//===- subzero/src/IceGlobalContext.h - Global context defs -----*- C++ -*-===// // // The Subzero Code Generator // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// /// /// \file /// \brief Declares aspects of the compilation that persist across multiple /// functions. /// //===----------------------------------------------------------------------===// #ifndef SUBZERO_SRC_ICEGLOBALCONTEXT_H #define SUBZERO_SRC_ICEGLOBALCONTEXT_H #include "IceDefs.h" #include "IceClFlags.h" #include "IceInstrumentation.h" #include "IceIntrinsics.h" #include "IceRNG.h" #include "IceStringPool.h" #include "IceSwitchLowering.h" #include "IceTargetLowering.def" #include "IceThreading.h" #include "IceTimerTree.h" #include "IceTypes.h" #include "IceUtils.h" #include #include #include #include #include #include #include #include #include #include namespace Ice { class ConstantPool; class EmitterWorkItem; class FuncSigType; class Instrumentation; // Runtime helper function IDs enum class RuntimeHelper { #define X(Tag, Name) H_##Tag, RUNTIME_HELPER_FUNCTIONS_TABLE #undef X H_Num }; /// OptWorkItem is a simple wrapper used to pass parse information on a function /// block, to a translator thread. class OptWorkItem { OptWorkItem(const OptWorkItem &) = delete; OptWorkItem &operator=(const OptWorkItem &) = delete; public: // Get the Cfg for the funtion to translate. virtual std::unique_ptr getParsedCfg() = 0; virtual ~OptWorkItem() = default; protected: OptWorkItem() = default; }; class GlobalContext { GlobalContext() = delete; GlobalContext(const GlobalContext &) = delete; GlobalContext &operator=(const GlobalContext &) = delete; /// CodeStats collects rudimentary statistics during translation. class CodeStats { CodeStats(const CodeStats &) = delete; CodeStats &operator=(const CodeStats &) = default; #define CODESTATS_TABLE \ /* dump string, enum value */ \ X("Inst Count ", InstCount) \ X("Regs Saved ", RegsSaved) \ X("Frame Bytes ", FrameByte) \ X("Spills ", NumSpills) \ X("Fills ", NumFills) \ X("R/P Imms ", NumRPImms) //#define X(str, tag) public: enum CSTag { #define X(str, tag) CS_##tag, CODESTATS_TABLE #undef X CS_NUM }; CodeStats() { reset(); } void reset() { Stats.fill(0); } void update(CSTag Tag, uint32_t Count = 1) { assert(Tag < Stats.size()); Stats[Tag] += Count; } void add(const CodeStats &Other) { for (uint32_t i = 0; i < Stats.size(); ++i) Stats[i] += Other.Stats[i]; } /// Dumps the stats for the given Cfg. If Func==nullptr, it identifies it /// as the "final" cumulative stats instead as a specific function's name. void dump(const Cfg *Func, GlobalContext *Ctx); private: std::array Stats; }; /// TimerList is a vector of TimerStack objects, with extra methods /// to initialize and merge these vectors. class TimerList : public std::vector { TimerList(const TimerList &) = delete; TimerList &operator=(const TimerList &) = delete; public: TimerList() = default; /// initInto() initializes a target list of timers based on the /// current list. In particular, it creates the same number of /// timers, in the same order, with the same names, but initially /// empty of timing data. void initInto(TimerList &Dest) const { if (!BuildDefs::timers()) return; Dest.clear(); for (const TimerStack &Stack : *this) { Dest.push_back(TimerStack(Stack.getName())); } } void mergeFrom(TimerList &Src) { if (!BuildDefs::timers()) return; assert(size() == Src.size()); size_type i = 0; for (TimerStack &Stack : *this) { assert(Stack.getName() == Src[i].getName()); Stack.mergeFrom(Src[i]); ++i; } } }; /// ThreadContext contains thread-local data. This data can be /// combined/reduced as needed after all threads complete. class ThreadContext { ThreadContext(const ThreadContext &) = delete; ThreadContext &operator=(const ThreadContext &) = delete; public: ThreadContext() = default; CodeStats StatsFunction; CodeStats StatsCumulative; TimerList Timers; }; public: /// The dump stream is a log stream while emit is the stream code /// is emitted to. The error stream is strictly for logging errors. GlobalContext(Ostream *OsDump, Ostream *OsEmit, Ostream *OsError, ELFStreamer *ELFStreamer); ~GlobalContext(); void dumpStrings(); /// /// The dump, error, and emit streams need to be used by only one /// thread at a time. This is done by exclusively reserving the /// streams via lockStr() and unlockStr(). The OstreamLocker class /// can be used to conveniently manage this. /// /// The model is that a thread grabs the stream lock, then does an /// arbitrary amount of work during which far-away callees may grab /// the stream and do something with it, and finally the thread /// releases the stream lock. This allows large chunks of output to /// be dumped or emitted without risking interleaving from multiple /// threads. void lockStr() { StrLock.lock(); } void unlockStr() { StrLock.unlock(); } Ostream &getStrDump() { return *StrDump; } Ostream &getStrError() { return *StrError; } Ostream &getStrEmit() { return *StrEmit; } void setStrEmit(Ostream &NewStrEmit) { StrEmit = &NewStrEmit; } LockedPtr getErrorStatus() { return LockedPtr(&ErrorStatus, &ErrorStatusLock); } /// \name Manage Constants. /// @{ // getConstant*() functions are not const because they might add something to // the constant pool. Constant *getConstantInt(Type Ty, int64_t Value); Constant *getConstantInt1(int8_t ConstantInt1) { ConstantInt1 &= INT8_C(1); switch (ConstantInt1) { case 0: return getConstantZero(IceType_i1); case 1: return ConstantTrue; default: assert(false && "getConstantInt1 not on true/false"); return getConstantInt1Internal(ConstantInt1); } } Constant *getConstantInt8(int8_t ConstantInt8) { switch (ConstantInt8) { case 0: return getConstantZero(IceType_i8); default: return getConstantInt8Internal(ConstantInt8); } } Constant *getConstantInt16(int16_t ConstantInt16) { switch (ConstantInt16) { case 0: return getConstantZero(IceType_i16); default: return getConstantInt16Internal(ConstantInt16); } } Constant *getConstantInt32(int32_t ConstantInt32) { switch (ConstantInt32) { case 0: return getConstantZero(IceType_i32); default: return getConstantInt32Internal(ConstantInt32); } } Constant *getConstantInt64(int64_t ConstantInt64) { switch (ConstantInt64) { case 0: return getConstantZero(IceType_i64); default: return getConstantInt64Internal(ConstantInt64); } } Constant *getConstantFloat(float Value); Constant *getConstantDouble(double Value); /// Returns a symbolic constant. Constant *getConstantSymWithEmitString(const RelocOffsetT Offset, const RelocOffsetArray &OffsetExpr, GlobalString Name, const std::string &EmitString); Constant *getConstantSym(RelocOffsetT Offset, GlobalString Name); Constant *getConstantExternSym(GlobalString Name); /// Returns an undef. Constant *getConstantUndef(Type Ty); /// Returns a zero value. Constant *getConstantZero(Type Ty); /// getConstantPool() returns a copy of the constant pool for constants of a /// given type. ConstantList getConstantPool(Type Ty); /// Returns a copy of the list of external symbols. ConstantList getConstantExternSyms(); /// @} Constant *getRuntimeHelperFunc(RuntimeHelper FuncID) const { assert(FuncID < RuntimeHelper::H_Num); Constant *Result = RuntimeHelperFunc[static_cast(FuncID)]; assert(Result != nullptr && "No such runtime helper function"); return Result; } GlobalString getGlobalString(const std::string &Name); /// Return a locked pointer to the registered jump tables. JumpTableDataList getJumpTables(); /// Adds JumpTable to the list of know jump tables, for a posteriori emission. void addJumpTableData(JumpTableData JumpTable); /// Allocate data of type T using the global allocator. We allow entities /// allocated from this global allocator to be either trivially or /// non-trivially destructible. We optimize the case when T is trivially /// destructible by not registering a destructor. Destructors will be invoked /// during GlobalContext destruction in the reverse object creation order. template typename std::enable_if::value, T>::type * allocate() { return getAllocator()->Allocate(); } template typename std::enable_if::value, T>::type * allocate() { T *Ret = getAllocator()->Allocate(); getDestructors()->emplace_back([Ret]() { Ret->~T(); }); return Ret; } const Intrinsics &getIntrinsicsInfo() const { return IntrinsicsInfo; } ELFObjectWriter *getObjectWriter() const { return ObjectWriter.get(); } /// Reset stats at the beginning of a function. void resetStats(); void dumpStats(const Cfg *Func = nullptr); void statsUpdateEmitted(uint32_t InstCount); void statsUpdateRegistersSaved(uint32_t Num); void statsUpdateFrameBytes(uint32_t Bytes); void statsUpdateSpills(); void statsUpdateFills(); /// Number of Randomized or Pooled Immediates void statsUpdateRPImms(); /// These are predefined TimerStackIdT values. enum TimerStackKind { TSK_Default = 0, TSK_Funcs, TSK_Num }; /// newTimerStackID() creates a new TimerStack in the global space. It does /// not affect any TimerStack objects in TLS. TimerStackIdT newTimerStackID(const std::string &Name); /// dumpTimers() dumps the global timer data. This assumes all the /// thread-local copies of timer data have been merged into the global timer /// data. void dumpTimers(TimerStackIdT StackID = TSK_Default, bool DumpCumulative = true); void dumpLocalTimers(const std::string &TimerNameOverride, TimerStackIdT StackID = TSK_Default, bool DumpCumulative = true); /// The following methods affect only the calling thread's TLS timer data. TimerIdT getTimerID(TimerStackIdT StackID, const std::string &Name); void pushTimer(TimerIdT ID, TimerStackIdT StackID); void popTimer(TimerIdT ID, TimerStackIdT StackID); void resetTimer(TimerStackIdT StackID); std::string getTimerName(TimerStackIdT StackID); void setTimerName(TimerStackIdT StackID, const std::string &NewName); /// This is the first work item sequence number that the parser produces, and /// correspondingly the first sequence number that the emitter thread will /// wait for. Start numbering at 1 to leave room for a sentinel, in case e.g. /// we wish to inject items with a special sequence number that may be /// executed out of order. static constexpr uint32_t getFirstSequenceNumber() { return 1; } /// Adds a newly parsed and constructed function to the Cfg work queue. /// Notifies any idle workers that a new function is available for /// translating. May block if the work queue is too large, in order to control /// memory footprint. void optQueueBlockingPush(std::unique_ptr Item); /// Takes a Cfg from the work queue for translating. May block if the work /// queue is currently empty. Returns nullptr if there is no more work - the /// queue is empty and either end() has been called or the Sequential flag was /// set. std::unique_ptr optQueueBlockingPop(); /// Notifies that no more work will be added to the work queue. void optQueueNotifyEnd() { OptQ.notifyEnd(); } /// Emit file header for output file. void emitFileHeader(); void lowerConstants(); void lowerJumpTables(); /// Emit target specific read-only data sections if any. E.g., for MIPS this /// generates a .MIPS.abiflags section. void emitTargetRODataSections(); void emitQueueBlockingPush(std::unique_ptr Item); std::unique_ptr emitQueueBlockingPop(); void emitQueueNotifyEnd() { EmitQ.notifyEnd(); } void initParserThread(); void startWorkerThreads(); void waitForWorkerThreads(); /// sets the instrumentation object to use. void setInstrumentation(std::unique_ptr Instr) { if (!BuildDefs::minimal()) Instrumentor = std::move(Instr); } void instrumentFunc(Cfg *Func) { if (!BuildDefs::minimal() && Instrumentor) Instrumentor->instrumentFunc(Func); } /// Translation thread startup routine. void translateFunctionsWrapper(ThreadContext *MyTLS); /// Translate functions from the Cfg queue until the queue is empty. void translateFunctions(); /// Emitter thread startup routine. void emitterWrapper(ThreadContext *MyTLS); /// Emit functions and global initializers from the emitter queue until the /// queue is empty. void emitItems(); /// Uses DataLowering to lower Globals. Side effects: /// - discards the initializer list for the global variable in Globals. /// - clears the Globals array. void lowerGlobals(const std::string &SectionSuffix); /// Lowers the profile information. void lowerProfileData(); void dumpConstantLookupCounts(); /// DisposeGlobalVariablesAfterLowering controls whether the memory used by /// GlobaleVariables can be reclaimed right after they have been lowered. /// @{ bool getDisposeGlobalVariablesAfterLowering() const { return DisposeGlobalVariablesAfterLowering; } void setDisposeGlobalVariablesAfterLowering(bool Value) { DisposeGlobalVariablesAfterLowering = Value; } /// @} LockedPtr getStrings() const { return LockedPtr(Strings.get(), &StringsLock); } LockedPtr getGlobals() { return LockedPtr(&Globals, &InitAllocLock); } /// Number of function blocks that can be queued before waiting for /// translation /// threads to consume. static constexpr size_t MaxOptQSize = 1 << 16; private: // Try to ensure mutexes are allocated on separate cache lines. // Destructors collaborate with Allocator ICE_CACHELINE_BOUNDARY; // Managed by getAllocator() mutable GlobalLockType AllocLock; ArenaAllocator Allocator; ICE_CACHELINE_BOUNDARY; // Managed by getInitializerAllocator() mutable GlobalLockType InitAllocLock; VariableDeclarationList Globals; ICE_CACHELINE_BOUNDARY; // Managed by getDestructors() using DestructorArray = std::vector>; mutable GlobalLockType DestructorsLock; DestructorArray Destructors; ICE_CACHELINE_BOUNDARY; // Managed by getStrings() mutable GlobalLockType StringsLock; std::unique_ptr Strings; ICE_CACHELINE_BOUNDARY; // Managed by getConstPool() mutable GlobalLockType ConstPoolLock; std::unique_ptr ConstPool; ICE_CACHELINE_BOUNDARY; // Managed by getJumpTableList() mutable GlobalLockType JumpTablesLock; JumpTableDataList JumpTableList; ICE_CACHELINE_BOUNDARY; // Managed by getErrorStatus() mutable GlobalLockType ErrorStatusLock; ErrorCode ErrorStatus; ICE_CACHELINE_BOUNDARY; // Managed by getStatsCumulative() mutable GlobalLockType StatsLock; CodeStats StatsCumulative; ICE_CACHELINE_BOUNDARY; // Managed by getTimers() mutable GlobalLockType TimerLock; TimerList Timers; ICE_CACHELINE_BOUNDARY; /// StrLock is a global lock on the dump and emit output streams. using StrLockType = std::mutex; StrLockType StrLock; Ostream *StrDump; /// Stream for dumping / diagnostics Ostream *StrEmit; /// Stream for code emission Ostream *StrError; /// Stream for logging errors. // True if waitForWorkerThreads() has been called. std::atomic_bool WaitForWorkerThreadsCalled; ICE_CACHELINE_BOUNDARY; Intrinsics IntrinsicsInfo; // TODO(jpp): move to EmitterContext. std::unique_ptr ObjectWriter; // Value defining when to wake up the main parse thread. const size_t OptQWakeupSize; BoundedProducerConsumerQueue OptQ; BoundedProducerConsumerQueue EmitQ; // DataLowering is only ever used by a single thread at a time (either in // emitItems(), or in IceCompiler::run before the compilation is over.) // TODO(jpp): move to EmitterContext. std::unique_ptr DataLowering; /// If !HasEmittedCode, SubZero will accumulate all Globals (which are "true" /// program global variables) until the first code WorkItem is seen. // TODO(jpp): move to EmitterContext. bool HasSeenCode = false; // If Instrumentor is not empty then it will be used to instrument globals and // CFGs. std::unique_ptr Instrumentor = nullptr; // TODO(jpp): move to EmitterContext. VariableDeclaration *ProfileBlockInfoVarDecl = nullptr; std::vector ProfileBlockInfos; /// Indicates if global variable declarations can be disposed of right after /// lowering. bool DisposeGlobalVariablesAfterLowering = true; Constant *ConstZeroForType[IceType_NUM]; Constant *ConstantTrue; // Holds the constants representing each runtime helper function. Constant *RuntimeHelperFunc[static_cast(RuntimeHelper::H_Num)]; Constant *getConstantZeroInternal(Type Ty); Constant *getConstantIntInternal(Type Ty, int64_t Value); Constant *getConstantInt1Internal(int8_t ConstantInt1); Constant *getConstantInt8Internal(int8_t ConstantInt8); Constant *getConstantInt16Internal(int16_t ConstantInt16); Constant *getConstantInt32Internal(int32_t ConstantInt32); Constant *getConstantInt64Internal(int64_t ConstantInt64); LockedPtr getAllocator() { return LockedPtr(&Allocator, &AllocLock); } LockedPtr getInitializerAllocator() { return LockedPtr(&Globals, &InitAllocLock); } LockedPtr getConstPool() { return LockedPtr(ConstPool.get(), &ConstPoolLock); } LockedPtr getJumpTableList() { return LockedPtr(&JumpTableList, &JumpTablesLock); } LockedPtr getStatsCumulative() { return LockedPtr(&StatsCumulative, &StatsLock); } LockedPtr getTimers() { return LockedPtr(&Timers, &TimerLock); } LockedPtr getDestructors() { return LockedPtr(&Destructors, &DestructorsLock); } void accumulateGlobals(std::unique_ptr Globls) { LockedPtr _(&Globals, &InitAllocLock); if (Globls != nullptr) { Globals.merge(Globls.get()); if (!BuildDefs::minimal() && Instrumentor != nullptr) Instrumentor->setHasSeenGlobals(); } } void lowerGlobalsIfNoCodeHasBeenSeen() { if (HasSeenCode) return; constexpr char NoSuffix[] = ""; lowerGlobals(NoSuffix); HasSeenCode = true; } void saveBlockInfoPtrs(); llvm::SmallVector AllThreadContexts; llvm::SmallVector TranslationThreads; llvm::SmallVector EmitterThreads; // Each thread has its own TLS pointer which is also held in // AllThreadContexts. ICE_TLS_DECLARE_FIELD(ThreadContext *, TLS); public: static void TlsInit(); }; /// Helper class to push and pop a timer marker. The constructor pushes a /// marker, and the destructor pops it. This is for convenient timing of regions /// of code. class TimerMarker { TimerMarker() = delete; TimerMarker(const TimerMarker &) = delete; TimerMarker &operator=(const TimerMarker &) = delete; public: TimerMarker(TimerIdT ID, GlobalContext *Ctx, TimerStackIdT StackID = GlobalContext::TSK_Default) : ID(ID), Ctx(Ctx), StackID(StackID) { if (BuildDefs::timers()) push(); } TimerMarker(TimerIdT ID, const Cfg *Func, TimerStackIdT StackID = GlobalContext::TSK_Default) : ID(ID), Ctx(nullptr), StackID(StackID) { // Ctx gets set at the beginning of pushCfg(). if (BuildDefs::timers()) pushCfg(Func); } TimerMarker(GlobalContext *Ctx, const std::string &FuncName) : ID(getTimerIdFromFuncName(Ctx, FuncName)), Ctx(Ctx), StackID(GlobalContext::TSK_Funcs) { if (BuildDefs::timers()) push(); } ~TimerMarker() { if (BuildDefs::timers() && Active) Ctx->popTimer(ID, StackID); } private: void push(); void pushCfg(const Cfg *Func); static TimerIdT getTimerIdFromFuncName(GlobalContext *Ctx, const std::string &FuncName); const TimerIdT ID; GlobalContext *Ctx; const TimerStackIdT StackID; bool Active = false; }; /// Helper class for locking the streams and then automatically unlocking them. class OstreamLocker { private: OstreamLocker() = delete; OstreamLocker(const OstreamLocker &) = delete; OstreamLocker &operator=(const OstreamLocker &) = delete; public: explicit OstreamLocker(GlobalContext *Ctx) : Ctx(Ctx) { Ctx->lockStr(); } ~OstreamLocker() { Ctx->unlockStr(); } private: GlobalContext *const Ctx; }; } // end of namespace Ice #endif // SUBZERO_SRC_ICEGLOBALCONTEXT_H