• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 /**
26  * \file program.c
27  * Vertex and fragment program support functions.
28  * \author Brian Paul
29  */
30 
31 
32 /**
33  * \mainpage Mesa vertex and fragment program module
34  *
35  * This module or directory contains most of the code for vertex and
36  * fragment programs and shaders, including state management, parsers,
37  * and (some) software routines for executing programs
38  */
39 
40 #ifndef PROGRAM_H
41 #define PROGRAM_H
42 
43 #include "main/compiler.h"
44 #include "main/mtypes.h"
45 
46 
47 #ifdef __cplusplus
48 extern "C" {
49 #endif
50 
51 extern struct gl_program _mesa_DummyProgram;
52 
53 
54 extern void
55 _mesa_init_program(struct gl_context *ctx);
56 
57 extern void
58 _mesa_free_program_data(struct gl_context *ctx);
59 
60 extern void
61 _mesa_update_default_objects_program(struct gl_context *ctx);
62 
63 extern void
64 _mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string);
65 
66 extern struct gl_program *
67 _mesa_init_gl_program(struct gl_program *prog, GLenum target, GLuint id,
68                       bool is_arb_asm);
69 
70 extern struct gl_program *
71 _mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id,
72                   bool is_arb_asm);
73 
74 extern void
75 _mesa_delete_program(struct gl_context *ctx, struct gl_program *prog);
76 
77 extern struct gl_program *
78 _mesa_lookup_program(struct gl_context *ctx, GLuint id);
79 
80 extern void
81 _mesa_reference_program_(struct gl_context *ctx,
82                          struct gl_program **ptr,
83                          struct gl_program *prog);
84 
85 static inline void
_mesa_reference_program(struct gl_context * ctx,struct gl_program ** ptr,struct gl_program * prog)86 _mesa_reference_program(struct gl_context *ctx,
87                         struct gl_program **ptr,
88                         struct gl_program *prog)
89 {
90    if (*ptr != prog)
91       _mesa_reference_program_(ctx, ptr, prog);
92 }
93 
94 extern  GLboolean
95 _mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count);
96 
97 extern  GLboolean
98 _mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count,
99                           void *mem_ctx);
100 
101 extern void
102 _mesa_find_used_registers(const struct gl_program *prog,
103                           gl_register_file file,
104                           GLboolean used[], GLuint usedSize);
105 
106 extern GLint
107 _mesa_find_free_register(const GLboolean used[],
108                          GLuint maxRegs, GLuint firstReg);
109 
110 extern GLint
111 _mesa_get_min_invocations_per_fragment(struct gl_context *ctx,
112                                        const struct gl_program *prog,
113                                        bool ignore_sample_qualifier);
114 
115 static inline GLuint
_mesa_program_enum_to_shader_stage(GLenum v)116 _mesa_program_enum_to_shader_stage(GLenum v)
117 {
118    switch (v) {
119    case GL_VERTEX_PROGRAM_ARB:
120       return MESA_SHADER_VERTEX;
121    case GL_FRAGMENT_PROGRAM_ARB:
122       return MESA_SHADER_FRAGMENT;
123    case GL_FRAGMENT_SHADER_ATI:
124       return MESA_SHADER_FRAGMENT;
125    case GL_GEOMETRY_PROGRAM_NV:
126       return MESA_SHADER_GEOMETRY;
127    case GL_TESS_CONTROL_PROGRAM_NV:
128       return MESA_SHADER_TESS_CTRL;
129    case GL_TESS_EVALUATION_PROGRAM_NV:
130       return MESA_SHADER_TESS_EVAL;
131    case GL_COMPUTE_PROGRAM_NV:
132       return MESA_SHADER_COMPUTE;
133    default:
134       assert(0);
135       return ~0;
136    }
137 }
138 
139 
140 static inline GLenum
_mesa_shader_stage_to_program(unsigned stage)141 _mesa_shader_stage_to_program(unsigned stage)
142 {
143    switch (stage) {
144    case MESA_SHADER_VERTEX:
145       return GL_VERTEX_PROGRAM_ARB;
146    case MESA_SHADER_FRAGMENT:
147       return GL_FRAGMENT_PROGRAM_ARB;
148    case MESA_SHADER_GEOMETRY:
149       return GL_GEOMETRY_PROGRAM_NV;
150    case MESA_SHADER_TESS_CTRL:
151       return GL_TESS_CONTROL_PROGRAM_NV;
152    case MESA_SHADER_TESS_EVAL:
153       return GL_TESS_EVALUATION_PROGRAM_NV;
154    case MESA_SHADER_COMPUTE:
155       return GL_COMPUTE_PROGRAM_NV;
156    }
157 
158    assert(!"Unexpected shader stage in _mesa_shader_stage_to_program");
159    return GL_VERTEX_PROGRAM_ARB;
160 }
161 
162 #ifdef __cplusplus
163 } /* extern "C" */
164 #endif
165 
166 #endif /* PROGRAM_H */
167