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Searched defs:GL_MAP_INVALIDATE_RANGE_BIT (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h686 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 macro
/external/mesa3d/include/GLES3/
Dgl3.h875 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 macro
Dgl31.h875 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 macro
Dgl32.h875 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 macro
/external/swiftshader/include/GLES3/
Dgl3.h879 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl19 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 macro
/external/mesa3d/include/GL/
Dglcorearb.h1202 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 macro
Dglext.h1086 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 macro
/external/swiftshader/include/GL/
Dglcorearb.h1202 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 macro
Dglext.h1086 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 macro