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Searched defs:Mesh (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/libs/hwui/
DGlop.h92 struct Mesh { struct
93 GLuint primitiveMode; // GL_TRIANGLES and GL_TRIANGLE_STRIP supported
97 struct Indices {
100 } indices;
104 struct Vertices {
111 } vertices;
113 int elementCount;
114 int vertexCount; // only used for meshes (for glDrawRangeElements)
115 TextureVertex mappedVertices[4];
/frameworks/rs/driver/
DrsdMeshObj.h25 class Mesh; variable
/frameworks/native/services/surfaceflinger/RenderEngine/
DMesh.cpp23 Mesh::Mesh(Primitive primitive, size_t vertexCount, size_t vertexSize, size_t texCoordSize) in Mesh() function in android::Mesh
DMesh.h40 friend class Mesh; variable
DGLES20RenderEngine.h35 class Mesh; variable
DRenderEngine.h43 class Mesh; variable
/frameworks/rs/
DrsMesh.cpp24 Mesh::Mesh(Context *rsc) : ObjectBase(rsc) { in Mesh() function in android::renderscript::Mesh
38 Mesh::Mesh(Context *rsc, in Mesh() function in android::renderscript::Mesh
Drs_hal.h94 class Mesh; variable
/frameworks/rs/driver/runtime/
Drs_structs.h287 typedef struct Mesh { struct
302 } Mesh_t; argument
/frameworks/base/rs/java/android/renderscript/
DMesh.java40 public class Mesh extends BaseObj { class
92 Mesh(long id, RenderScript rs) { in Mesh() method in Mesh