(paint.luminanceColor(), viewMatrix, x, y); // Regenerate textblob SkTextBlobRunIterator it(blob); GrTextUtils::RunPaint runPaint(&paint, drawFilter, props); for (int run = 0; !it.done(); it.next(), run++) { int glyphCount = it.glyphCount(); size_t textLen = glyphCount * sizeof(uint16_t); const SkPoint& offset = it.offset(); cacheBlob->push_back_run(run); if (!runPaint.modifyForRun([it](SkPaint* p) { it.applyFontToPaint(p); })) { continue; } cacheBlob->setRunPaintFlags(run, runPaint.skPaint().getFlags()); if (this->canDrawAsDistanceFields(runPaint, viewMatrix, props, shaderCaps)) { switch (it.positioning()) { case SkTextBlob::kDefault_Positioning: { this->drawDFText(cacheBlob, run, glyphCache, props, runPaint, scalerContextFlags, viewMatrix, (const char*)it.glyphs(), textLen, x + offset.x(), y + offset.y()); break; } case SkTextBlob::kHorizontal_Positioning: { SkPoint dfOffset = SkPoint::Make(x, y + offset.y()); this->drawDFPosText(cacheBlob, run, glyphCache, props, runPaint, scalerContextFlags, viewMatrix, (const char*)it.glyphs(), textLen, it.pos(), 1, dfOffset); break; } case SkTextBlob::kFull_Positioning: { SkPoint dfOffset = SkPoint::Make(x, y); this->drawDFPosText(cacheBlob, run, glyphCache, props, runPaint, scalerContextFlags, viewMatrix, (const char*)it.glyphs(), textLen, it.pos(), 2, dfOffset); break; } } } else { switch (it.positioning()) { case SkTextBlob::kDefault_Positioning: DrawBmpText(cacheBlob, run, glyphCache, props, runPaint, scalerContextFlags, viewMatrix, (const char*)it.glyphs(), textLen, x + offset.x(), y + offset.y()); break; case SkTextBlob::kHorizontal_Positioning: DrawBmpPosText(cacheBlob, run, glyphCache, props, runPaint, scalerContextFlags, viewMatrix, (const char*)it.glyphs(), textLen, it.pos(), 1, SkPoint::Make(x, y + offset.y())); break; case SkTextBlob::kFull_Positioning: DrawBmpPosText(cacheBlob, run, glyphCache, props, runPaint, scalerContextFlags, viewMatrix, (const char*)it.glyphs(), textLen, it.pos(), 2, SkPoint::Make(x, y)); break; } } } } inline sk_sp GrAtlasTextContext::makeDrawTextBlob(GrTextBlobCache* blobCache, GrGlyphCache* glyphCache, const GrShaderCaps& shaderCaps, const GrTextUtils::Paint& paint, SkScalerContextFlags scalerContextFlags, const SkMatrix& viewMatrix, const SkSurfaceProps& props, const char text[], size_t byteLength, SkScalar x, SkScalar y) const { int glyphCount = paint.skPaint().countText(text, byteLength); if (!glyphCount) { return nullptr; } sk_sp blob = blobCache->makeBlob(glyphCount, 1); blob->initThrowawayBlob(viewMatrix, x, y); blob->setRunPaintFlags(0, paint.skPaint().getFlags()); if (this->canDrawAsDistanceFields(paint, viewMatrix, props, shaderCaps)) { this->drawDFText(blob.get(), 0, glyphCache, props, paint, scalerContextFlags, viewMatrix, text, byteLength, x, y); } else { DrawBmpText(blob.get(), 0, glyphCache, props, paint, scalerContextFlags, viewMatrix, text, byteLength, x, y); } return blob; } inline sk_sp GrAtlasTextContext::makeDrawPosTextBlob(GrTextBlobCache* blobCache, GrGlyphCache* glyphCache, const GrShaderCaps& shaderCaps, const GrTextUtils::Paint& paint, SkScalerContextFlags scalerContextFlags, const SkMatrix& viewMatrix, const SkSurfaceProps& props, const char text[], size_t byteLength, const SkScalar pos[], int scalarsPerPosition, const SkPoint& offset) const { int glyphCount = paint.skPaint().countText(text, byteLength); if (!glyphCount) { return nullptr; } sk_sp blob = blobCache->makeBlob(glyphCount, 1); blob->initThrowawayBlob(viewMatrix, offset.x(), offset.y()); blob->setRunPaintFlags(0, paint.skPaint().getFlags()); if (this->canDrawAsDistanceFields(paint, viewMatrix, props, shaderCaps)) { this->drawDFPosText(blob.get(), 0, glyphCache, props, paint, scalerContextFlags, viewMatrix, text, byteLength, pos, scalarsPerPosition, offset); } else { DrawBmpPosText(blob.get(), 0, glyphCache, props, paint, scalerContextFlags, viewMatrix, text, byteLength, pos, scalarsPerPosition, offset); } return blob; } void GrAtlasTextContext::drawText(GrContext* context, GrTextUtils::Target* target, const GrClip& clip, const SkPaint& skPaint, const SkMatrix& viewMatrix, const SkSurfaceProps& props, const char text[], size_t byteLength, SkScalar x, SkScalar y, const SkIRect& regionClipBounds) { if (context->abandoned()) { return; } auto glyphCache = context->contextPriv().getGlyphCache(); auto restrictedAtlasManager = context->contextPriv().getRestrictedAtlasManager(); auto textBlobCache = context->contextPriv().getTextBlobCache(); GrTextUtils::Paint paint(&skPaint, &target->colorSpaceInfo()); sk_sp blob( this->makeDrawTextBlob(textBlobCache, glyphCache, *context->caps()->shaderCaps(), paint, ComputeScalerContextFlags(target->colorSpaceInfo()), viewMatrix, props, text, byteLength, x, y)); if (blob) { blob->flush(restrictedAtlasManager, target, props, fDistanceAdjustTable.get(), paint, clip, viewMatrix, regionClipBounds, x, y); } } void GrAtlasTextContext::drawPosText(GrContext* context, GrTextUtils::Target* target, const GrClip& clip, const SkPaint& skPaint, const SkMatrix& viewMatrix, const SkSurfaceProps& props, const char text[], size_t byteLength, const SkScalar pos[], int scalarsPerPosition, const SkPoint& offset, const SkIRect& regionClipBounds) { GrTextUtils::Paint paint(&skPaint, &target->colorSpaceInfo()); if (context->abandoned()) { return; } auto glyphCache = context->contextPriv().getGlyphCache(); auto restrictedAtlasManager = context->contextPriv().getRestrictedAtlasManager(); auto textBlobCache = context->contextPriv().getTextBlobCache(); sk_sp blob(this->makeDrawPosTextBlob( textBlobCache, glyphCache, *context->caps()->shaderCaps(), paint, ComputeScalerContextFlags(target->colorSpaceInfo()), viewMatrix, props, text, byteLength, pos, scalarsPerPosition, offset)); if (blob) { blob->flush(restrictedAtlasManager, target, props, fDistanceAdjustTable.get(), paint, clip, viewMatrix, regionClipBounds, offset.fX, offset.fY); } } void GrAtlasTextContext::DrawBmpText(GrAtlasTextBlob* blob, int runIndex, GrGlyphCache* glyphCache, const SkSurfaceProps& props, const GrTextUtils::Paint& paint, SkScalerContextFlags scalerContextFlags, const SkMatrix& viewMatrix, const char text[], size_t byteLength, SkScalar x, SkScalar y) { SkASSERT(byteLength == 0 || text != nullptr); // nothing to draw if (text == nullptr || byteLength == 0) { return; } // Ensure the blob is set for bitmaptext blob->setHasBitmap(); if (SkDraw::ShouldDrawTextAsPaths(paint, viewMatrix)) { DrawBmpTextAsPaths(blob, runIndex, glyphCache, props, paint, scalerContextFlags, viewMatrix, text, byteLength, x, y); return; } sk_sp currStrike; SkGlyphCache* cache = blob->setupCache(runIndex, props, scalerContextFlags, paint, &viewMatrix); SkFindAndPlaceGlyph::ProcessText(paint.skPaint().getTextEncoding(), text, byteLength, {x, y}, viewMatrix, paint.skPaint().getTextAlign(), cache, [&](const SkGlyph& glyph, SkPoint position, SkPoint rounding) { position += rounding; BmpAppendGlyph(blob, runIndex, glyphCache, &currStrike, glyph, SkScalarFloorToScalar(position.fX), SkScalarFloorToScalar(position.fY), paint.filteredPremulColor(), cache, SK_Scalar1); }); SkGlyphCache::AttachCache(cache); } void GrAtlasTextContext::DrawBmpPosText(GrAtlasTextBlob* blob, int runIndex, GrGlyphCache* glyphCache, const SkSurfaceProps& props, const GrTextUtils::Paint& paint, SkScalerContextFlags scalerContextFlags, const SkMatrix& viewMatrix, const char text[], size_t byteLength, const SkScalar pos[], int scalarsPerPosition, const SkPoint& offset) { SkASSERT(byteLength == 0 || text != nullptr); SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition); // nothing to draw if (text == nullptr || byteLength == 0) { return; } // Ensure the blob is set for bitmaptext blob->setHasBitmap(); if (SkDraw::ShouldDrawTextAsPaths(paint, viewMatrix)) { DrawBmpPosTextAsPaths(blob, runIndex, glyphCache, props, paint, scalerContextFlags, viewMatrix, text, byteLength, pos, scalarsPerPosition, offset); return; } sk_sp currStrike; SkGlyphCache* cache = blob->setupCache(runIndex, props, scalerContextFlags, paint, &viewMatrix); SkFindAndPlaceGlyph::ProcessPosText( paint.skPaint().getTextEncoding(), text, byteLength, offset, viewMatrix, pos, scalarsPerPosition, paint.skPaint().getTextAlign(), cache, [&](const SkGlyph& glyph, SkPoint position, SkPoint rounding) { position += rounding; BmpAppendGlyph(blob, runIndex, glyphCache, &currStrike, glyph, SkScalarFloorToScalar(position.fX), SkScalarFloorToScalar(position.fY), paint.filteredPremulColor(), cache, SK_Scalar1); }); SkGlyphCache::AttachCache(cache); } void GrAtlasTextContext::DrawBmpTextAsPaths(GrAtlasTextBlob* blob, int runIndex, GrGlyphCache* glyphCache, const SkSurfaceProps& props, const GrTextUtils::Paint& origPaint, SkScalerContextFlags scalerContextFlags, const SkMatrix& viewMatrix, const char text[], size_t byteLength, SkScalar x, SkScalar y) { // nothing to draw if (text == nullptr || byteLength == 0) { return; } // Temporarily jam in kFill, so we only ever ask for the raw outline from the cache. SkPaint pathPaint(origPaint); pathPaint.setStyle(SkPaint::kFill_Style); pathPaint.setPathEffect(nullptr); GrTextUtils::PathTextIter iter(text, byteLength, pathPaint, true); FallbackTextHelper fallbackTextHelper(viewMatrix, pathPaint, glyphCache, iter.getPathScale()); const SkGlyph* iterGlyph; const SkPath* iterPath; SkScalar xpos = 0; const char* lastText = text; while (iter.next(&iterGlyph, &iterPath, &xpos)) { if (iterGlyph) { SkPoint pos = SkPoint::Make(xpos + x, y); fallbackTextHelper.appendText(*iterGlyph, iter.getText() - lastText, lastText, pos); } else if (iterPath) { blob->appendPathGlyph(runIndex, *iterPath, xpos + x, y, iter.getPathScale(), false); } lastText = iter.getText(); } fallbackTextHelper.drawText(blob, runIndex, glyphCache, props, origPaint, scalerContextFlags); } void GrAtlasTextContext::DrawBmpPosTextAsPaths(GrAtlasTextBlob* blob, int runIndex, GrGlyphCache* glyphCache, const SkSurfaceProps& props, const GrTextUtils::Paint& origPaint, SkScalerContextFlags scalerContextFlags, const SkMatrix& viewMatrix, const char text[], size_t byteLength, const SkScalar pos[], int scalarsPerPosition, const SkPoint& offset) { SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition); // nothing to draw if (text == nullptr || byteLength == 0) { return; } // setup our std paint, in hopes of getting hits in the cache SkPaint pathPaint(origPaint); SkScalar matrixScale = pathPaint.setupForAsPaths(); FallbackTextHelper fallbackTextHelper(viewMatrix, origPaint, glyphCache, matrixScale); // Temporarily jam in kFill, so we only ever ask for the raw outline from the cache. pathPaint.setStyle(SkPaint::kFill_Style); pathPaint.setPathEffect(nullptr); SkPaint::GlyphCacheProc glyphCacheProc = SkPaint::GetGlyphCacheProc(pathPaint.getTextEncoding(), pathPaint.isDevKernText(), true); SkAutoGlyphCache autoCache(pathPaint, &props, nullptr); SkGlyphCache* cache = autoCache.getCache(); const char* stop = text + byteLength; const char* lastText = text; SkTextAlignProc alignProc(pathPaint.getTextAlign()); SkTextMapStateProc tmsProc(SkMatrix::I(), offset, scalarsPerPosition); while (text < stop) { const SkGlyph& glyph = glyphCacheProc(cache, &text); if (glyph.fWidth) { SkPoint tmsLoc; tmsProc(pos, &tmsLoc); SkPoint loc; alignProc(tmsLoc, glyph, &loc); if (SkMask::kARGB32_Format == glyph.fMaskFormat) { fallbackTextHelper.appendText(glyph, text - lastText, lastText, loc); } else { const SkPath* path = cache->findPath(glyph); if (path) { blob->appendPathGlyph(runIndex, *path, loc.fX, loc.fY, matrixScale, false); } } } lastText = text; pos += scalarsPerPosition; } fallbackTextHelper.drawText(blob, runIndex, glyphCache, props, origPaint, scalerContextFlags); } void GrAtlasTextContext::BmpAppendGlyph(GrAtlasTextBlob* blob, int runIndex, GrGlyphCache* grGlyphCache, sk_sp* strike, const SkGlyph& skGlyph, SkScalar sx, SkScalar sy, GrColor color, SkGlyphCache* skGlyphCache, SkScalar textRatio) { if (!*strike) { *strike = grGlyphCache->getStrike(skGlyphCache); } GrGlyph::PackedID id = GrGlyph::Pack(skGlyph.getGlyphID(), skGlyph.getSubXFixed(), skGlyph.getSubYFixed(), GrGlyph::kCoverage_MaskStyle); GrGlyph* glyph = (*strike)->getGlyph(skGlyph, id, skGlyphCache); if (!glyph) { return; } SkASSERT(skGlyph.fWidth == glyph->width()); SkASSERT(skGlyph.fHeight == glyph->height()); SkScalar dx = SkIntToScalar(glyph->fBounds.fLeft); SkScalar dy = SkIntToScalar(glyph->fBounds.fTop); SkScalar width = SkIntToScalar(glyph->fBounds.width()); SkScalar height = SkIntToScalar(glyph->fBounds.height()); dx *= textRatio; dy *= textRatio; width *= textRatio; height *= textRatio; SkRect glyphRect = SkRect::MakeXYWH(sx + dx, sy + dy, width, height); blob->appendGlyph(runIndex, glyphRect, color, *strike, glyph, skGlyphCache, skGlyph, sx, sy, textRatio, true); } bool GrAtlasTextContext::canDrawAsDistanceFields(const SkPaint& skPaint, const SkMatrix& viewMatrix, const SkSurfaceProps& props, const GrShaderCaps& caps) const { if (!viewMatrix.hasPerspective()) { SkScalar maxScale = viewMatrix.getMaxScale(); SkScalar scaledTextSize = maxScale * skPaint.getTextSize(); // Hinted text looks far better at small resolutions // Scaling up beyond 2x yields undesireable artifacts if (scaledTextSize < fMinDistanceFieldFontSize || scaledTextSize > fMaxDistanceFieldFontSize) { return false; } bool useDFT = props.isUseDeviceIndependentFonts(); #if SK_FORCE_DISTANCE_FIELD_TEXT useDFT = true; #endif if (!useDFT && scaledTextSize < kLargeDFFontSize) { return false; } } // mask filters modify alpha, which doesn't translate well to distance if (skPaint.getMaskFilter() || !caps.shaderDerivativeSupport()) { return false; } // TODO: add some stroking support if (skPaint.getStyle() != SkPaint::kFill_Style) { return false; } return true; } void GrAtlasTextContext::initDistanceFieldPaint(GrAtlasTextBlob* blob, SkPaint* skPaint, SkScalar* textRatio, const SkMatrix& viewMatrix) const { SkScalar textSize = skPaint->getTextSize(); SkScalar scaledTextSize = textSize; if (viewMatrix.hasPerspective()) { // for perspective, we simply force to the medium size // TODO: compute a size based on approximate screen area scaledTextSize = kMediumDFFontLimit; } else { SkScalar maxScale = viewMatrix.getMaxScale(); // if we have non-unity scale, we need to choose our base text size // based on the SkPaint's text size multiplied by the max scale factor // TODO: do we need to do this if we're scaling down (i.e. maxScale < 1)? if (maxScale > 0 && !SkScalarNearlyEqual(maxScale, SK_Scalar1)) { scaledTextSize *= maxScale; } } // We have three sizes of distance field text, and within each size 'bucket' there is a floor // and ceiling. A scale outside of this range would require regenerating the distance fields SkScalar dfMaskScaleFloor; SkScalar dfMaskScaleCeil; if (scaledTextSize <= kSmallDFFontLimit) { dfMaskScaleFloor = fMinDistanceFieldFontSize; dfMaskScaleCeil = kSmallDFFontLimit; *textRatio = textSize / kSmallDFFontSize; skPaint->setTextSize(SkIntToScalar(kSmallDFFontSize)); } else if (scaledTextSize <= kMediumDFFontLimit) { dfMaskScaleFloor = kSmallDFFontLimit; dfMaskScaleCeil = kMediumDFFontLimit; *textRatio = textSize / kMediumDFFontSize; skPaint->setTextSize(SkIntToScalar(kMediumDFFontSize)); } else { dfMaskScaleFloor = kMediumDFFontLimit; dfMaskScaleCeil = fMaxDistanceFieldFontSize; *textRatio = textSize / kLargeDFFontSize; skPaint->setTextSize(SkIntToScalar(kLargeDFFontSize)); } // Because there can be multiple runs in the blob, we want the overall maxMinScale, and // minMaxScale to make regeneration decisions. Specifically, we want the maximum minimum scale // we can tolerate before we'd drop to a lower mip size, and the minimum maximum scale we can // tolerate before we'd have to move to a large mip size. When we actually test these values // we look at the delta in scale between the new viewmatrix and the old viewmatrix, and test // against these values to decide if we can reuse or not(ie, will a given scale change our mip // level) SkASSERT(dfMaskScaleFloor <= scaledTextSize && scaledTextSize <= dfMaskScaleCeil); blob->setMinAndMaxScale(dfMaskScaleFloor / scaledTextSize, dfMaskScaleCeil / scaledTextSize); skPaint->setAntiAlias(true); skPaint->setLCDRenderText(false); skPaint->setAutohinted(false); skPaint->setHinting(SkPaint::kNormal_Hinting); skPaint->setSubpixelText(true); } void GrAtlasTextContext::drawDFText(GrAtlasTextBlob* blob, int runIndex, GrGlyphCache* glyphCache, const SkSurfaceProps& props, const GrTextUtils::Paint& paint, SkScalerContextFlags scalerContextFlags, const SkMatrix& viewMatrix, const char text[], size_t byteLength, SkScalar x, SkScalar y) const { SkASSERT(byteLength == 0 || text != nullptr); // nothing to draw if (text == nullptr || byteLength == 0) { return; } const SkPaint& skPaint = paint.skPaint(); SkPaint::GlyphCacheProc glyphCacheProc = SkPaint::GetGlyphCacheProc(skPaint.getTextEncoding(), skPaint.isDevKernText(), true); SkAutoDescriptor desc; SkScalerContextEffects effects; // We apply the fake-gamma by altering the distance in the shader, so we ignore the // passed-in scaler context flags. (It's only used when we fall-back to bitmap text). SkScalerContext::CreateDescriptorAndEffectsUsingPaint( skPaint, &props, SkScalerContextFlags::kNone, nullptr, &desc, &effects); SkGlyphCache* origPaintCache = SkGlyphCache::DetachCache(skPaint.getTypeface(), effects, desc.getDesc()); SkTArray positions; const char* textPtr = text; SkScalar stopX = 0; SkScalar stopY = 0; SkScalar origin = 0; switch (skPaint.getTextAlign()) { case SkPaint::kRight_Align: origin = SK_Scalar1; break; case SkPaint::kCenter_Align: origin = SK_ScalarHalf; break; case SkPaint::kLeft_Align: origin = 0; break; } SkAutoKern autokern; const char* stop = text + byteLength; while (textPtr < stop) { // don't need x, y here, since all subpixel variants will have the // same advance const SkGlyph& glyph = glyphCacheProc(origPaintCache, &textPtr); SkScalar width = SkFloatToScalar(glyph.fAdvanceX) + autokern.adjust(glyph); positions.push_back(stopX + origin * width); SkScalar height = SkFloatToScalar(glyph.fAdvanceY); positions.push_back(stopY + origin * height); stopX += width; stopY += height; } SkASSERT(textPtr == stop); SkGlyphCache::AttachCache(origPaintCache); // now adjust starting point depending on alignment SkScalar alignX = stopX; SkScalar alignY = stopY; if (skPaint.getTextAlign() == SkPaint::kCenter_Align) { alignX = SkScalarHalf(alignX); alignY = SkScalarHalf(alignY); } else if (skPaint.getTextAlign() == SkPaint::kLeft_Align) { alignX = 0; alignY = 0; } x -= alignX; y -= alignY; SkPoint offset = SkPoint::Make(x, y); this->drawDFPosText(blob, runIndex, glyphCache, props, paint, scalerContextFlags, viewMatrix, text, byteLength, positions.begin(), 2, offset); } void GrAtlasTextContext::drawDFPosText(GrAtlasTextBlob* blob, int runIndex, GrGlyphCache* glyphCache, const SkSurfaceProps& props, const GrTextUtils::Paint& paint, SkScalerContextFlags scalerContextFlags, const SkMatrix& viewMatrix, const char text[], size_t byteLength, const SkScalar pos[], int scalarsPerPosition, const SkPoint& offset) const { SkASSERT(byteLength == 0 || text != nullptr); SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition); // nothing to draw if (text == nullptr || byteLength == 0) { return; } bool hasWCoord = viewMatrix.hasPerspective() || fDistanceFieldVerticesAlwaysHaveW; // Setup distance field paint and text ratio SkScalar textRatio; SkPaint dfPaint(paint); this->initDistanceFieldPaint(blob, &dfPaint, &textRatio, viewMatrix); blob->setHasDistanceField(); blob->setSubRunHasDistanceFields(runIndex, paint.skPaint().isLCDRenderText(), paint.skPaint().isAntiAlias(), hasWCoord); FallbackTextHelper fallbackTextHelper(viewMatrix, paint, glyphCache, textRatio); sk_sp currStrike; // We apply the fake-gamma by altering the distance in the shader, so we ignore the // passed-in scaler context flags. (It's only used when we fall-back to bitmap text). SkGlyphCache* cache = blob->setupCache(runIndex, props, SkScalerContextFlags::kNone, dfPaint, nullptr); SkPaint::GlyphCacheProc glyphCacheProc = SkPaint::GetGlyphCacheProc(dfPaint.getTextEncoding(), dfPaint.isDevKernText(), true); const char* stop = text + byteLength; SkPaint::Align align = dfPaint.getTextAlign(); SkScalar alignMul = SkPaint::kCenter_Align == align ? SK_ScalarHalf : (SkPaint::kRight_Align == align ? SK_Scalar1 : 0); while (text < stop) { const char* lastText = text; // the last 2 parameters are ignored const SkGlyph& glyph = glyphCacheProc(cache, &text); if (glyph.fWidth) { SkPoint glyphPos(offset); glyphPos.fX += pos[0] - SkFloatToScalar(glyph.fAdvanceX) * alignMul * textRatio; glyphPos.fY += (2 == scalarsPerPosition ? pos[1] : 0) - SkFloatToScalar(glyph.fAdvanceY) * alignMul * textRatio; if (glyph.fMaskFormat != SkMask::kARGB32_Format) { DfAppendGlyph(blob, runIndex, glyphCache, &currStrike, glyph, glyphPos.fX, glyphPos.fY, paint.filteredPremulColor(), cache, textRatio); } else { // can't append color glyph to SDF batch, send to fallback fallbackTextHelper.appendText(glyph, SkToInt(text - lastText), lastText, glyphPos); } } pos += scalarsPerPosition; } SkGlyphCache::AttachCache(cache); fallbackTextHelper.drawText(blob, runIndex, glyphCache, props, paint, scalerContextFlags); } // TODO: merge with BmpAppendGlyph void GrAtlasTextContext::DfAppendGlyph(GrAtlasTextBlob* blob, int runIndex, GrGlyphCache* grGlyphCache, sk_sp* strike, const SkGlyph& skGlyph, SkScalar sx, SkScalar sy, GrColor color, SkGlyphCache* skGlyphCache, SkScalar textRatio) { if (!*strike) { *strike = grGlyphCache->getStrike(skGlyphCache); } GrGlyph::PackedID id = GrGlyph::Pack(skGlyph.getGlyphID(), skGlyph.getSubXFixed(), skGlyph.getSubYFixed(), GrGlyph::kDistance_MaskStyle); GrGlyph* glyph = (*strike)->getGlyph(skGlyph, id, skGlyphCache); if (!glyph) { return; } SkScalar dx = SkIntToScalar(glyph->fBounds.fLeft + SK_DistanceFieldInset); SkScalar dy = SkIntToScalar(glyph->fBounds.fTop + SK_DistanceFieldInset); SkScalar width = SkIntToScalar(glyph->fBounds.width() - 2 * SK_DistanceFieldInset); SkScalar height = SkIntToScalar(glyph->fBounds.height() - 2 * SK_DistanceFieldInset); dx *= textRatio; dy *= textRatio; width *= textRatio; height *= textRatio; SkRect glyphRect = SkRect::MakeXYWH(sx + dx, sy + dy, width, height); blob->appendGlyph(runIndex, glyphRect, color, *strike, glyph, skGlyphCache, skGlyph, sx, sy, textRatio, false); } /////////////////////////////////////////////////////////////////////////////////////////////////// void GrAtlasTextContext::FallbackTextHelper::appendText(const SkGlyph& glyph, int count, const char* text, SkPoint glyphPos) { SkScalar maxDim = SkTMax(glyph.fWidth, glyph.fHeight)*fTextRatio; if (!fUseScaledFallback) { SkScalar scaledGlyphSize = maxDim * fMaxScale; if (!fViewMatrix.hasPerspective() && scaledGlyphSize > fMaxTextSize) { fUseScaledFallback = true; } } fFallbackTxt.append(count, text); if (fUseScaledFallback) { // If there's a glyph in the font that's particularly large, it's possible // that fScaledFallbackTextSize may end up minimizing too much. We'd rather skip // that glyph than make the others pixelated, so we set a minimum size of half the // maximum text size to avoid this case. SkScalar glyphTextSize = SkTMax(SkScalarFloorToScalar(fMaxTextSize*fTextSize / maxDim), 0.5f*fMaxTextSize); fScaledFallbackTextSize = SkTMin(glyphTextSize, fScaledFallbackTextSize); } *fFallbackPos.append() = glyphPos; } void GrAtlasTextContext::FallbackTextHelper::drawText(GrAtlasTextBlob* blob, int runIndex, GrGlyphCache* glyphCache, const SkSurfaceProps& props, const GrTextUtils::Paint& paint, SkScalerContextFlags scalerContextFlags) { if (fFallbackTxt.count()) { blob->initOverride(runIndex); blob->setHasBitmap(); SkGlyphCache* cache = nullptr; const SkPaint& skPaint = paint.skPaint(); SkPaint::GlyphCacheProc glyphCacheProc = SkPaint::GetGlyphCacheProc(skPaint.getTextEncoding(), skPaint.isDevKernText(), true); SkColor textColor = paint.filteredPremulColor(); SkScalar textRatio = SK_Scalar1; fViewMatrix.mapPoints(fFallbackPos.begin(), fFallbackPos.count()); if (fUseScaledFallback) { // Set up paint and matrix to scale glyphs SkPaint scaledPaint(skPaint); scaledPaint.setTextSize(fScaledFallbackTextSize); // remove maxScale from viewMatrix and move it into textRatio // this keeps the base glyph size consistent regardless of matrix scale SkMatrix modMatrix(fViewMatrix); SkScalar invScale = SkScalarInvert(fMaxScale); modMatrix.preScale(invScale, invScale); textRatio = fTextSize * fMaxScale / fScaledFallbackTextSize; cache = blob->setupCache(runIndex, props, scalerContextFlags, scaledPaint, &modMatrix); } else { cache = blob->setupCache(runIndex, props, scalerContextFlags, paint, &fViewMatrix); } sk_sp currStrike; const char* text = fFallbackTxt.begin(); const char* stop = text + fFallbackTxt.count(); SkPoint* glyphPos = fFallbackPos.begin(); while (text < stop) { const SkGlyph& glyph = glyphCacheProc(cache, &text); GrAtlasTextContext::BmpAppendGlyph(blob, runIndex, glyphCache, &currStrike, glyph, glyphPos->fX, glyphPos->fY, textColor, cache, textRatio); glyphPos++; } SkGlyphCache::AttachCache(cache); } } /////////////////////////////////////////////////////////////////////////////////////////////////// #if GR_TEST_UTILS #include "GrRenderTargetContext.h" GR_DRAW_OP_TEST_DEFINE(GrAtlasTextOp) { static uint32_t gContextID = SK_InvalidGenID; static std::unique_ptr gTextContext; static SkSurfaceProps gSurfaceProps(SkSurfaceProps::kLegacyFontHost_InitType); if (context->uniqueID() != gContextID) { gContextID = context->uniqueID(); gTextContext = GrAtlasTextContext::Make(GrAtlasTextContext::Options()); } // Setup dummy SkPaint / GrPaint / GrRenderTargetContext sk_sp rtc(context->makeDeferredRenderTargetContext( SkBackingFit::kApprox, 1024, 1024, kRGBA_8888_GrPixelConfig, nullptr)); SkMatrix viewMatrix = GrTest::TestMatrixInvertible(random); // Because we the GrTextUtils::Paint requires an SkPaint for font info, we ignore the GrPaint // param. SkPaint skPaint; skPaint.setColor(random->nextU()); skPaint.setLCDRenderText(random->nextBool()); skPaint.setAntiAlias(skPaint.isLCDRenderText() ? true : random->nextBool()); skPaint.setSubpixelText(random->nextBool()); GrTextUtils::Paint utilsPaint(&skPaint, &rtc->colorSpaceInfo()); const char* text = "The quick brown fox jumps over the lazy dog."; int textLen = (int)strlen(text); // create some random x/y offsets, including negative offsets static const int kMaxTrans = 1024; int xPos = (random->nextU() % 2) * 2 - 1; int yPos = (random->nextU() % 2) * 2 - 1; int xInt = (random->nextU() % kMaxTrans) * xPos; int yInt = (random->nextU() % kMaxTrans) * yPos; SkScalar x = SkIntToScalar(xInt); SkScalar y = SkIntToScalar(yInt); auto glyphCache = context->contextPriv().getGlyphCache(); auto restrictedAtlasManager = context->contextPriv().getRestrictedAtlasManager(); // right now we don't handle textblobs, nor do we handle drawPosText. Since we only intend to // test the text op with this unit test, that is okay. sk_sp blob(gTextContext->makeDrawTextBlob( context->contextPriv().getTextBlobCache(), glyphCache, *context->caps()->shaderCaps(), utilsPaint, GrAtlasTextContext::kTextBlobOpScalerContextFlags, viewMatrix, gSurfaceProps, text, static_cast(textLen), x, y)); return blob->test_makeOp(textLen, 0, 0, viewMatrix, x, y, utilsPaint, gSurfaceProps, gTextContext->dfAdjustTable(), restrictedAtlasManager, rtc->textTarget()); } #endif