Searched defs:animComponents (Results 1 – 4 of 4) sorted by relevance
66 protected float initCurrentAnimation(@AnimationComponents int animComponents) { in initCurrentAnimation()
312 LauncherState state, long duration, @AnimationComponents int animComponents) { in createAnimationToNewWorkspace()319 @AnimationComponents int animComponents) { in createAnimationToNewWorkspace()503 public @AnimationComponents int animComponents = ANIM_ALL; field in LauncherStateManager.AnimationConfig
168 protected abstract float initCurrentAnimation(@AnimationComponents int animComponents); in initCurrentAnimation()192 int animComponents = goingBetweenNormalAndOverview(mFromState, mToState) in reinitCurrentAnimation() local
123 protected float initCurrentAnimation(@AnimationComponents int animComponents) { in initCurrentAnimation()