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Searched defs:SkDEBUGCODE (Results 1 – 25 of 28) sorted by relevance

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/external/skia/src/gpu/
DGrSurfaceContext.cpp48 SkDEBUGCODE(this->validate();) in readPixels() local
68 SkDEBUGCODE(this->validate();) in writePixels() local
86 SkDEBUGCODE(this->validate();) in copy() local
DGrRenderTargetContext.cpp226 SkDEBUGCODE(this->validate();) in drawText() local
241 SkDEBUGCODE(this->validate();) in drawPosText() local
256 SkDEBUGCODE(this->validate();) in drawTextBlob() local
267 SkDEBUGCODE(this->validate();) in discard() local
280 SkDEBUGCODE(this->validate();) in clear() local
291 SkDEBUGCODE(fRenderTargetContext->validate();) in absClear() local
328 SkDEBUGCODE(fRenderTargetContext->validate();) in clear() local
363 SkDEBUGCODE(this->validate();) in drawPaint() local
497 SkDEBUGCODE(this->validate();) in drawRect() local
600 SkDEBUGCODE(fRenderTargetContext->validate();) in clearStencilClip() local
[all …]
DGrGpuResourcePriv.h19 SkDEBUGCODE(bool hasPendingIO_debugOnly() const { return fResource->internalHasPendingIO(); }) in SkDEBUGCODE() function
/external/skqp/src/gpu/
DGrSurfaceContext.cpp45 SkDEBUGCODE(this->validate();) in readPixels() local
69 SkDEBUGCODE(this->validate();) in writePixels() local
90 SkDEBUGCODE(this->validate();) in copy() local
DGrPathRenderingRenderTargetContext.cpp24 SkDEBUGCODE(this->validate();) in drawText() local
44 SkDEBUGCODE(this->validate();) in drawPosText() local
66 SkDEBUGCODE(this->validate();) in drawTextBlob() local
DGrRenderTargetContext.cpp224 SkDEBUGCODE(this->validate();) in drawText() local
239 SkDEBUGCODE(this->validate();) in drawPosText() local
254 SkDEBUGCODE(this->validate();) in drawTextBlob() local
265 SkDEBUGCODE(this->validate();) in discard() local
278 SkDEBUGCODE(this->validate();) in clear() local
289 SkDEBUGCODE(fRenderTargetContext->validate();) in absClear() local
326 SkDEBUGCODE(fRenderTargetContext->validate();) in clear() local
361 SkDEBUGCODE(this->validate();) in drawPaint() local
495 SkDEBUGCODE(this->validate();) in drawRect() local
598 SkDEBUGCODE(fRenderTargetContext->validate();) in clearStencilClip() local
[all …]
DGrGpuResourcePriv.h19 SkDEBUGCODE(bool hasPendingIO_debugOnly() const { return fResource->internalHasPendingIO(); }) in SkDEBUGCODE() function
/external/skia/src/gpu/text/
DGrDistanceFieldAdjustTable.cpp12 SkDEBUGCODE(static const int kExpectedDistanceAdjustTableSize = 8;) in SkDEBUGCODE() function
/external/skqp/src/gpu/text/
DGrDistanceFieldAdjustTable.cpp12 SkDEBUGCODE(static const int kExpectedDistanceAdjustTableSize = 8;) in SkDEBUGCODE() function
/external/skqp/src/core/
DSkAntiRun.h111 SkDEBUGCODE(void dump() const;) in SkDEBUGCODE() function
DSkRegion.cpp25 SkDEBUGCODE(int32_t gRgnAllocCounter;) in SkDEBUGCODE() function
/external/skia/src/core/
DSkAntiRun.h111 SkDEBUGCODE(void dump() const;) in SkDEBUGCODE() function
/external/skqp/include/private/
DGrOpList.h108 SkDEBUGCODE(virtual int numClips() const { return 0; }) in SkDEBUGCODE() function
/external/skia/include/private/
DGrOpList.h97 SkDEBUGCODE(virtual int numClips() const { return 0; }) in SkDEBUGCODE() function
/external/skqp/include/gpu/
DGrResourceKey.h260 SkDEBUGCODE(const char* tag() const { return fTag.c_str(); }) in SkDEBUGCODE() function
/external/skia/src/pathops/
DSkOpCoincidence.h60 SkDEBUGCODE(SkOpGlobalState* globalState() { return fGlobalState; }) in SkDEBUGCODE() function
/external/skqp/src/pathops/
DSkOpCoincidence.h60 SkDEBUGCODE(SkOpGlobalState* globalState() { return fGlobalState; }) in SkDEBUGCODE() function
/external/skia/src/gpu/ccpr/
DGrCoverageCountingPathRenderer.h65 SkDEBUGCODE(int numSkippedInstances_debugOnly() const { return fNumSkippedInstances; }) in SkDEBUGCODE() function
/external/skqp/src/gpu/ccpr/
DGrCoverageCountingPathRenderer.h65 SkDEBUGCODE(int numSkippedInstances_debugOnly() const { return fNumSkippedInstances; }) in SkDEBUGCODE() function
/external/skia/include/core/
DSkTypes.h81 #define SkDEBUGCODE(...) __VA_ARGS__ macro
89 #define SkDEBUGCODE(...) macro
DSkBitmap.h1208 SkDEBUGCODE(void validate() const;) in SkDEBUGCODE() function
/external/skqp/include/core/
DSkTypes.h81 #define SkDEBUGCODE(...) __VA_ARGS__ macro
89 #define SkDEBUGCODE(...) macro
DSkBitmap.h1218 SkDEBUGCODE(void validate() const;) in SkDEBUGCODE() function
/external/skqp/src/gpu/ops/
DGrOp.h241 SkDEBUGCODE(kUninitialized_BoundsFlag = 0x4) enumerator
/external/skia/src/gpu/ops/
DGrOp.h241 SkDEBUGCODE(kUninitialized_BoundsFlag = 0x4) enumerator

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