Searched defs:ObjectIdx (Results 1 – 5 of 5) sorted by relevance
384 bool isObjectPreAllocated(int ObjectIdx) const { in isObjectPreAllocated()391 int64_t getObjectSize(int ObjectIdx) const { in getObjectSize()398 void setObjectSize(int ObjectIdx, int64_t Size) { in setObjectSize()405 unsigned getObjectAlignment(int ObjectIdx) const { in getObjectAlignment()412 void setObjectAlignment(int ObjectIdx, unsigned Align) { in setObjectAlignment()421 const AllocaInst* getObjectAllocation(int ObjectIdx) const { in getObjectAllocation()429 int64_t getObjectOffset(int ObjectIdx) const { in getObjectOffset()437 bool isObjectZExt(int ObjectIdx) const { in isObjectZExt()443 void setObjectZExt(int ObjectIdx, bool IsZExt) { in setObjectZExt()449 bool isObjectSExt(int ObjectIdx) const { in isObjectSExt()[all …]
329 bool isObjectPreAllocated(int ObjectIdx) const { in isObjectPreAllocated()337 int64_t getObjectSize(int ObjectIdx) const { in getObjectSize()344 void setObjectSize(int ObjectIdx, int64_t Size) { in setObjectSize()351 unsigned getObjectAlignment(int ObjectIdx) const { in getObjectAlignment()358 void setObjectAlignment(int ObjectIdx, unsigned Align) { in setObjectAlignment()367 bool MayNeedStackProtector(int ObjectIdx) const { in MayNeedStackProtector()376 int64_t getObjectOffset(int ObjectIdx) const { in getObjectOffset()387 void setObjectOffset(int ObjectIdx, int64_t SPOffset) { in setObjectOffset()451 bool isFixedObjectIndex(int ObjectIdx) const { in isFixedObjectIndex()457 bool isImmutableObjectIndex(int ObjectIdx) const { in isImmutableObjectIndex()[all …]
367 void setDebuggerWorkGroupIDStackObjectIndex(unsigned Dim, int ObjectIdx) { in setDebuggerWorkGroupIDStackObjectIndex()379 void setDebuggerWorkItemIDStackObjectIndex(unsigned Dim, int ObjectIdx) { in setDebuggerWorkItemIDStackObjectIndex()
1345 int ObjectIdx = 0; in createDebuggerPrologueStackObjects() local
485 int ObjectIdx; in initializeFrameInfo() local505 int ObjectIdx; in initializeFrameInfo() local