// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_DEBUG_DEBUG_SCOPES_H_ #define V8_DEBUG_DEBUG_SCOPES_H_ #include "src/debug/debug-frames.h" #include "src/frames.h" namespace v8 { namespace internal { class ParseInfo; // Iterate over the actual scopes visible from a stack frame or from a closure. // The iteration proceeds from the innermost visible nested scope outwards. // All scopes are backed by an actual context except the local scope, // which is inserted "artificially" in the context chain. class ScopeIterator { public: enum ScopeType { ScopeTypeGlobal = 0, ScopeTypeLocal, ScopeTypeWith, ScopeTypeClosure, ScopeTypeCatch, ScopeTypeBlock, ScopeTypeScript, ScopeTypeEval, ScopeTypeModule }; static const int kScopeDetailsTypeIndex = 0; static const int kScopeDetailsObjectIndex = 1; static const int kScopeDetailsNameIndex = 2; static const int kScopeDetailsStartPositionIndex = 3; static const int kScopeDetailsEndPositionIndex = 4; static const int kScopeDetailsFunctionIndex = 5; static const int kScopeDetailsSize = 6; enum Option { DEFAULT, IGNORE_NESTED_SCOPES, COLLECT_NON_LOCALS }; ScopeIterator(Isolate* isolate, FrameInspector* frame_inspector, Option options = DEFAULT); ScopeIterator(Isolate* isolate, Handle function); ScopeIterator(Isolate* isolate, Handle generator); MUST_USE_RESULT MaybeHandle MaterializeScopeDetails(); // More scopes? bool Done() { return context_.is_null(); } // Move to the next scope. void Next(); // Return the type of the current scope. ScopeType Type(); // Return the JavaScript object with the content of the current scope. MaybeHandle ScopeObject(); bool HasContext(); // Set variable value and return true on success. bool SetVariableValue(Handle variable_name, Handle new_value); Handle CurrentScopeInfo(); // Return the context for this scope. For the local context there might not // be an actual context. Handle CurrentContext(); // Populate the set with collected non-local variable names. Handle GetNonLocals(); #ifdef DEBUG // Debug print of the content of the current scope. void DebugPrint(); #endif private: struct ExtendedScopeInfo { ExtendedScopeInfo(Handle info, int start, int end) : scope_info(info), start_position(start), end_position(end) {} explicit ExtendedScopeInfo(Handle info) : scope_info(info), start_position(-1), end_position(-1) {} Handle scope_info; int start_position; int end_position; bool is_hidden() { return start_position == -1 && end_position == -1; } }; Isolate* isolate_; FrameInspector* const frame_inspector_; Handle context_; List nested_scope_chain_; Handle non_locals_; bool seen_script_scope_; inline JavaScriptFrame* GetFrame() { return frame_inspector_->GetArgumentsFrame(); } inline Handle GetFunction() { return frame_inspector_->GetFunction(); } void RetrieveScopeChain(DeclarationScope* scope); void CollectNonLocals(ParseInfo* info, DeclarationScope* scope); void UnwrapEvaluationContext(); MUST_USE_RESULT MaybeHandle MaterializeScriptScope(); MUST_USE_RESULT MaybeHandle MaterializeLocalScope(); MUST_USE_RESULT MaybeHandle MaterializeModuleScope(); Handle MaterializeClosure(); Handle MaterializeCatchScope(); Handle MaterializeInnerScope(); Handle WithContextExtension(); bool SetLocalVariableValue(Handle variable_name, Handle new_value); bool SetInnerScopeVariableValue(Handle variable_name, Handle new_value); bool SetClosureVariableValue(Handle variable_name, Handle new_value); bool SetScriptVariableValue(Handle variable_name, Handle new_value); bool SetCatchVariableValue(Handle variable_name, Handle new_value); // Helper functions. bool SetParameterValue(Handle scope_info, JavaScriptFrame* frame, Handle parameter_name, Handle new_value); bool SetStackVariableValue(Handle scope_info, Handle variable_name, Handle new_value); bool SetContextVariableValue(Handle scope_info, Handle context, Handle variable_name, Handle new_value); void CopyContextLocalsToScopeObject(Handle scope_info, Handle context, Handle scope_object); void CopyModuleVarsToScopeObject(Handle scope_info, Handle context, Handle scope_object); void CopyContextExtensionToScopeObject(Handle context, Handle scope_object, KeyCollectionMode mode); // Get the chain of nested scopes within this scope for the source statement // position. The scopes will be added to the list from the outermost scope to // the innermost scope. Only nested block, catch or with scopes are tracked // and will be returned, but no inner function scopes. void GetNestedScopeChain(Isolate* isolate, Scope* scope, int statement_position); DISALLOW_IMPLICIT_CONSTRUCTORS(ScopeIterator); }; } // namespace internal } // namespace v8 #endif // V8_DEBUG_DEBUG_SCOPES_H_