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1 /**************************************************************************
2  *
3  * Copyright 2008 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/u_format.h"
33 #include "util/u_string.h"
34 #include "util/u_format_s3tc.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
38 #include "gallivm/lp_bld_type.h"
39 
40 #include "os/os_misc.h"
41 #include "os/os_time.h"
42 #include "lp_texture.h"
43 #include "lp_fence.h"
44 #include "lp_jit.h"
45 #include "lp_screen.h"
46 #include "lp_context.h"
47 #include "lp_debug.h"
48 #include "lp_public.h"
49 #include "lp_limits.h"
50 #include "lp_rast.h"
51 
52 #include "state_tracker/sw_winsys.h"
53 
54 #ifdef DEBUG
55 int LP_DEBUG = 0;
56 
57 static const struct debug_named_value lp_debug_flags[] = {
58    { "pipe",   DEBUG_PIPE, NULL },
59    { "tgsi",   DEBUG_TGSI, NULL },
60    { "tex",    DEBUG_TEX, NULL },
61    { "setup",  DEBUG_SETUP, NULL },
62    { "rast",   DEBUG_RAST, NULL },
63    { "query",  DEBUG_QUERY, NULL },
64    { "screen", DEBUG_SCREEN, NULL },
65    { "counters", DEBUG_COUNTERS, NULL },
66    { "scene", DEBUG_SCENE, NULL },
67    { "fence", DEBUG_FENCE, NULL },
68    { "mem", DEBUG_MEM, NULL },
69    { "fs", DEBUG_FS, NULL },
70    DEBUG_NAMED_VALUE_END
71 };
72 #endif
73 
74 int LP_PERF = 0;
75 static const struct debug_named_value lp_perf_flags[] = {
76    { "texmem",         PERF_TEX_MEM, NULL },
77    { "no_mipmap",      PERF_NO_MIPMAPS, NULL },
78    { "no_linear",      PERF_NO_LINEAR, NULL },
79    { "no_mip_linear",  PERF_NO_MIP_LINEAR, NULL },
80    { "no_tex",         PERF_NO_TEX, NULL },
81    { "no_blend",       PERF_NO_BLEND, NULL },
82    { "no_depth",       PERF_NO_DEPTH, NULL },
83    { "no_alphatest",   PERF_NO_ALPHATEST, NULL },
84    DEBUG_NAMED_VALUE_END
85 };
86 
87 
88 static const char *
llvmpipe_get_vendor(struct pipe_screen * screen)89 llvmpipe_get_vendor(struct pipe_screen *screen)
90 {
91    return "VMware, Inc.";
92 }
93 
94 
95 static const char *
llvmpipe_get_name(struct pipe_screen * screen)96 llvmpipe_get_name(struct pipe_screen *screen)
97 {
98    static char buf[100];
99    util_snprintf(buf, sizeof(buf), "llvmpipe (LLVM %u.%u, %u bits)",
100 		 HAVE_LLVM >> 8, HAVE_LLVM & 0xff,
101 		 lp_native_vector_width );
102    return buf;
103 }
104 
105 
106 static int
llvmpipe_get_param(struct pipe_screen * screen,enum pipe_cap param)107 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
108 {
109    switch (param) {
110    case PIPE_CAP_NPOT_TEXTURES:
111    case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
112    case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
113       return 1;
114    case PIPE_CAP_TWO_SIDED_STENCIL:
115       return 1;
116    case PIPE_CAP_SM3:
117       return 1;
118    case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
119       return 1;
120    case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
121       return PIPE_MAX_SO_BUFFERS;
122    case PIPE_CAP_ANISOTROPIC_FILTER:
123       return 0;
124    case PIPE_CAP_POINT_SPRITE:
125       return 1;
126    case PIPE_CAP_MAX_RENDER_TARGETS:
127       return PIPE_MAX_COLOR_BUFS;
128    case PIPE_CAP_OCCLUSION_QUERY:
129       return 1;
130    case PIPE_CAP_QUERY_TIME_ELAPSED:
131       return 0;
132    case PIPE_CAP_QUERY_TIMESTAMP:
133       return 1;
134    case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
135       return 0;
136    case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
137       return 1;
138    case PIPE_CAP_TEXTURE_SHADOW_MAP:
139       return 1;
140    case PIPE_CAP_TEXTURE_SWIZZLE:
141       return 1;
142    case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
143       return 0;
144    case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
145       return LP_MAX_TEXTURE_2D_LEVELS;
146    case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
147       return LP_MAX_TEXTURE_3D_LEVELS;
148    case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
149       return LP_MAX_TEXTURE_CUBE_LEVELS;
150    case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
151       return LP_MAX_TEXTURE_ARRAY_LAYERS;
152    case PIPE_CAP_BLEND_EQUATION_SEPARATE:
153       return 1;
154    case PIPE_CAP_INDEP_BLEND_ENABLE:
155       return 1;
156    case PIPE_CAP_INDEP_BLEND_FUNC:
157       return 1;
158    case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
159    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
160    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
161       return 1;
162    case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
163       return 0;
164    case PIPE_CAP_PRIMITIVE_RESTART:
165       return 1;
166    case PIPE_CAP_DEPTH_CLIP_DISABLE:
167       return 1;
168    case PIPE_CAP_SHADER_STENCIL_EXPORT:
169       return 1;
170    case PIPE_CAP_TGSI_INSTANCEID:
171    case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
172    case PIPE_CAP_START_INSTANCE:
173       return 1;
174    case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
175       return 0;
176    case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
177       return 1;
178    case PIPE_CAP_SEAMLESS_CUBE_MAP:
179    case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
180       return 1;
181    /* this is a lie could support arbitrary large offsets */
182    case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
183    case PIPE_CAP_MIN_TEXEL_OFFSET:
184       return -32;
185    case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
186    case PIPE_CAP_MAX_TEXEL_OFFSET:
187       return 31;
188    case PIPE_CAP_CONDITIONAL_RENDER:
189       return 1;
190    case PIPE_CAP_TEXTURE_BARRIER:
191       return 0;
192    case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
193    case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
194       return 16*4;
195    case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
196    case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
197       return 1024;
198    case PIPE_CAP_MAX_VERTEX_STREAMS:
199       return 1;
200    case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
201       return 2048;
202    case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
203    case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
204       return 1;
205    case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
206       return 0;
207    case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
208    case PIPE_CAP_VERTEX_COLOR_CLAMPED:
209       return 1;
210    case PIPE_CAP_GLSL_FEATURE_LEVEL:
211       return 330;
212    case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
213       return 0;
214    case PIPE_CAP_COMPUTE:
215       return 0;
216    case PIPE_CAP_USER_VERTEX_BUFFERS:
217    case PIPE_CAP_USER_INDEX_BUFFERS:
218       return 1;
219    case PIPE_CAP_USER_CONSTANT_BUFFERS:
220       return 0;
221    case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
222    case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
223    case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
224    case PIPE_CAP_TGSI_TEXCOORD:
225       return 0;
226    case PIPE_CAP_DRAW_INDIRECT:
227       return 1;
228 
229    case PIPE_CAP_CUBE_MAP_ARRAY:
230       return 1;
231    case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
232       return 16;
233    case PIPE_CAP_TEXTURE_MULTISAMPLE:
234       return 0;
235    case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
236       return 64;
237    case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
238       return 1;
239    case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
240       return 65536;
241    case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
242       return 1;
243    case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
244       return 0;
245    case PIPE_CAP_MAX_VIEWPORTS:
246       return PIPE_MAX_VIEWPORTS;
247    case PIPE_CAP_ENDIANNESS:
248       return PIPE_ENDIAN_NATIVE;
249    case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
250       return 1;
251    case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
252       return 1;
253    case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
254       return 4;
255    case PIPE_CAP_TEXTURE_GATHER_SM5:
256    case PIPE_CAP_TEXTURE_QUERY_LOD:
257    case PIPE_CAP_SAMPLE_SHADING:
258    case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
259       return 0;
260    case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
261       return 1;
262    case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
263       return 0;
264    case PIPE_CAP_SAMPLER_VIEW_TARGET:
265       return 1;
266    case PIPE_CAP_FAKE_SW_MSAA:
267       return 1;
268    case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
269    case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
270       return 1;
271 
272    case PIPE_CAP_VENDOR_ID:
273       return 0xFFFFFFFF;
274    case PIPE_CAP_DEVICE_ID:
275       return 0xFFFFFFFF;
276    case PIPE_CAP_ACCELERATED:
277       return 0;
278    case PIPE_CAP_VIDEO_MEMORY: {
279       /* XXX: Do we want to return the full amount fo system memory ? */
280       uint64_t system_memory;
281 
282       if (!os_get_total_physical_memory(&system_memory))
283          return 0;
284 
285       if (sizeof(void *) == 4)
286          /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
287           * eat application memory, which is quite limited on 32 bits. App
288           * shouldn't expect too much available memory. */
289          system_memory = MIN2(system_memory, 2048 << 20);
290 
291       return (int)(system_memory >> 20);
292    }
293    case PIPE_CAP_UMA:
294       return 0;
295    case PIPE_CAP_CLIP_HALFZ:
296       return 1;
297    case PIPE_CAP_VERTEXID_NOBASE:
298       return 0;
299    case PIPE_CAP_POLYGON_OFFSET_CLAMP:
300    case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
301    case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
302       return 1;
303    case PIPE_CAP_CULL_DISTANCE:
304       return 1;
305    case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
306       return 1;
307    case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
308    case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
309    case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
310    case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
311    case PIPE_CAP_DEPTH_BOUNDS_TEST:
312    case PIPE_CAP_TGSI_TXQS:
313    case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
314    case PIPE_CAP_SHAREABLE_SHADERS:
315    case PIPE_CAP_CLEAR_TEXTURE:
316    case PIPE_CAP_DRAW_PARAMETERS:
317    case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
318    case PIPE_CAP_MULTI_DRAW_INDIRECT:
319    case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
320    case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
321    case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
322    case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
323    case PIPE_CAP_INVALIDATE_BUFFER:
324    case PIPE_CAP_GENERATE_MIPMAP:
325    case PIPE_CAP_STRING_MARKER:
326    case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
327    case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
328    case PIPE_CAP_QUERY_BUFFER_OBJECT:
329    case PIPE_CAP_QUERY_MEMORY_INFO:
330    case PIPE_CAP_PCI_GROUP:
331    case PIPE_CAP_PCI_BUS:
332    case PIPE_CAP_PCI_DEVICE:
333    case PIPE_CAP_PCI_FUNCTION:
334    case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
335    case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
336    case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
337    case PIPE_CAP_TGSI_VOTE:
338    case PIPE_CAP_MAX_WINDOW_RECTANGLES:
339    case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
340    case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
341    case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
342    case PIPE_CAP_NATIVE_FENCE_FD:
343    case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
344    case PIPE_CAP_TGSI_FS_FBFETCH:
345       return 0;
346    }
347    /* should only get here on unhandled cases */
348    debug_printf("Unexpected PIPE_CAP %d query\n", param);
349    return 0;
350 }
351 
352 static int
llvmpipe_get_shader_param(struct pipe_screen * screen,unsigned shader,enum pipe_shader_cap param)353 llvmpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
354 {
355    switch(shader)
356    {
357    case PIPE_SHADER_FRAGMENT:
358       switch (param) {
359       default:
360          return gallivm_get_shader_param(param);
361       }
362    case PIPE_SHADER_VERTEX:
363    case PIPE_SHADER_GEOMETRY:
364       switch (param) {
365       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
366          /* At this time, the draw module and llvmpipe driver only
367           * support vertex shader texture lookups when LLVM is enabled in
368           * the draw module.
369           */
370          if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
371             return PIPE_MAX_SAMPLERS;
372          else
373             return 0;
374       case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
375          if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
376             return PIPE_MAX_SHADER_SAMPLER_VIEWS;
377          else
378             return 0;
379       default:
380          return draw_get_shader_param(shader, param);
381       }
382    default:
383       return 0;
384    }
385 }
386 
387 static float
llvmpipe_get_paramf(struct pipe_screen * screen,enum pipe_capf param)388 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
389 {
390    switch (param) {
391    case PIPE_CAPF_MAX_LINE_WIDTH:
392       /* fall-through */
393    case PIPE_CAPF_MAX_LINE_WIDTH_AA:
394       return 255.0; /* arbitrary */
395    case PIPE_CAPF_MAX_POINT_WIDTH:
396       /* fall-through */
397    case PIPE_CAPF_MAX_POINT_WIDTH_AA:
398       return 255.0; /* arbitrary */
399    case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
400       return 16.0; /* not actually signficant at this time */
401    case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
402       return 16.0; /* arbitrary */
403    case PIPE_CAPF_GUARD_BAND_LEFT:
404    case PIPE_CAPF_GUARD_BAND_TOP:
405    case PIPE_CAPF_GUARD_BAND_RIGHT:
406    case PIPE_CAPF_GUARD_BAND_BOTTOM:
407       return 0.0;
408    }
409    /* should only get here on unhandled cases */
410    debug_printf("Unexpected PIPE_CAP %d query\n", param);
411    return 0.0;
412 }
413 
414 
415 /**
416  * Query format support for creating a texture, drawing surface, etc.
417  * \param format  the format to test
418  * \param type  one of PIPE_TEXTURE, PIPE_SURFACE
419  */
420 static boolean
llvmpipe_is_format_supported(struct pipe_screen * _screen,enum pipe_format format,enum pipe_texture_target target,unsigned sample_count,unsigned bind)421 llvmpipe_is_format_supported( struct pipe_screen *_screen,
422                               enum pipe_format format,
423                               enum pipe_texture_target target,
424                               unsigned sample_count,
425                               unsigned bind)
426 {
427    struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
428    struct sw_winsys *winsys = screen->winsys;
429    const struct util_format_description *format_desc;
430 
431    format_desc = util_format_description(format);
432    if (!format_desc)
433       return FALSE;
434 
435    assert(target == PIPE_BUFFER ||
436           target == PIPE_TEXTURE_1D ||
437           target == PIPE_TEXTURE_1D_ARRAY ||
438           target == PIPE_TEXTURE_2D ||
439           target == PIPE_TEXTURE_2D_ARRAY ||
440           target == PIPE_TEXTURE_RECT ||
441           target == PIPE_TEXTURE_3D ||
442           target == PIPE_TEXTURE_CUBE ||
443           target == PIPE_TEXTURE_CUBE_ARRAY);
444 
445    if (sample_count > 1)
446       return FALSE;
447 
448    if (bind & PIPE_BIND_RENDER_TARGET) {
449       if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
450          /* this is a lie actually other formats COULD exist where we would fail */
451          if (format_desc->nr_channels < 3)
452             return FALSE;
453       }
454       else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
455          return FALSE;
456 
457       if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
458           format != PIPE_FORMAT_R11G11B10_FLOAT)
459          return FALSE;
460 
461       assert(format_desc->block.width == 1);
462       assert(format_desc->block.height == 1);
463 
464       if (format_desc->is_mixed)
465          return FALSE;
466 
467       if (!format_desc->is_array && !format_desc->is_bitmask &&
468           format != PIPE_FORMAT_R11G11B10_FLOAT)
469          return FALSE;
470    }
471 
472    if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
473        ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
474       /* Disable all 3-channel formats, where channel size != 32 bits.
475        * In some cases we run into crashes (in generate_unswizzled_blend()),
476        * for 3-channel RGB16 variants, there was an apparent LLVM bug.
477        * In any case, disabling the shallower 3-channel formats avoids a
478        * number of issues with GL_ARB_copy_image support.
479        */
480       if (format_desc->is_array &&
481           format_desc->nr_channels == 3 &&
482           format_desc->block.bits != 96) {
483          return FALSE;
484       }
485    }
486 
487    if (bind & PIPE_BIND_DISPLAY_TARGET) {
488       if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
489          return FALSE;
490    }
491 
492    if (bind & PIPE_BIND_DEPTH_STENCIL) {
493       if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
494          return FALSE;
495 
496       if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
497          return FALSE;
498 
499       /* TODO: Support stencil-only formats */
500       if (format_desc->swizzle[0] == PIPE_SWIZZLE_NONE) {
501          return FALSE;
502       }
503    }
504 
505    if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC ||
506        format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
507       /* Software decoding is not hooked up. */
508       return FALSE;
509    }
510 
511    if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
512        format != PIPE_FORMAT_ETC1_RGB8)
513       return FALSE;
514 
515    if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
516       return util_format_s3tc_enabled;
517    }
518 
519    /*
520     * Everything can be supported by u_format
521     * (those without fetch_rgba_float might be not but shouldn't hit that)
522     */
523 
524    return TRUE;
525 }
526 
527 
528 
529 
530 static void
llvmpipe_flush_frontbuffer(struct pipe_screen * _screen,struct pipe_resource * resource,unsigned level,unsigned layer,void * context_private,struct pipe_box * sub_box)531 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
532                            struct pipe_resource *resource,
533                            unsigned level, unsigned layer,
534                            void *context_private,
535                            struct pipe_box *sub_box)
536 {
537    struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
538    struct sw_winsys *winsys = screen->winsys;
539    struct llvmpipe_resource *texture = llvmpipe_resource(resource);
540 
541    assert(texture->dt);
542    if (texture->dt)
543       winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
544 }
545 
546 static void
llvmpipe_destroy_screen(struct pipe_screen * _screen)547 llvmpipe_destroy_screen( struct pipe_screen *_screen )
548 {
549    struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
550    struct sw_winsys *winsys = screen->winsys;
551 
552    if (screen->rast)
553       lp_rast_destroy(screen->rast);
554 
555    lp_jit_screen_cleanup(screen);
556 
557    if(winsys->destroy)
558       winsys->destroy(winsys);
559 
560    pipe_mutex_destroy(screen->rast_mutex);
561 
562    FREE(screen);
563 }
564 
565 
566 
567 
568 /**
569  * Fence reference counting.
570  */
571 static void
llvmpipe_fence_reference(struct pipe_screen * screen,struct pipe_fence_handle ** ptr,struct pipe_fence_handle * fence)572 llvmpipe_fence_reference(struct pipe_screen *screen,
573                          struct pipe_fence_handle **ptr,
574                          struct pipe_fence_handle *fence)
575 {
576    struct lp_fence **old = (struct lp_fence **) ptr;
577    struct lp_fence *f = (struct lp_fence *) fence;
578 
579    lp_fence_reference(old, f);
580 }
581 
582 
583 /**
584  * Wait for the fence to finish.
585  */
586 static boolean
llvmpipe_fence_finish(struct pipe_screen * screen,struct pipe_context * ctx,struct pipe_fence_handle * fence_handle,uint64_t timeout)587 llvmpipe_fence_finish(struct pipe_screen *screen,
588                       struct pipe_context *ctx,
589                       struct pipe_fence_handle *fence_handle,
590                       uint64_t timeout)
591 {
592    struct lp_fence *f = (struct lp_fence *) fence_handle;
593 
594    if (!timeout)
595       return lp_fence_signalled(f);
596 
597    lp_fence_wait(f);
598    return TRUE;
599 }
600 
601 static uint64_t
llvmpipe_get_timestamp(struct pipe_screen * _screen)602 llvmpipe_get_timestamp(struct pipe_screen *_screen)
603 {
604    return os_time_get_nano();
605 }
606 
607 /**
608  * Create a new pipe_screen object
609  * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
610  */
611 struct pipe_screen *
llvmpipe_create_screen(struct sw_winsys * winsys)612 llvmpipe_create_screen(struct sw_winsys *winsys)
613 {
614    struct llvmpipe_screen *screen;
615 
616    util_cpu_detect();
617 
618 #ifdef DEBUG
619    LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
620 #endif
621 
622    LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
623 
624    screen = CALLOC_STRUCT(llvmpipe_screen);
625    if (!screen)
626       return NULL;
627 
628    if (!lp_jit_screen_init(screen)) {
629       FREE(screen);
630       return NULL;
631    }
632 
633    screen->winsys = winsys;
634 
635    screen->base.destroy = llvmpipe_destroy_screen;
636 
637    screen->base.get_name = llvmpipe_get_name;
638    screen->base.get_vendor = llvmpipe_get_vendor;
639    screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
640    screen->base.get_param = llvmpipe_get_param;
641    screen->base.get_shader_param = llvmpipe_get_shader_param;
642    screen->base.get_paramf = llvmpipe_get_paramf;
643    screen->base.is_format_supported = llvmpipe_is_format_supported;
644 
645    screen->base.context_create = llvmpipe_create_context;
646    screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
647    screen->base.fence_reference = llvmpipe_fence_reference;
648    screen->base.fence_finish = llvmpipe_fence_finish;
649 
650    screen->base.get_timestamp = llvmpipe_get_timestamp;
651 
652    llvmpipe_init_screen_resource_funcs(&screen->base);
653 
654    screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
655 #ifdef PIPE_SUBSYSTEM_EMBEDDED
656    screen->num_threads = 0;
657 #endif
658    screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
659    screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
660 
661    screen->rast = lp_rast_create(screen->num_threads);
662    if (!screen->rast) {
663       lp_jit_screen_cleanup(screen);
664       FREE(screen);
665       return NULL;
666    }
667    pipe_mutex_init(screen->rast_mutex);
668 
669    util_format_s3tc_init();
670 
671    return &screen->base;
672 }
673