Searched defs:animationEnded (Results 1 – 2 of 2) sorted by relevance
133 int SkAnimatedImage::computeNextFrame(int current, bool* animationEnded) { in computeNextFrame()162 bool animationEnded = false; in decodeNextFrame() local
149 int SkAnimatedImage::computeNextFrame(int current, bool* animationEnded) { in computeNextFrame()178 bool animationEnded = false; in decodeNextFrame() local