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Searched defs:clearStencil (Results 1 – 25 of 30) sorted by relevance

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/external/deqp/framework/referencerenderer/
DrrMultisamplePixelBufferAccess.cpp239 void clearStencil (const MultisamplePixelBufferAccess& access, int stencil) in clearStencil() function
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp203 void Device::clearStencil(unsigned int stencil, unsigned int mask) in clearStencil() function in es1::Device
/external/skia/src/gpu/mock/
DGrMockGpu.h122 void clearStencil(GrRenderTarget*, int clearValue) override {} in clearStencil() function
/external/deqp/modules/gles3/functional/
Des3fRandomFragmentOpTests.cpp310 const int clearStencil = CLEAR_STENCIL; in iterate() local
Des3fDepthStencilClearTests.cpp81 int clearStencil; member
Des3fStencilTests.cpp150 static StencilOp clearStencil (int stencil) in clearStencil() function in deqp::gles3::Functional::StencilOp
/external/deqp/modules/gles2/functional/
Des2fRandomFragmentOpTests.cpp310 const int clearStencil = CLEAR_STENCIL; in iterate() local
Des2fDepthStencilClearTests.cpp81 int clearStencil; member
Des2fStencilTests.cpp147 static StencilOp clearStencil (int stencil) in clearStencil() function in deqp::gles2::Functional::StencilOp
/external/skqp/src/gpu/ddl/
DGrDDLGpu.h166 void clearStencil(GrRenderTarget*, int clearValue) override { SkASSERT(0); } in clearStencil() function
/external/skqp/src/gpu/mock/
DGrMockGpu.h133 void clearStencil(GrRenderTarget*, int clearValue) override {} in clearStencil() function
/external/swiftshader/src/OpenGL/libGL/
DDevice.cpp238 void Device::clearStencil(unsigned int stencil, unsigned int mask) in clearStencil() function in gl::Device
/external/skia/src/gpu/mtl/
DGrMtlGpu.h138 void clearStencil(GrRenderTarget* target, int clearValue) override {} in clearStencil() function
/external/skqp/src/gpu/mtl/
DGrMtlGpu.h144 void clearStencil(GrRenderTarget* target, int clearValue) override {} in clearStencil() function
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp235 void Device::clearStencil(unsigned int stencil, unsigned int mask) in clearStencil() function in es2::Device
/external/deqp/external/vulkancts/modules/vulkan/fragment_ops/
DvktFragmentOperationsEarlyFragmentTests.cpp88 const deUint32 clearStencil) in beginRenderPass()
/external/deqp/modules/glshared/
DglsScissorTests.cpp799 const int clearStencil = 123; in render() local
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dcontext.h110 uint8_t clearStencil; member
/external/skia/src/gpu/vk/
DGrVkGpu.cpp1590 void GrVkGpu::clearStencil(GrRenderTarget* target, int clearValue) { in clearStencil() function in GrVkGpu
/external/skqp/src/gpu/vk/
DGrVkGpu.cpp1629 void GrVkGpu::clearStencil(GrRenderTarget* target, int clearValue) { in clearStencil() function in GrVkGpu
/external/deqp/framework/common/
DtcuTextureUtil.cpp788 void clearStencil (const PixelBufferAccess& access, int stencil) in clearStencil() function
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.cpp453 void GLContext::clearStencil (int stencil) in clearStencil() function in sglr::GLContext
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl74 glClearStencilFunc clearStencil; variable
/external/skqp/src/gpu/gl/
DGrGLGpu.cpp2013 void GrGLGpu::clearStencil(GrRenderTarget* target, int clearValue) { in clearStencil() function in GrGLGpu
/external/skia/src/gpu/gl/
DGrGLGpu.cpp2013 void GrGLGpu::clearStencil(GrRenderTarget* target, int clearValue) { in clearStencil() function in GrGLGpu

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