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Searched defs:IsDead (Results 1 – 10 of 10) sorted by relevance

/external/llvm/lib/Target/Hexagon/
DRDFDeadCode.cpp139 auto IsDead = [this] (NodeAddr<InstrNode*> IA) -> bool { in collect() local
DHexagonRDFOpt.cpp239 auto IsDead = [this] (NodeAddr<DefNode*> DA) -> bool { in rewrite() local
/external/swiftshader/third_party/LLVM/include/llvm/CodeGen/
DMachineOperand.h84 bool IsDead : 1; variable
/external/llvm/lib/Target/ARM/
DA15SDOptimizer.cpp216 bool IsDead = true; in eraseInstrWithNoUses() local
/external/llvm/include/llvm/CodeGen/
DMachineOperand.h99 bool IsDead : 1; variable
/external/v8/src/compiler/
Dnode.h405 bool Node::IsDead() const { in IsDead() function
/external/llvm/lib/Target/WebAssembly/
DWebAssemblyRegStackify.cpp496 bool IsDead = MRI.use_empty(Reg); in RematerializeCheapDef() local
/external/v8/src/
Disolate.h969 bool IsDead() { return has_fatal_error_; } in IsDead() function
Dapi.cc8705 bool Isolate::IsDead() { in IsDead() function in v8::Isolate
/external/clang/lib/StaticAnalyzer/Core/
DBugReporter.cpp911 bool IsDead; member in __anonf992b1bf0211::ContextLocation