/external/deqp/framework/referencerenderer/ |
D | rrMultisamplePixelBufferAccess.cpp | 239 void clearStencil (const MultisamplePixelBufferAccess& access, int stencil) in clearStencil() function
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Device.cpp | 203 void Device::clearStencil(unsigned int stencil, unsigned int mask) in clearStencil() function in es1::Device
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/external/skia/src/gpu/mock/ |
D | GrMockGpu.h | 122 void clearStencil(GrRenderTarget*, int clearValue) override {} in clearStencil() function
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/external/deqp/modules/gles3/functional/ |
D | es3fRandomFragmentOpTests.cpp | 310 const int clearStencil = CLEAR_STENCIL; in iterate() local
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D | es3fDepthStencilClearTests.cpp | 81 int clearStencil; member
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D | es3fStencilTests.cpp | 150 static StencilOp clearStencil (int stencil) in clearStencil() function in deqp::gles3::Functional::StencilOp
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/external/deqp/modules/gles2/functional/ |
D | es2fRandomFragmentOpTests.cpp | 310 const int clearStencil = CLEAR_STENCIL; in iterate() local
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D | es2fDepthStencilClearTests.cpp | 81 int clearStencil; member
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D | es2fStencilTests.cpp | 147 static StencilOp clearStencil (int stencil) in clearStencil() function in deqp::gles2::Functional::StencilOp
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/external/skqp/src/gpu/ddl/ |
D | GrDDLGpu.h | 166 void clearStencil(GrRenderTarget*, int clearValue) override { SkASSERT(0); } in clearStencil() function
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/external/skqp/src/gpu/mock/ |
D | GrMockGpu.h | 133 void clearStencil(GrRenderTarget*, int clearValue) override {} in clearStencil() function
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/external/swiftshader/src/OpenGL/libGL/ |
D | Device.cpp | 238 void Device::clearStencil(unsigned int stencil, unsigned int mask) in clearStencil() function in gl::Device
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/external/skia/src/gpu/mtl/ |
D | GrMtlGpu.h | 138 void clearStencil(GrRenderTarget* target, int clearValue) override {} in clearStencil() function
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/external/skqp/src/gpu/mtl/ |
D | GrMtlGpu.h | 144 void clearStencil(GrRenderTarget* target, int clearValue) override {} in clearStencil() function
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.cpp | 235 void Device::clearStencil(unsigned int stencil, unsigned int mask) in clearStencil() function in es2::Device
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/external/deqp/external/vulkancts/modules/vulkan/fragment_ops/ |
D | vktFragmentOperationsEarlyFragmentTests.cpp | 88 const deUint32 clearStencil) in beginRenderPass()
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/external/deqp/modules/glshared/ |
D | glsScissorTests.cpp | 799 const int clearStencil = 123; in render() local
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | context.h | 110 uint8_t clearStencil; member
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/external/skia/src/gpu/vk/ |
D | GrVkGpu.cpp | 1590 void GrVkGpu::clearStencil(GrRenderTarget* target, int clearValue) { in clearStencil() function in GrVkGpu
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/external/skqp/src/gpu/vk/ |
D | GrVkGpu.cpp | 1629 void GrVkGpu::clearStencil(GrRenderTarget* target, int clearValue) { in clearStencil() function in GrVkGpu
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/external/deqp/framework/common/ |
D | tcuTextureUtil.cpp | 788 void clearStencil (const PixelBufferAccess& access, int stencil) in clearStencil() function
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.cpp | 453 void GLContext::clearStencil (int stencil) in clearStencil() function in sglr::GLContext
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/external/deqp/framework/opengl/wrapper/ |
D | glwFunctions.inl | 74 glClearStencilFunc clearStencil; variable
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/external/skqp/src/gpu/gl/ |
D | GrGLGpu.cpp | 2013 void GrGLGpu::clearStencil(GrRenderTarget* target, int clearValue) { in clearStencil() function in GrGLGpu
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/external/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 2013 void GrGLGpu::clearStencil(GrRenderTarget* target, int clearValue) { in clearStencil() function in GrGLGpu
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